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Harnessing dark magics, the Warlock is a medium-ranged caster that relies on empowered Talismans—floating supernatural writings that can be consumed or unleashed to great effect—to protect or attack. Through their Talismans they primarily focus on summoning visceral and nefarious restraints and weapons, like spikes and chains.

While the Warlock can be considered a glass cannon, they have a number of ways to keep their enemies at bay, not the least of which is their ability to summon a giant demonic Thrall to finish off their enemies. By keeping enemies at a distance, marking them with limited-time debuffs, and mastering their lengthy ability cooldowns, a Warlock can be a difficult—but rewarding—martial art to master.

Their flamboyant attitude is matched only by their deadly cunning, but catch a Warlock off guard and their cocky expression could be wiped from their face; just keep an eye out for the giant demon.

~ Official Class Description

Warlock icon.pngWarlock
Warlock.png
Difficulty
3/5, Normal
Race(s)
Jin, Lyn
Weapon
Razors

Warlock is the eighth class to be added to Blade and Soul.

The Warlock (Shaman) class is designed for mid-range combat, as they use talismans that they infuse with magic to use as projectiles, spells, or summoning.

As of the most recent update to this page, the Warlock class is available on Korean, Chinese, North America, Europe and Japanese servers for Blade and Soul. As seen in the trailer for the Warlock class[1], the Warlocks also have binding abilities which surround enemies and do damage in pulses.

There are also some abilities that are reminiscent of lightning.

The final main feature of the Warlock class is that they are able to summon apparitions that will deal most of the physical damage for a Warlock, and serve as a distraction to the bosses and mobs, thus minimizing damage to the Warlock or teammates.

At first glance, this will feel as though it takes a cue from World of Warcraft, and there are some similarities, but Blade and Soul maintains a unique playing style separate from other MMOs. The Warlock class is available to Jin and Lyn characters.

The main weapon for the Warlock is a Razor; however, they are more often seen using spell tags that float around them during combat.

Female warlock with her summoned Thrall

Contents

SkillsEdit

Skill ListEdit

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable
 
 
Incantation
2 +1 16m Target Instant Instant None Yes
Inflicts [1.3] damage. Recovers 1 additional Focus upon Critical Hit.
 
Burst
2 +1 16m Target Instant Instant After Incantation No
Inflicts [1.3] damage. Recovers 1 additional Focus upon Critical Hit.
 
Mantra
2 +5 16m Target Instant 6 sec. On Burst / Dimensional Volley / Dimensional Charge / Dimensional Salvo / Bombardment Yes
Inflicts [1.5] damage. +20 Focus Recovery for 5 sec. Pierces Parry.
 
 
Bombardment
2 -2 16m Target Instant Instant None Yes
Inflicts [5.5] damage. Decreases Dragoncall by 1 sec. Increases attack speed during   Siphon
 
Awakened Bombardment
45 -1 16m Target Instant Instant During   Soulburn /   Soul Flare Yes
Inflicts [5.5] damage. Decreases Dragoncall by 3 sec.
 
 
Repulse
2 +3 Centered on Caster 4 x 10m Instant 36 sec. While using Quell No
Pushes 10m away. Resists damage and status effects for 2 sec. Inflicts [1] damage. Pierces Parry.
 
Retreat
25 - Centered on Caster Target Instant 12 sec. During Daze, Knocked Down, or Unconscious state No
Escapes from Daze, Knock Down, or Unconscious. Moves backward for 10m. Resists damage and status effects.
 
Leech
30 +10 16m Target 0.1 45 sec. On Bombardment / WL No
  Siphon over 12 sec.: Increases attack speed of   Bombardment and removes   Dragoncall cast time. Unable to reset cooldown.


 
 
Summon
2 0 Centered on Caster Target 0.8 sec. 45 sec. None No
Summon Thrall at caster location for 32 sec. Thrall resists all status effects. Increases Defense by 60% against Boss AoE attacks. Unable to reset cooldown.
 
Soulburn
45 0 Centered on Caster 50m radius 1 sec. 1 min. 30 sec.   Summon No
Destroys Thrall.   Soulburn on party members within range for 15 sec: Awakened skills available for use; +20% Critical Damage. +10 Focus Recovery. Unable to reset cooldown.
 
 
Quell
2 0 Centered on Caster Target Instant 3 sec. None No
Blocks frontal attacks for 2 sec. On skill: +1 Focus Recovery; +2% HP Recovery for 5 sec.
 
