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m (→‎Skills Talent Tree 3.0: updated image links; refactored some common skills)
(Updated information under "Specialization", moved some information to another heading)
Tag: Visual edit
 
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Kung-Fu Masters use [[Focus]] to call forth their abilities. A point is added to the Kung-Fu Master's [[Focus]] bar every time a basic combo or move is used. The larger, more complicated moves will require a certain amount of [[Focus]] points to perform and will consume the [[Focus]] points upon use.
 
Kung-Fu Masters use [[Focus]] to call forth their abilities. A point is added to the Kung-Fu Master's [[Focus]] bar every time a basic combo or move is used. The larger, more complicated moves will require a certain amount of [[Focus]] points to perform and will consume the [[Focus]] points upon use.
   
  +
==Specializations==
== Skills List 2.0 ==
 
  +
There are three class specializations available to the Kung Fu Master: Way of the Dragon Fist (a.k.a. '''Fire'''), Way of the Flying Kick (a.k.a. '''Wind''') and Way of the Iron Claw (a.k.a. '''Wolf'''). Each spec allows access to certain skills, including a unique passive. These specs can be further customized using the Talent tree. Different builds excel in different areas; Wind has slightly stronger damage in extended PvE fights, Wolf has strong PvE burst damage and Fire excels at PvP.
This project is in work, and we shall hopefully have a more correct and comprehensive list than the one listed above. For now, the one above gives some knowledge of skills that persisted across the skill revamp (though some of their specifics may now be incorrect).
 
   
  +
===Skills===
<nowiki>**</nowiki>'s indicate the skill's information is not complete.
 
  +
Skills vary based on the specialization you select.
   
  +
Skill points (previously Hongmoon Tomes) can be used to enhance the damage of certain skills. At level 60, {{Skill|KFM|Searing Palm|Y}} is enhanced with the {{Skill|KFM|Unleashed|Y}} passive.
{| class="wikitable"
 
  +
Note: All of the following is based on the untalented versions. For talented variants, see the [[#Talents|Talents]] section below.
|+
 
  +
{{:Kung Fu Master/Skills}}
|-
 
!
 
! Name
 
! Chi Gen/Cost
 
! Range
 
! Area
 
! Cast Time
 
! Cooldown
 
! Requirements
 
! Description
 
! Skill Tree
 
|-
 
| '''LB'''
 
|-
 
| [[File:KFMSkillIconLB-1.PNG]]
 
| Straight Jab
 
| +1/+1/+2
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| None
 
| This is the standard quick combo for the KFM. This skill has 3 moves as you repeat the LB skill. You receive +1 Focus per enemy hit. Hitting an enemy in the 3rd skill of this move generates +2 Focus.
 
| Yes
 
|-
 
| [[File:KFMSkillIconLB-2.PNG]]
 
| Stomp
 
| +2
 
| 3m
 
| Target
 
| Instant
 
| 1.1 seconds
 
| (Enemy Near Death)
 
| Kicks a target when they are down.
 
|
 
|-
 
| [[File:KFMSkillIconLB-3.PNG]]
 
| Rising Kick
 
| -1
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| Airborne target.
 
| Jump to the target in air, comboing them.
 
|
 
|-
 
| [[File:KFMSkillIconLB-4.PNG]]
 
| Falling Star
 
| -1
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| While in air with the target.
 
| Kicks the target back towards the ground.
 
|
 
|-
 
| [[File:KFMSkillIconLB-5.PNG]]
 
| Swooping Crane
 
| -1
 
| 6-16m
 
| Target
 
| Instant
 
| 6 seconds
 
| Using Windrun.
 
| While using Windrun, can use LB to dash to the target, dealing damage and knocking down for 2 seconds.
 
|
 
|-
 
|[[File:Skill icon kung fu master 1-4-1.png|63x63px]]
 
|Tiger's Pounce
 
| +1
 
|5-16m
 
|Target
 
|Instant
 
|6
 
|Used after using Backstep
 
|Dashes to the target dealing damage and knocking down for 2 seconds.
 
