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Whirlwind Valley
Whirlwind Valley loading screen
Continent Eastern Continent
Zone Silverfrost Mountains
Nearest
Windstride
Unknown edit
Services
Merchants
Gathering
Crafting
Silverfrost


Whirlwind Valley (WV for short) is a battleground located east to the Skypetal Plains. It is the first one hitting the western market released with the Shattered Empire update[1]. The victor of this 6v6 battleground is determined by a resource race, similar to 'King of the Hill' or 'Domination' in other games.

Whirlwind Valley ingame map

The Whirlwind Valley in-game map

Entrance[ | ]

Whirlwind Valley can be entered by queuing up through the Dungeon/Battleground Lobby, then selecting the 'Battleground' tab on the right side of the screen.

Players can either solo or duo queue up for it, and must be at least level 50. Players will be matched according to similar players who queued in the same fashion.[2]

Whirlwind Valley capped mid brazier

A capped middle Brazier

Overview[ | ]

The goal is to control bases called Braziers Img Brazier Gray on the map. Controlling a brazier or killing other players will generate resources over time. The first side to get to 1800 resources will be granted victory.

Basics[ | ]

  • Each side consists of 6 players.
  • There are three braziers: North, mostly referred to as top, South, mostly referred to as bot, and middle.
  • A match lasts until either one team has reached 1800 points, or the match has gone on for 18 minutes. Draws might happen.
  • Gear is not equalized.
  • At the 11' mark, a passageway directly between the top and the bottom bases will open.
  • The enemy team and their capped bases are always displayed as red Map Party battle field base enemy on.

Gathering Resources[ | ]

Capturing a base takes 6 seconds and can be interrupted by any damage or position replacement. This will result in a blue Map Party battle field base ally on Brazier, if succeeded.

After a brazier has been captured, the server starts registering ticks, granting resources. Ticks are registered every second, but are not bound to happen on a second. 

Nodes controlled Resources p. tick
1 1
2 2
3 5

Killing a player from the other side grants your side 30 resources.

Rewards[ | ]

The game awards Battleground Points Map DragonFruit Nomaland experience to everyone depending on, but non-linear to, their gathered resources. These points can be exchanged at the Whirlwind Valley Merchant for various goods and costumes.
With the Soul Fighter update, the amount of experience gained was greatly increased.[3]
Winning the battleground rewards you with 204 Map DragonFruit Nomaland 7450 XP.

Reward example[ | ]

Win/Loss Resources Rewards
Loss 1301 104 Map DragonFruit Nomal / 2480 XP
Win 1800 204 Map DragonFruit Nomal / 7450 XP

Quests[ | ]

Quests for the Whirlwind Valley are marked as Battlefield. There are two daily quests, a weekly quest and a one time introduction quest. The daily and weekly quests can only be accepted at the battleground noticeboard inside the Whirlwind Valley.

Achievements[ | ]

Wins Matches

Achieve Combat Victory Whirlwind Battleground: Winner 10 CharcterStatus Tab Arena
Win in a battle in Whirlwind Valley.
Participate in a battle in Whirlwind Valley and win.

Achieve Combat Victory Whirlwind Battleground: 10 Wins 20 CharcterStatus Tab Arena
Win 10 battles in Whirlwind Valley.
Participate in a battle in Whirlwind Valley and win.

Achieve Combat Victory Whirlwind Battleground: 100 Wins 30 CharcterStatus Tab Arena
Win 100 battles in Whirlwind Valley.
Participate in a battle in Whirlwind Valley and win.

Achieve Combat Victory Whirlwind Battleground: 500 Wins 45 CharcterStatus Tab Arena
Win 500 battles in Whirlwind Valley.
Participate in a battle in Whirlwind Valley and win.

Achieve Combat Victory Whirlwind Battleground: 1000 Wins 65 CharcterStatus Tab Arena
Win 1000 battles in Whirlwind Valley.
Participate in a battle in Whirlwind Valley and win.
Title: Whirlwind Conqueror

Achieve Combat Enter Whirlwind Battleground: 10 Matches 10 CharcterStatus Tab Arena
Participate in 10 battles in Whirlwind Valley.
Participate in a battle in Whirlwind Valley.

Achieve Combat Enter Whirlwind Battleground: 100 Matches 20 CharcterStatus Tab Arena
Participate in 100 battles in Whirlwind Valley.
Participate in a battle in Whirlwind Valley.

Achieve Combat Enter Whirlwind Battleground: 500 Matches 30 CharcterStatus Tab Arena
Participate in a battle at the Whirlwind Valley 500 times.
Participate in a battle in Whirlwind Valley.

Achieve Combat Enter Whirlwind Battleground: 1,000 Matches 45 CharcterStatus Tab Arena
Whirlwind Battleground: 1,000 Matches
Participate in a battle in Whirlwind Valley.

Achieve Combat Enter Whirlwind Battleground: 2,000 Matches 60 CharcterStatus Tab Arena
Participate in 2,000 battles in Whirlwind Valley.
Participate in a battle in Whirlwind Valley.
Title: Steadfast Whirlwind Warrior

Strategy[ | ]

General[ | ]

  • After the 45 second preparation time, you can already move during the black screen.
  • Jumping down from the spawning platform after the start of the battle, and running towards a base is faster than flying there.
  • After spawning, the 'left' path takes the longest time to reach the base, while the 'right' one is the shortest one. The difference is so great that, given the circumstance that all players are equally fast and start the same time, the player taking the right path can cap the Brazier while the enemy, taking the left path, can't prevent this from happening.
  • Pets still affect your Attributes.
  • Capturing an enemy Brazier will grant all alive team members a Dragon Frenzy buff.

Gear[ | ]

Since gear is not equalized in this battleground, Soul Shields which give you Critical Defense and HP are highly prioritized.

Soul Shield Examples[ | ]

3/0/3[ | ]

3/0/3 is a very common strategy among solo players. It refers to a groupsplit with three players going to the top base and three players going to the bottom one. This will leave the middle base empty but will give the team an option to retake the top base and defend it. After both bases are capped, and the middle one is still free to take, one player leaves his base to take the middle one. This happens quite often when the enemy team is also doing a 3/0/3 strategy. After all bases are taken, the players start defending their base and start killing the enemy players.

Assassin[ | ]

Assassins are considered one of the best classes in this battleground. This is due to their ability to freeze or inflict other Status Effects to the enemy player defending a base and cap it, while the enemy is still frozen. They can also cap a brazier while being in stealth. So when defending against assassins, consider retreating from the brazier, so when you are frozen, the enemy player doesn't have enough time to take the base as he needs to walk back to the brazier, while you can simply close the gap to interrupt him.

Dragon Frenzy[ | ]

Buff Debuff Icon 06 30 Dragon Frenzy is acquired when an enemy Brazier is taken. It increases Attack Power and Movement Speed for 15 sec. and grants invincibility for 5 sec.
Utilizing this buff can make the difference in a team fight.
Therefore, capping a brazier has a higher priority in most situations than simply killing defending enemies.

Trivia[ | ]

  • Enemies are considered to be of the opposite faction. Killing them counts towards the Aspect of War achievement.
  • The durability of your weapon is affected by battling/dying.
  • Whirlwind Valley battles can have different weather.
  • The voice of the announcer and names for the consecutive kills are different for each team. Male voice for your team, female voice for the enemy team.
# Kills Your Team Enemy Team
3 Unstoppable Battleground Hero
5 Battlefield Guardian Legendary
7 Master of Martial Arts Mushins Fist
10 The Ultimate Being The Ultimate Warrior

References[ | ]


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