Displace
10 0 Centered on Caster 3m radius Instant 12 sec. During Knockdown No
Escapes from Knockdown. Resist Knockdown, Daze, Stun, and Knockback for 1 sec. on skill. Knocks Down for 1 sec. when hit while casting. Inflicts [1] damage. Knockback for 2m.
 
Reversal
20 0 3m Target Instant 9 sec. During Grapple, Grab, or Phantom Grip No
Escapes from Grab / Phantom Grip / Grapple in response to enemy attack. Moves back 10m. Resists damage and status effects. Inflicts [1] damage.
 
 
Soul Shackle
4 +3 16m 5m radius Instant 24 sec. None Yes
Creates a barrier zone for 5 sec. [2.5] damage for 5 sec. +2 Focus Recovery on every hit. Pierces Defense and Parry.
 
Second Wind
15 0 Centered on Caster 3m radius Instant 36 sec. During Stun / Daze / Knockdown / Unconscious / Grab / Phantom Grip / Grapple / Frost Prison No
Escapes from Stun / Daze / Knockdown / Unconscious / Grab / Phantom Grip / Grapple / Frost Prison. Moves back 10m. Resist damage and status effects. Next skill ignores Resistance. Resists auto-targeting for 3 sec. +5% HP recovery. Pierces Defense / Parry.
 
 
Imprison
6 +6 16m 3m radius Instant 30 sec. None Yes
[15.1] damage over 3 hits. On consecutive hits: Damage Bonus; Decreases   Leech by 2 sec. Resets   Dragoncall /   Wingstorm cooldown on final hit. Pierces Defense / Parry.
 
Thrash
20 0 3m Target Instant Instant During Grab / Phantom Grip No
Inflicts [2] damage
 
Void Walk
41 0 50m Target Instant 1 min. 30 sec. During Stun / Daze / Knockdown / Grapple No
Escapes from Knockdown / Grapple. Switch positions with thrall. Release snared. Unable to reset cooldown.
 
 
Dragoncall
4 -1 16m 5m radius 1.5 sec. 18 sec. None Yes
Inflicts [16] Mystic damage. Instantly recast once on hit. Absorbs 2% of Damage as HP. On hit, decreases cooldown of:   Soul Shackle by 3 sec.;   Leech by 1 sec.Pierces Parry.
 
Awakened Dragoncall
45 -1 16m 5m radius Instant 18 sec. During   Soulburn /   Soul Flare Yes
Inflicts [19.5] Mystic damage. Instantly recast once on hit. Absorbs 2% of Damage as HP. On hit, decreases cooldown of:   Soul Shackle by 3 sec.;   Leech by 1 sec.Pierces Parry.
 
 
Bastion
30 +10 Centered on Caster Target Instant 30 sec. None No
Resists damage and status effects 5 times for 5 sec. Release Snared. Purges Deep Wound.
 
 
Tether Blade
6 -2 16m 3m radius Instant 18 sec. None No
Knockdown for 3 sec. Inflicts [1.5] damage. -20% Movement Speed for 6 sec. Pierces Defense / Parry.
 
 
Sanctum
45 -2 1m 5m radius 0.5 sec 45 sec. None No
  Sanctum on party members within area for 10 sec.: decreases Damage taken by 50%; Resist Stun / Daze / Knockdown. Unable to reset cooldown.
 
 
Spatial Warp
10 -2 16m 5m radius 1.7 sec. 12 sec. During   Quell No
Moves forward 10m. Recast if used without target.
 
Wingstorm
35 -2 Centered on Caster 4 x 16m Instant 18 sec. None Yes
Inflicts [18] Mystic damage. Decreases cooldown of   Eclipse / Teleportation /   Dragoncall by 2 sec. per hit. 10% Lifesteal.
 
 
Onrush
18 0 50m 3m radius Instant 24 sec. None No
2 sec. Stun. Thrall charges towards enemy. Inflicts (6) damage - scales with Familiar stats
 
 
Fall In
13 0 50m 3m radius Instant 9 sec. None No
Thrall returns to the warlock, Resisting damage and status effects. Thrall waits for Warlock's next attack. Releases Snared. +60% Movement Speed for 3 sec. Inflicts [6] damage. Cannot be used during CC. Pierces Defense / Parry.
 