|
 
|-
 
| '''RB'''
 
|-
 
| [[File:KFMSkillIconRB-1.PNG]]
 
| Guiding Fist
 
| +2
 
| Up to 16m
 
| Target
 
| Instant
 
| 9 seconds
 
| None
 
| Dashes to the target from the ground. Useful for quickly closing the gap during combos.
 
| Yes
 
|-
 
| [[File:KFMSkillIconRB-3.PNG]]
 
| Triple Kick
 
| 0
 
| 3m
 
| Target
 
| Instant
 
| 9 seconds
 
| Must dodge an attack with Shadow Dance (Q) or Footwork (E), or when the enemy is in a blocking / counter stance.
 
| After using this skill, the target is stunned for 2 seconds. Can follow up with skills like Upper Kick and Force Strike.
 
|
 
|-
 
| [[File:KFMSkillIconRB-4.PNG]]
 
| Firestorm Kick
 
| 0
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| Used after Star Chaser or Shadow Dance (Q) / Footwork (E) when skilled.
 
| Once used, can lead into Blazing Kick.
 
| Yes
 
|-
 
| [[File:KFMSkillIconRB-5.PNG]]
 
| Sky Kick
 
| -2
 
| 3m
 
| Target
 
| Instant
 
| 18 seconds
 
| Used when target in a stunned state such as from Multi Kick or Iron Stand.
 
| Sends the target airborne.
 
|
 
|-
 
| [[File:KFMSkillIconRB-6.PNG]]
 
| Avenging Fist
 
| +2
 
| Up to 16m
 
| Target
 
| Instant
 
| 9 seconds
 
| Use after Force Strike, or Counter when skilled.
 
| Rushes to the target, dealing damage.
 
| Yes
 
|-
 
| '''F'''
 
|-
 
| [[File:KFMSkillIconF-1.PNG]]
 
| Cyclone Kick
 
| +3
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| Used after getting a critical hit with Swift Strike or dodging with Shadow Dance (Q) / Footwork (E).
 
| An immediate cast after getting a critical hit with Swift Strike or succesfully dodging with Shadow Dance (Q) / Footwork (E).
 
|
 
|-
 
| [[File:KFMSkillIconF-3.PNG]]
 
| Smite
 
| -2
 
| 4-9m
 
| Target
 
| Instant
 
| 18 seconds
 
| Used after Back Dash or Iron Shoulder.
 
| Move forward and perform an uppercut dealing damage and launching your opponent into the air.
 
| Yes
 
|-
 
| [[File:KFMSkillIconF-4.PNG]]
 
| Iron Shoulder
 
| -3
 
| User Center
 
| 2x3m to the front
 
| Instant
 
| 6 sec
 
| Used after a successful Counter.
 
| After successfully blocking a skill with Counter, using Iron Shoulder will repel an enemy 5 meters and places them in a stunned state
 
| Yes
 
|-
 
| [[File:KFMSkillIconF-6.PNG]]
 
| Retreat
 
| 0
 
| --
 
| Target
 
| Instant
 
| 12 seconds
 
| Use while CC'd
 
| This removes the current effects of the CC, returning you to normal state and moving you back several meters.
 
|
 
|-
 
| [[File:KFMSkillIconF-10.PNG]]
 
| Ride Dragon Pulse
 
| --
 
| --
 
| --
 
| --
 
| --
 
| Must be used on a yellow landmark.
 
| Used in specific locations - designated as a yellow marker on the ground with spiraling yellow effects going into the air. This will transport you to another point in the map.
 
|
 
|-
 
| '''Tab'''
 
|-
 
| [[File:KFMSkillIconTab-1.PNG]]
 
| Grapple
 
| -1
 
| 3m
 
| Target
 
| Instant
 
| 24 seconds
 
| Used when the target is downed or blocking.
 
| Mounts the target once they are unable to retaliate. This holds the target down for 3 seconds, and allows the use of several domination skills.
 
| Yes
 
|-
 
| [[File:KFMSkillIconTab-2.PNG]]
 
| Meteor Slam
 
| -2
 
| 3m
 
| Target
 
| Instant
 
| 30 seconds
 
| Used on a target in the air.
 