 
Eclipse
25 0 Centered on Caster 3m radius Instant 9 sec. None No
Moves back 10m. Resists damage and status effects for 1.5 sec. Releases Snared
 
 
Enthrall
55 0 16m Target Instant Instant Max Hongmoon Focus Yes
Inflicts [35] Mystic damage. 4 sec. Snare. Cancelled on player movement. Pierces Defense / Parry. After first attack, inflicts: [115] damage over 2 hits on enemies within 8m of target; additional [35] damage over 2 hits Snared enemy.
 
 
Necrotic Chains
55 0 16m Target Instant Instant Max Hongmoon Focus No
Inflicts Necrotic Chain 3 times over 3 sec. On 3 stacks: Daze for 3 sec.; Warlock and Thrall gain Suppression for 4 sec. Joint Technique unavailable. +100 Hongmoon Focus on hit to Suppressed enemy. Triggers at target. Max 2 uses available. Pierces Defense / Parry.
NO HOTKEY
 
Claw
2 0 Centered on caster 3m semi-circle Instant Instant None No
Inflicts (3.3) damage - scales with Familiar stats. 2% Familiar Lifesteal. Used automatically by Familiar.
 
Pulse
2 0 16m Target 0.3 sec. Instant None No
Inflicts (2) damage - scales with Familiar stats. Used automatically by Familiar.
 
Void Slash
30 0 16m 3m radius Instant 9 sec. None No
Launches target (PvP only). Inflicts (2) damage - scales with Familiar stats. Used automatically by Familiar on a Stunned, Dazed, or Knocked Down enemy.
 
Nether Pulse
35 0 16m 3m radius Instant 18 sec. None No
Inflicts (22) damage - scales with Familiar stats. Used automatically by Familiar.
 
Temporal Reversion
60 0 - - - - None No
  Dragoncall decreases   Leech cooldown by 0.2 sec. and   Imprison cooldown by 1 sec.


Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable
 
 
Incantation
2 +1 16m Target Instant Instant None Yes
Inflicts [1.3] damage. Recovers 1 additional Focus upon Critical Hit.
 
Burst
2 +1 16m Target Instant Instant After Incantation No
Inflicts [1.3] damage. Recovers 1 additional Focus upon Critical Hit.
 
Mantra
2 +5 16m Target Instant 6 sec. On Burst / Dimensional Volley / Dimensional Salvo / Dimensional Salvo / Bombardment Yes
Inflicts [1.5] damage. +20 Focus Recovery for 5 sec. Pierces Parry.
 
 
Dimensional Volley
2 -2 16m Target Instant Instant None Yes
Inflicts [2] Mystic damage. Pierces Parry.
 
Dimensional Charge
2 -2 16m Target Instant Instant After   Dimensional Volley Yes
Inflicts [2] Mystic damage. Pierces Parry.
 
Dimensional Salvo
2 -2 16m Target Instant Instant   Dimensional Charge Yes
Inflicts [6] Mystic damage. Creates 2   Spectral Orb on hit. Pierces Parry.
 
Awakened Dimensional Salvo
45 -2 16m Target Instant Instant During   Soulburn /   Soul Flare Yes
Inflicts [6] Mystic damage. Creates 3   Spectral Orb on hit. Decreases cooldown of Hex Storm by 1 sec. +2 Focus Recovery on Critical Hit. Pierces Parry.
 
 
Repulse
2 +3 Centered on Caster 4 x 10m Instant 36 sec. While using Quell No
Pushes 10m away. Resists damage and status effects for 2 sec. Inflicts [1] damage. Pierces Parry.
 
Retreat
25 - Centered on Caster Target Instant 12 sec. During Daze, Knocked Down, or Unconscious state No
Escapes from Daze, Knock Down, or Unconscious. Moves backward for 10m. Resists damage and status effects.
 
Leech
30 +10 16m Target 0.1 45 sec. On Dimensional Volley / Dimensional Charge / Dimensional Salvo / WL No
  Siphon over 12 sec.: Accelerates Vampiric Drain; +20% Critical Damage; +1 Focus Recovery on attack. Resets Hex Storm cooldown on hit. Inflicts [5] damage and 1 sec. [Stun]. Unable to reset cooldown.
 
 
Summon
2 0 Centered on Caster Target 0.8 sec. 45 sec. None No
Summon Thrall at caster location for 32 sec. Thrall resists all status effects. Increases Defense by 60% against Boss AoE attacks. Unable to reset cooldown.
 
Soulburn
45 0 Centered on Caster 50m radius 1 sec. 1 min. 30 sec.   Summon No
Destroys Thrall.   Soulburn on party members within range for 15 sec: Awakened skills available for use; +20% Critical Damage. +10 Focus Recovery. Unable to reset cooldown.
 
 
Quell
2 0 Centered on Caster Target Instant 3 sec. None No
Blocks frontal attacks for 2 sec. On skill: +1 Focus Recovery; +2% HP Recovery for 5 sec.
 
Displace
10 0 Centered on Caster 3m radius Instant 12 sec. During Knockdown No
Escapes from Knockdown. Resist Knockdown, Daze, Stun, and Knockback for 1 sec. on skill. Knocks Down for 1 sec. when hit while casting. Inflicts [1] damage. Knockback for 2m.
 
Reversal
20 0 3m Target Instant 9 sec. During Grapple, Grab, or Phantom Grip No
Escapes from Grab / Phantom Grip / Grapple in response to enemy attack. Moves back 10m. Resists damage and status effects. Inflicts [1] damage.
 
 
Ravaging Curse
4 -2 16m 5m radius Instant 30 sec. None Yes
[30] Mystic damage over 6 sec. Inflicts Ghostly Soul for 6 sec. on each hit.   Dragon Helix inflicts Additional [1.15] damage on hit to Ghostly Soul enemy. Creates 3   Spectral Orb on each hit. 10% Lifesteal. Damage Bonus on consecutive hits. Pierces Defense / Parry.
 
Second Wind
15 0 Centered on Caster 3m radius Instant 36 sec. During Stun / Daze / Knockdown / Unconscious / Grab / Phantom Grip / Grapple / Frost Prison No
Escapes from Stun / Daze / Knockdown / Unconscious / Grab / Phantom Grip / Grapple / Frost Prison. Moves back 10m. Resist damage and status effects. Next skill ignores Resistance. Resists auto-targeting for 3 sec. +5% HP recovery. Pierces Defense / Parry.
 
 
Mortal Coil
6 +6 16m 3m radius Instant 30 sec. None Yes
[15.1] damage over 3 hits. On consecutive hits: Damage Bonus; Decreases   Leech cooldown by 1.5 sec. Inflicts Ghostly Soul for 6 sec. on each hit.   Dragon Helix inflicts Additional [1.15] damage on hit to Ghostly Soul enemy. +60% Movement Speed. Pierces Defense / Parry.
 
Thrash
20 0 3m Target Instant Instant During Grab / Phantom Grip No
Inflicts [2] damage
 
Void Walk
41 0 50m Target Instant 1 min. 30 sec. During Stun / Daze / Knockdown / Grapple No
Escapes from Knockdown / Grapple. Switch positions with thrall. Release snared. Unable to reset cooldown.
 
 
Dragon Helix
4 0 16m 3m radius Instant Instant 3   Spectral Orb Yes
Inflicts [8] Mystic damage. 2% Lifesteal. Consumes 3   Spectral Orb on use; recovers 1   Spectral Orb on hit. Decreases Mortal Coil cooldown by 1 sec. Pierces Parry.
 
Awakened Dragon Helix
45 0 16m 3m radius Instant Instant 1   Spectral Orb during   Soulburn /   Soul Flare Yes
Inflicts [10] Mystic damage. 2% Lifesteal. Consumes 1   Spectral Orb on use. Decreases Mortal Coil cooldown by 1 sec. Pierces Parry.
 
 
Bastion
30 +10 Centered on Caster Target Instant 30 sec. None No
Resists damage and status effects 5 times for 5 sec. Release Snared. Purges Deep Wound.
 
 
Tether Blade
6 -2 16m 3m radius Instant 18 sec. None No
Knockdown for 3 sec. Inflicts [1.5] damage. -20% Movement Speed for 6 sec. Pierces Defense / Parry.
 
 
Sanctum
45 -2 1m 5m radius 0.5 sec 45 sec. None No
  Sanctum on party members within area for 10 sec.: decreases Damage taken by 50%; Resist Stun / Daze / Knockdown. Unable to reset cooldown.
 
 
Vampiric Drain
2 -2 16m Target Instant Instant During   Quell No
[18] Mystic damage over 3 hits. 60% Lifesteal. Creates 1   Spectral Orb per hit. 3 sec. Daze on final hit. Pierces Defense / Parry.
 
Hex Storm
35 -2 Centered on Caster 4 x 16m Instant 18 sec. None Yes
Inflicts [18] Mystic damage over 3 hits. Creates 3   Spectral Orb per hit. 10% Lifesteal.
 