| Brings the enemy back to the ground with you in the grapple state on the target for 3 seconds.
 
|
 
|-
 
| [[File:KFMSkillIconTab-3.PNG]]
 
| Sky Leap
 
| +1
 
| 9-16m
 
| 3m 360 degree AoE
 
| Instant
 
| 6 seconds
 
| None
 
| Jumps the gap to a target.
 
| Yes
 
|-
 
| [[File:KFMSkillIconTab-4.PNG]]
 
| Clobber
 
| -3
 
| 3m
 
| 3m 360 degree AoE
 
| Instant
 
| Instant
 
| During Grapple.
 
| Deals damage to the grappled target and knocks down enemies 3m around it for 2 seconds.
 
|
 
|-
 
| [[File:KFMSkillIconTab-5.PNG]]
 
| Second Wind
 
| 0
 
| User Center
 
| 3m 360 degree AoE
 
| Instant
 
| 38 seconds
 
| Used while knocked down
 
| Removes the effect of the CC doing an attack in the process.
 
| Yes
 
|-
 
|[[File:Skill icon kung fu master 1-7-3.png|63x63px]]
 
|Fighting Spirit
 
|0
 
|Centered on caster
 
|50m
 
|Instant
 
|90 Seconds
 
|None
 
|Amplify the critical damage and critical chance of party member in range
 
|Yes
 
|-
 
|[[File:Skill icon kung fu master 1-6-3.png|63x63px]]
 
|Ice Guard
 
| +3
 
|Centered on caster
 
|8m
 
|Instant
 
|90 Seconds
 
|None
 
|Create an ice barrier that prevent you from takeing damage for 3 seconds
 
|Yes
 
|-
 
| '''1'''
 
|-
 
| [[File:KFMSkillIcon1-1.PNG]]
 
| Counter
 
| +2 on block
 
| Target
 
| Target
 
| Instant
 
| 1.3 seconds
 
| None
 
| When used, grants the ability to block most attacks for 1 second. Cannot be under a CC effect at this time. If block, the attack is reflected for some damage. Range attacks can be reflected as well. Most attacks that cannot - where pve is involved - display a charging ring indicator to let you know to move away.
 
| Yes
 
|-
 
| [[File:KFMSkillIcon1-2.PNG]]
 
| Headbutt
 
| 0
 
| 3m
 
| Target
 
| Instant
 
| 30 seconds
 
| You must have mounted the target.
 
| Recovers 5% of your HP as well as dealing damage to the target. Additionally, holds the target down for 1.4 seconds.
 
|
 
|-
 
| [[File:KFMSkillIcon1-3.PNG]]
 
| Tornado
 
| 0
 
| User Center
 
| 3m 360 degree AoE
 
| Instant
 
| 12 seconds
 
| Used while knocked down
 
| Cast for 1 second and then repels enemies hit by 3 meters as well as removing the CC effect placed on you. Will be knocked down again if damaged during the cast time.
 
|
 
|-
 
| [[File:KFMSkillIcon1-4.PNG]]
 
| Body Kick
 
| 0
 
| 3m
 
| Target
 
| Instant
 
| 1 second
 
| You must be grabbed.
 
| Kicks your assailant while he has currently grabbed you.
 
|
 
|-
 
| '''2'''
 
|-
 
| [[File:KFMSkillIcon2-1.PNG]]
 
| Swift Strike
 
| -3
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| None
 
| Damages the enemy in front of you.
 
| Yes
 
|-
 
| [[File:KFMSkillIcon2-2.PNG]]
 
| Somersault Kick
 
| 0
 
| Target
 
| Target
 
| Instant
 
| 12 seconds
 
| Must be knocked down.
 
| Counter for 0.8 second while downed. If successful removes downed state and dazes the enemy for 2 seconds.
 
|
 
|-
 
| [[File:KFMSkillIcon2-3.PNG]]
 
| Pummel
 
| 0
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| You must have the target mounted.
 