 
Onrush
18 0 50m 3m radius Instant 24 sec. None No
2 sec. Stun. Thrall charges towards enemy. Inflicts (6) damage - scales with Familiar stats
 
 
Fall In
13 0 50m 3m radius Instant 9 sec. None No
Thrall returns to the warlock, Resisting damage and status effects. Thrall waits for Warlock's next attack. Releases Snared. +60% Movement Speed for 3 sec. Inflicts [6] damage. Cannot be used during CC. Pierces Defense / Parry.
 
 
Eclipse
25 0 Centered on Caster 3m radius Instant 9 sec. None No
Moves back 10m. Resists damage and status effects for 1.5 sec. Releases Snared
 
 
Enthrall
55 0 16m Target Instant Instant Max Hongmoon Focus Yes
Inflicts [35] Mystic damage. 4 sec. Snare. Cancelled on player movement. Pierces Defense / Parry. After first attack, inflicts: [115] damage over 2 hits on enemies within 8m of target; additional [35] damage over 2 hits Snared enemy.
 
 
Necrotic Chains
55 0 16m Target Instant Instant Max Hongmoon Focus No
Inflicts Necrotic Chain 3 times over 3 sec. On 3 stacks: Daze for 3 sec.; Warlock and Thrall gain Suppression for 4 sec. Joint Technique unavailable. +100 Hongmoon Focus on hit to Suppressed enemy. Triggers at target. Max 2 uses available. Pierces Defense / Parry.
NO HOTKEY
 
Claw
2 0 Centered on caster 3m semi-circle Instant Instant None No
Inflicts (3.3) damage - scales with Familiar stats. 2% Familiar Lifesteal. Used automatically by Familiar.
 
Pulse
2 0 16m Target 0.3 sec. Instant None No
Inflicts (2) damage - scales with Familiar stats. Used automatically by Familiar.
 
Void Slash
30 0 16m 3m radius Instant 9 sec. None No
Launches target (PvP only). Inflicts (2) damage - scales with Familiar stats. Used automatically by Familiar on a Stunned, Dazed, or Knocked Down enemy.
 
Nether Pulse
35 0 16m 3m radius Instant 18 sec. None No
Inflicts (22) damage - scales with Familiar stats. Used automatically by Familiar.
 
Haunting
60 0 - - - - None No
+3% Attack Power for 3 sec. on Ravaging Curse / Mortal Coil / Hex Storm (max 1 stack per skill).


Old SkillsEdit

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable
 
Incantation
1 +1 16m Target Instant Instant None No
Inflicts 5-8 damage. Recovers 1 additional focus upon critical hit.


 
Mantra
3 +3 16m Target Instant 9 sec. After Burst. On successful Quell. Upon critical Bombardment. Yes
Inflicts 6-9 damage. Mantra effect for 5 sec. on hit. Recovers 5 focus during Mantra.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Bombardment
1 -3 16m Target 0.7 sec. Instant None Yes
Inflicts 12-18 frost damage. Casts instantly target location.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Repulse
1 +3 Centered on caster 4 x 10m rectangle Instant 9 sec. On successful Quell Yes
Pushes 10m away. Inflicts 4-6 damage. Decreases movement speed by 20% for 6 sec.


 
Rupture
10 +3 16m 3m circle Instant 3 sec. Upon critical Bombardment. On Dimensional Volley critical. On Dimensional Salvo hit. Yes
Inflicts 18-27 frost damage. Target for 0.8 sec.


 
Awakened Rupture
10 +6 16m 3m circle Instant Instant Upon critical Bombardment. On Dimensional Volley critical. On Dimensional Salvo hit. No
Inflicts 36-54 frost damage. Target for 4 sec. Available during Soulburn. Recovers 6 focus for 2 sec. upon critical hit. Decreases cooldown of Dragoncall by 3 sec. Defense, parry penetration. Creates 1 Spectral Orb on hit. Apply ebony damage when Rupture move 2 is learned.


 
Retreat
12 - Centered on caster Target Instant 12 sec. While in a knocked down, dazed or unconscious state. No
Escapes from knockdown, daze and unconscious. Moves backward for 10m. Resists damage and status effects.


 
Leech
30 +10 16m Target 0.1 sec. 45 sec. Marked enemy Yes
Siphon for 12 sec. Inflicts 20-30 damage. Creates 3 Spectral Orb on hit. Next Dragoncall and Wingstorm cast instantly siphoned. Resets cooldown of Dragoncall and Wingstorm after hitting Leech. Unable to reset cooldown.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Summon
1 0 Centered on caster Target 0.8 sec. 45 sec. None Yes
Summon thrall. Thrall resists all status effects. Unable to reset cooldown.