| Using this on the target will provide a series of 3 hits causing damage. This holds them down for the duration of 3 seconds, regardless if the domination timer has ended.
 
|
 
|-
 
| [[File:KFMSkillIcon2-4.PNG]]
 
| Slip Kick
 
| 0
 
| 3m
 
| Target
 
| Instant
 
| 9 seconds
 
| Must be grabbed or mounted by the enemy.
 
| Removes the effects of being grabbed or mounted by the enemy, dealing damage when timed correctly.
 
|
 
|-
 
| '''3'''
 
|-
 
| [[File:KFMSkillIcon3-1.PNG]]
 
| Sweep Kick
 
| -3
 
| User Center
 
| 180 degree frontal AoE
 
| Instant
 
| 18 seconds
 
| None
 
| Knocks down all enemies in front of you for 2 seconds.
 
| Yes
 
|-
 
| [[File:skill_icon_kungfufighter_1_41.png]]
 
| Shin Kick
 
| +1
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| Target Stunned, Dazed, Grabbed or Phantom Gripped.
 
| Deals damage and enables Searing Palm and Cyclone Kick.
 
| Yes
 
|-
 
| [[File:KFMSkillIcon3-2.PNG]]
 
| Chokehold
 
| -2
 
| 3m
 
| Target
 
| Instant
 
| 45 seconds
 
| You must have the target mounted.
 
| Applies unconscious on the target for 30 seconds, rendering them unable to act but increasing their regen. Unconscious targets will wake up if damaged.
 
|
 
|-
 
|[[File:Skill icon kung fu master 1-2-1.png|63x63px]]
 
|Emite Frost
 
| +3
 
|Centered on caster
 
|5m
 
|Instant
 
|90 Seconds
 
|When you are griped or phatom griped by a target
 
|Create a frost barrier that make you escape the grip or phatom grip and ice you for 3 seconds.
 
|
 
|-
 
| '''4'''
 
|-
 
| [[File:KFMSkillIcon4-1.PNG]]
 
| Comet Strike
 
| -3
 
| User Center
 
| 2x3m in a line attack directly in front
 
| Instant
 
| 36 seconds
 
| None
 
| Charges initially before hitting targets in front of you. Can be cast again upon successful hit for another 3 Focus. Can also remove the charging portion of the move by successfully performing a Jeet Kune. However, if used after a Jeet Kune, you cannot cast the skill a second time.
 
| Yes
 
|-
 
| [[File:KFMSkillIcon4-2.PNG]]
 
| Armbar
 
| +5
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| You must have the target mounted.
 
| Deals damage and prevents the target from using defensive skills for 10 seconds.
 
|
 
|-
 
|[[File:KFMSkillIconF-9.PNG]]
 
|Hellfire Kick
 
| +3
 
|Centered on caster
 
|2x4m in front of caster
 
|Instant
 
|9 Seconds
 
|After Iron Shoulder , Tiger Strike when skilled for it
 
|An additional are of effect skill to be used in a combo involving Tiger Strike or Iron Shoulder.
 
|
 
|-
 
| '''Z'''
 
|-
 
| [[File:KFMSkillIconZ-1.PNG]]
 
| Rising Dragon
 
| 0
 
| User Center
 
| 3m 360 degree AoE
 
| Instant
 
| 30 seconds
 
| None
 
| Repels all target 11 meters and placing them in a downed state
 
| Yes
 
|-
 
|X
 
| colspan="9" |
 
|-
 
| [[File:Skill icon kung fu master 1-7-2.png|63x63px]]
 
| Leading Palm
 
| +3
 
| User Center
 
| 2x4m line attack to the front
 
| Instant
 
| 18 seconds
 
| None
 
| Deals damage and allows Searing Palm to be cast. Casts instantly and halves cooldown if used after evading.
 
| No
 
|-
 
| [[File:Buff Debuff Icon 01 38.png]]
 
| Searing Palm
 
| -2
 
| 3m
 
| Target
 
| Instant
 
| 36 seconds
 
| After Flurry/Backstep dodge, Q/E dodge, Leading Palm, Hellfire Kick, Comet Strike, Shin Kick, Avenging Fist critical.
 
| Deals damage and debuffs the target for 10 seconds, slowing them by 10%. Grants user Unleashed which increases critical by 10% and grants +10 Focus.
 
| Yes
 
|-
 
| '''C'''
 
|-
 
| [[File:KFMSkillIconC-1.PNG]]
 
| Flurry
 
| -3
 
| 16m
 
| Target
 
| Instant
 
| 30 seconds
 
| None
 
| Closes the gap between the target and user, supplying 4 hits in a chain. You can change targets during this time.
 
| Yes
 
|-
 
| '''V'''
 
|-
 
| [[File:KFMSkillIconV-1.PNG]]
 
| Tremor
 
| -1
 
| User Center
 
| 3m 360 degree AoE
 
| Instant
 
| 45 seconds
 
| None
 
| Deals damage and Stuns the target down for 2 seconds.
 
| Yes
 
|-
 
| '''Q'''
 
|-
 
| [[File:KFMSkillIconQ-1.PNG]]
 
| Shadow Dance
 
| 0
 
| 3m
 
| Target
 
| .2 seconds
 
| 16 seconds
 
| None
 
| Moves the character 180 degrees around the left side of the target. Immune during use. If used to dodge an attack you recover 2 Focus and can use Multi Kick.
 
| Yes
 
|-
 
| '''E'''
 
|-
 
| [[File:KFMSkillIconE-1.PNG]]
 
| Footwork
 
| 0
 
| 3m
 
| Target
 
| .2 seconds
 
| 16 seconds
 
| None
 
| Moves the character 180 degrees around the right side of the target. Immune during use. If used to dodge an attack you recover 2 Focus and can use Multi Kick. Scorching Kick can be skilled to be activated off the use of this skill to dodge an attack.
 
| Yes
 
|-
 
| '''W'''
 
|-
 
| [[File:KFMSkillIconW-1.PNG]]
 
| Sprint
 
|
 
|
 
|
 
|
 
|
 
| Stamina, Not in battle
 
| When not in combat, the user can use this skill to sprint. Activated by using WW, or Shift (default keys). Jumping while sprinting causes the user to enter QingGong.
 
|
 
|-
 
| [[File:KFMSkillIconW-2.PNG]]
 
| Water Sprint
 
|
 
|
 
|
 
|
 
|
 
| Stamina, Not in battle, On water
 
| When not in combat, the user can use this skill to sprint on water. Activated by using WW, or Shift (default keys). Jumping while sprinting causes the user to enter QingGong.
 
|
 
|-
 
| [[File:KFMSkillIconW-3.PNG]]
 
| Air Dash
 
|
 
|
 
|
 
|
 
|
 
| Stamina, Not in battle, Used while gliding.
 
| When not in combat and in a gliding mode the user can use this skill to accelerate horizontally in the air at the cost of stamina using WW, or shift (default keys).
 
|
 
|-
 
| [[File:KFMSkillIconW-4.PNG]]
 
| Wall Run
 
|
 
|
 
|
 
|
 
|
 
| Sprint towards vertical objects such as walls and trees.
 
| Runs up walls/trees/cliffs while draining stamina.
 
|
 
|-
 
| [[File:KFMSkillIconW-5.PNG]]
 
| Surge
 
|
 
|
 
|
 
|
 
|
 
| Used after Skydive
 
| Instantly enter Sprint without delay after landing from Skydive
 
|
 
|-
 
| '''S'''
 
|-
 
| [[File:KFMSkillIconS-1.PNG]]
 
| Backstep
 
| 0 m
 
| 3m
 
| Several meters backwards
 
| Instant
 
| 8 seconds
 
| None
 
| Moves the user backwards quickly, granting immunity during use.
 
| Yes
 
|-
 
| [[File:KFMSkillIconS-2.PNG]]
 
| Skydive
 
|
 
|
 
|
 
|
 
|
 
| Used while in air
 
| Descends from air quickly while gliding, ignoring fall damage on landing.
 