 
Obliterate
45 0 Centered on caster 5m 1.2 sec. 24 sec. None Yes
Thrall self-destructs. Inflicts 128-192 damage. Triggered after 3.7 sec. on use. Thrall is destroyed regardless of remaining time. Defense, parry penetration. Summon cooldown decreased by 6 sec.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Quell
1 0 Centered on Caster Target Instant 1 sec. None Yes
Blocks frontal attacks for 1.5 sec. Recovers 1 focus on a successful skill. Readies Repulse on a successful block.


 
Displace
10 0 Centered on caster 3m circle Instant 12 sec. During a knocked down state No
Escapes from knockdown. Knockback for 2m. Inflicts 4-6 damage. Knocks down for 1 sec. when hit while casting. Resist knock down, groggy, stun and knock back for 1 sec. on a successful skill.


 
Reversal
10 0 3m Target Instant 9 sec. During a grappled, grabbed, or phantom gripped state No
Escapes from grapple, grab or phantom grip prompt response to an enemy's attack. Inflicts 4-6 damage. Moves back 10m.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Soul Shackle
4 +3 16m 3m circle Instant 24 sec. None Yes
Brand for 4 sec. Inflicts 2-3 damage. Stacks 1 bleed. Snared for 4 sec. Decreases movement speed by 40% for 4 sec.


 
Second Wind
14 0 Centered on caster 3m circle Instant 36 sec. None Yes
Moves back 10m. Brand for 4 sec. Escape from knockdown or unconscious. Resists damage and status effects. Resists damage and status effects for 0.5 sec after using. Ignores resistance next skill. Defense, parry penetration.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Imprison
8 0 16m 3m circle Instant 30 sec. None Yes
40-60 damage over 5 uses. Stacks 1 bleed on every hit. Next Dragoncall or Winstorm cast instantly upon successful finishing attack. Defense, parry penetration. Removed when player moves.


 
Trash
10 0 3m Target Instant Instant During a grabbed or phantom gripped state. No
Inflicts 8-12 damage.


 
Void Walk
12 0 50m Target Instant 1 min. 30 sec. During a knocked down, stunned or dazed state. No
Escapes from knock down, stun and daze. Switch positions with thrall. Release snared. Unable to reset cooldown.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Dragoncall
4 -3 16m 5m circle 2.5 sec. 18 sec. None Yes
Inflicts 64-96 frost damage. Target for 2 sec. Consumes all Spectral Orbs on use. On hit, decreases Dragoncall cooldown by 1 sec. per Spectral Orb. Pierces parry.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Bastion
10 0 Centered on caster Target Instant 36 sec. None Yes
Resists 1 uses damage and status effects for 5 sec.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Tether Blade
6 -2 16m 3m circle Instant 18 sec. None Yes
Knocks Down for 2 sec. Inflicts 6-9 damage.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Sanctum
18 -2 1m 3m circle 0.5 sec 45 sec. None Yes
Resist knock down for 6 sec. Unable to reset cooldown.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Wingstorm
24 -2 Centered on caster 4 x 16m rectangle 1 sec. 18 sec. None Yes
72-108 frost damage over 3 uses. Creates 3 Spectral Orb on hit.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Onrush
2 0 50m 3m circle Instant 24 sec. None Yes
Familiar charges towards an enemy. Inflicts 24-36 damage.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Fall In
2 0 50m 3m circle Instant 6 sec. None No
Thrall returns to the warlock. Inflicts 24-36 damage. Thrall waits for the warlock's next attack. Cannot be used when warlock is debuffed from status effects. Defense, parry penetration.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Dash Left
? 0 Centered on caster Target Instant 30 sec. None No
Move 8m to the left. Use with  , . Increases evasion rate by 100%. Breaks enemy targeting. Not available while snared.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Dash Right
? 0 Centered on caster Target Instant 30 sec. None No
Move 8m to the right. Use with  , . Increases evasion rate by 100%. Breaks enemy targeting. Not available while snared.



 

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Eclipse
6 0 Centered on caster Target Instant 9 sec. None No
Moves back 10m. Escapes from freeze. Resists damage and status effects. Use with  , .