|
 
|-
 
| '''None'''
 
|-
 
| [[File:KFMSkillIconNone-1.PNG]]
 
| Glide
 
|
 
|
 
|
 
|
 
|
 
| Not in battle, While in QingGong,
 
| Pressing WW or Space while in QingGong will cause the user to glide. This stop the consumption of stamina in QingGong, and starts regaining it. It slows horizontal velocity from speeds achieve by QingGong, but also slows decent. Can use Air Dash during this time.
 
|
 
|-
 
| [[File:KFMSkillIconNone-2.PNG]]
 
| Vault
 
|
 
|
 
|
 
|
 
|
 
| While sprinting, in front of small object.
 
| Used to quickly jump over small terrain obstacles such as fallen rocks.
 
|
 
|-
 
| [[File:KFMSkillIconNone-3.PNG]]
 
| Windwalk
 
|
 
|
 
|
 
|
 
|
 
| Stamina, Not in combat, Sprinting
 
| Jump into the air while sprinting to enter Windwalk. You gain much more height and movement than that of a normal jump, while consuming stamina. This can be used to glide, as well as use star chaser.
 
|
 
|-
 
|}
 
   
  +
===Talents===
== Skills Talent Tree 2.0 ==
 
  +
At level 55 HM 7, a quest becomes available which enables the Talent trees for each Awakened spec. This allows players to customize their skills, including unique bonuses and abilities.
At max level (50) + 10 advanced levels, the total available skill points is 54.
 
  +
Talents are split into 5 sets of 3, and only 1 can be selected from each group. Setups are thus frequently referred to as a set of 5 numbers from 1-3 - 31111 is a popular Wind build, or 21111 for Fire.
   
  +
{{:Kung Fu Master/Talents}}
This project is in work, and we shall hopefully have a more correct and comprehensive list than the one listed above. For now, the following link should get you started, though we hope to make things a bit easier to read by porting it here: [http://www.bladeandsouldojo.com/topic/18151-bns-cn-kung-fu-master-talent-tree/ KFM 2.0 Talent Tree Translated]
 
 
[[File:KFMSkillIconLB-1.PNG]] '''Straight Jab'''
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="32%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="32%" | <span style="color:#FF4444"> Tree 2 </span>
 
! width="32%" | <span style="color:#33B5E5"> Tree 3 </span>
 
|-
 
| 1
 
| colspan="3" style="text-align: center;" | Damage increased
 
|-
 
| 2
 
| colspan="2" style="text-align: center;" | +Stacks Critical bonus up to 10 times.
 
+Resists Critical Bonus upon critical hit.
 
| +Absorbs 5% of damage as HP
 
|-
 
| 3
 
| colspan="2" | + Recovers 1 additional Focus upon Critical hit.
 
Stacks Critical bonus up to 10 times.
 
 
Resists Critical Bonus upon critical hit.
 
| Absorbs 5% of damage as HP
 
+Increases Evasion by 10% while using this skill.
 
|-
 
| 4
 
| colspan="2" style="text-align: center" |
 
| Absorbs 5% of damage as Hp
 
Increases Evasion by 10% while using skill
 
 
+Recovers 1 Focus (chi) upon evasion while using skill
 
|-
 
| 5
 
| Recovers 1 additional Focus upon Critical hit. [[File:KFMSkillIconF-1.PNG|32px|left]] + Cyclone kick, Searing blow available for use upon critical Hit
 
 
Stacks Critical bonus up to 10 times.
 
 
Resists Critical Bonus upon critical hit.
 
| Recovers 1 additional Focus upon Critical hit.
 
+Recovers 1 additional Focus on enemies affected by Searing Palm
 
 
Stacks Critical bonus up to 10 times.
 