None

Skill Level Focus Range Area Cast Time Cooldown Prerequisites Trainable


 
Attack Thrall
1 0 - - - - - Yes
Increases thrall's damage. Thrall remains active for 32 sec. Thrall resists all status effects. Increases defense by 30% against bosses' AoE attacks. Summoned at caster location.


 
Attack Thrall
1 0 - - - - - Yes
Increases thrall's defense. Thrall remains active for 32 sec. Thrall resists all status effects. Increases defense by 60% against bosses' AoE attacks. Summoned at caster location.


 
Claw
2 0 Centered on caster 3m semi-circle Instant Instant None Yes
Inflicts 13-20 damage. Used automatically familiar.


 
Pulse
2 0 16m Target 0.3 sec. Instant None Yes
Inflicts 8-12 damage. Used automatically familiar.


 
Gravity Well
2 0 1m 5m circle Instant 36 sec. None Yes
Triggers Gravity Well. Pulls 3 enemies. Used automatically familiar. Defense, parry penetration.


 
Nether Pulse
4 0 16m 3m circle Instant 18 sec. None Yes
Inflicts 48-72 damage. Creates 3 Spectral Orb on use. Familiar used automatically target location.


 
Void Slash
1 0 16m 3m circle Instant 3 sec. None Yes
Launches target into air. Inflicts 8-12 damage. Used automatically on a stunned, dazed, or knocked down enemy.



Suggested Skill RotationEdit

The basis of all Warlock skill rotations is to maintain an even stream of the skill conventionally bound to key "4". This is Dragoncall for Distortion (Ice) warlocks and Dragon Helix for Scourge (Shadow) warlocks. All other skills can be considered support skills for maintaining this damage output. As a matter of fact, you will notice that the skill that deals the most damage is not the Awakened form (i.e. Soulburn form) of either "4" skill, but rather the non-awakened form. Keep this in mind, as Soulburn can be important but it is even more important to maintain your rotation. Any interruption can mean a slow climb back up to your former 'damage per second' (DPS).

Starting CombatEdit

Distortion (Ice)Edit

For Ice, there are two distinct sub-rotations in the main rotation. The first is the damage-dealing rotation centered on Dragoncall ("4"). This rotation will contribute almost up to 70% of your damage. The second is the life-stealing rotation centered on Wingstorm ("V"), which is useful for transitioning the warlock class from "glass cannon" into something more normal and largely allows warlocks to rapidly regain HP from attacks where most other classes would struggle to recover from(i.e. at lower levels, Koldrak's flame sweeping skill, at higher levels Iron Conqueror's dance and conduction combo).

The first and foremost benefit to an ice warlock's DPS is simply outputting as many Dragoncalls as possible. In the skill text, it states that on a critical hit a new Dragoncall will become available for usage. As you can imagine, this has a magnifying effect, as a previously cast Dragoncall will sustain itself in the rotation so long as you continuously critical hit with it. That is to say, a Dragoncall that becomes available from a critical Dragoncall does not disrupt the underlying cooldown of an additional Dragoncall. This can cause the skill to be almost continously cast-able as new Dragoncalls become available for casting when the underlying cooldown resets. Note that the Wingstorm rotation is of secondary priority. If the cooldowns for the Dragoncall rotation do not allow for any of the skills in the Wingstorm rotation to be easily used, then do not worry about missing out on any skill procs from the Wingstorm rotation.

If there is a Warden or Warlock in the party and soulburn is immediately used, begin with the following:

Dragoncall ("4") -> Soul Shackle ("2") -> Wingstorm ("V") -> Imprison ("3") -> Wingstorm ("V") -> To Mid-Combat Rotation

There is no need to Leech or proc the Siphon effect, as Soulburn is simply a stronger version of Siphon and the duration of all the accessory procs should not be wasted on the animation-locked Leech skill. Soul Shackle is used to proc the bracelet buff, which will greatly enhance the damage output of Dragoncall. Imprison will reset the cooldown for Wingstorm, allowing for a double-usage.

If there is a Warden or Warlock in the party and soulburn is not immediately used, begin with the following:

Soul Shackle -> Leech -> Dragoncall -> Wingstorm -> Imprison -> Wingstorm -> To Mid-Combat Rotation

As soulburn has not been started yet, it is important to begin some form of sustainable Dragoncall loop, so Leech will do until Soulburn is used.

Scourge (Shadow)Edit

To Be Filled

Mid-CombatEdit

Distortion (Ice)Edit

For the two distinct rotations, use each skill when cooldowns reset. When the time or situation permits, utilize Sanctum ("C"). (Note that healing Sanctum can negate quite a few party CC skills of various bosses and cooldown Sanctum can boost your Dragoncall rotation!)

Dragoncall Rotation: Bombardment ("RMB") -> Dragoncall ("4") -> Loop

When available, use Soul Shackle ("2") to maintain the bracelet buff. When outside of Soulburn, use Leech to continue the Dragoncall loop.

Wingstorm Rotation: Wingstorm ("V") -> Imprison ("3") -> Wingstorm ("3") -> Loop

In general, it is possible to fit two or three Wingstorms between each usage of Imprison. Keep in mind that this rotation is of secondary priority to the Dragoncall rotation.

When the rotations permit, fit in any party buffs as possible (i.e. Soulburn or Time Distort).

Scourge (Shadow)Edit

To Be Filled

Soulburn and Time Distortion (TD)Edit

If there is a warden in the party, do not Soulburn. Wardens receive an additional buff on top of soulburn specific only to their class, whereas warlocks are less affected. To maximize DPS in a party, always allow the warden to Soulburn. If you are a Distortion warlock, switch to Time Distortion, as this will not have a major effect on your rotation. However, if you are a Scourge warlock, this will negatively impact your Spectral Orb generation and will greatly decrease your DPS, so do not use TD.

When using Time Distortion, prioritize placing them over Wind Summoners, Blade Dancers, Blade Masters, and Gunslingers, as all of these classes are fast attackers and will greatly benefit from cooldown resets.

Current Best in Slot GearEdit

*A big thanks to the BnS Academy Discord server, particularly those who manage the pins.

Distortion (Ice)Edit

Gear PvE PvP
Weapon Thornbreaker - Upgrade material acquired from Scarlet Conservatory 12-man Raid, Boss 3 (ET)
Ring Celestial Emperor - Acquired from Nightfall Sanctuary 12-man Raid, Boss 1 and 3 (TT)
Earring Celestial Emperor - Acquired from Nightfall Sanctuary 12-man Raid, Boss 2 and 3 (TT)
Necklace Prophecy - Base Imperial Necklace acquired from Ajanara Monastery General Merchant Songhyun
Bracelet Stormsiege - Base Storm Speaker Bracelet acquired from Merchant Junsorei in most major locations
Belt Impetus - Base Imperial Belt acquired from Merchant Junsorei in most major locations
Glove Suncatcher - Base Storm Speaker Glove Merchant Junsorei in most major locations
Mystic Badge Thornbreaker - Acquired from Scarlet Conservatory 12-man Raid, Boss 1 (ET)
Soul Badge Paragon - Acquired from Tower of Infinity Merchant in Mushin's Hall
Soul True Brightwill
Heart True Majestic
Pet Unleashed Omega
Talisman True Morningstar

Scourge (Shadow)Edit

Gear PvE PvP
Weapon Thornbreaker - Upgrade material acquired from Scarlet Conservatory 12-man Raid, Boss 3 (ET)
Ring Celestial Emperor - Acquired from Nightfall Sanctuary 12-man Raid, Boss 1 and 3 (TT)
Earring Celestial Emperor - Acquired from Nightfall Sanctuary 12-man Raid, Boss 2 and 3 (TT)
Necklace Prophecy - Base Imperial Necklace acquired from Ajanara Monastery General Merchant Songhyun
Bracelet Stormsiege - Base Storm Speaker Bracelet acquired from Merchant Junsorei in most major locations
Belt Impetus - Base Imperial Belt acquired from Merchant Junsorei in most major locations
Glove Suncatcher - Base Storm Speaker Glove Merchant Junsorei in most major locations
Mystic Badge Groundbreaker - Acquired from Scarlet Conservatory 12-man Raid, Boss 1 (ET)
Soul Badge Wingrise - Acquired from Tower of Infinity Merchant in Mushin's Hall
Soul True Brightwill
Heart True Majestic
Pet Unleashed Omega
Talisman True Morningstar

TalentsEdit

Suggested TalentsEdit

Distortion (Ice)Edit

Purpose Ranged DPS Support DPS Tanking Solo-Dungeons
Pink Fuse Talents 1321(1/2) 131(1-3)(1/2) 1211(1/2) 13111

Scourge (Shadow)Edit

Classes
 Assassin  Blade Dancer  Blade Master  Destroyer  Force Master

 Gunslinger  Kung Fu Master  Soul Fighter  Summoner  Warden  Warlock  •  Zen Archer

  1. Youtube Video