 
Resists Critical Bonus upon critical hit.
 
|Absorbs 5% of damage as Hp
 
 
Increases Evasion by 10% while using skill
 
 
[[File:KFMSkillIconTab-5.PNG|32px|left]] +Reduces the cooldown of Rising Wind by 1 on hit
 
 
+Recovers 1 Focus (chi) upon evasion while using skill
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIconRB-4.PNG]] '''Triple Kick''' <br>
 
[[File:KFMTalentTreeRB-4.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="48%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="48%" | <span style="color:#FF4444"> Tree 2 </span>
 
|-
 
| 1
 
| colspan="2" style="text-align: center;" | [[File:KFMSkillIconQ-1.PNG|32px|left]] Ghost Steps recovers 5 chi after successful use.
 
|-
 
| 2
 
| colspan="2" style="text-align: center;" | [[File:KFMSkillIconQ-1.PNG|32px|left]] Ghost Steps recovers 2% hp over 4 seconds after successful use.
 
|-
 
| 3
 
| [[File:KFMSkillIconQ-1.PNG|32px|left]] Ghost Steps grants 1 second of immunity after use. Increases speed by 35% for 5 seconds after use.
 
| [[File:KFMSkillIconQ-1.PNG|32px|left]] Scorching Kick can now be cast after Ghost Steps.
 
|-
 
| 4
 
| [[File:KFMSkillIconQ-1.PNG|32px|left]] Ghost Steps grants 10% attack (during immunity? or upon immunity? Also something with dash strike) Cooldown increased to 20 seconds.
 
| On use of Scorching Kick, recover 10 Fighting Spirit.
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIconRB-6.PNG]] '''Charge Strike''' <br>
 
[[File:KFMTalentTreeRB-6.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="48%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="48%" | <span style="color:#FF4444"> Tree 2 </span>
 
|-
 
| 1
 
| colspan="2" style="text-align: center;" | [[File:KFMSkillIcon1-1.PNG|32px|left]] Allows Charge Strike to be used after a successful counter attack, Jeet Kune.
 
|-
 
| 2
 
| Knocks down target for 2 seconds. Increases the cooldown to 30 seconds.
 
| Immunity during use of skill. Cooldown increased to 18 seconds.
 
|-
 
| 3
 
| Prevents the target from using recovery skills for 6 seconds.
 
| Ignores debuffs during immunity.
 
|-
 
| 4
 
| style="text-align: center" | -
 
| Cancels the restriction for rush attacks. ??
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIconF-2.PNG]] '''Wild Tiger Strike''' <br>
 
[[File:KFMTalentTreeF-2.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="48%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="48%" | <span style="color:#FF4444"> Tree 2 </span>
 
|-
 
| 1
 
| colspan="2" style="text-align: center;" | Absorbs 2 Fighting Spirit instead of 3.
 
|-
 
| 2
 
| Can be re-used once during a critical attack regardless of conditions.
 
| Becomes a single target use, cooldown increased to 36 seconds. Huge damage increase.
 
|-
 
| 3
 
| Imposes 1 stack of bleeding, damage every 2 seconds for 10 seconds.
 
| Recover 2 chi every 2 seconds for 10 seconds on a critical attack.
 
|-
 
| 4
 
| Can be re-used twice during a critical attack regardless of conditions.
 
| Increases damage dealt while target is down or dominated.
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIconF-3.PNG]] '''Shoryuken''' <br>
 
[[File:KFMTalentTreeF-3.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="32%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="32%" | <span style="color:#FF4444"> Tree 2 </span>
 
! width="32%" | <span style="color:#33B5E5"> Tree 3 </span>
 
|-
 
| 1
 
| colspan="3" style="text-align: center;" | Deals more damage if the target cannot be knocked up
 
|-
 
| 2
 
| Restores 3 Fighting Spirit
 
| Launches all cc'd targets within 3 meters.
 
| [[File:KFMSkillIconF-1.PNG|32px|left]] Can now be activiated off of Kaiten Kick.
 
|-
 
| 3
 
| Cooldown reduced to 12 seconds.
 
| Recovers 2 Fighting Spirit on a critical attack.
 
| [[File:KFMSkillIconRB-6.PNG|32px|left]] Can now be activate off of Charge Strike.
 
|-
 
| 4
 
| style="text-align: center" | -
 
| style="text-align: center" | -
 
| ??
 
|}
 
<br><br>
 
 
[[File:KFMSkillIconF-4.PNG]] '''Iron Stand''' <br>
 
[[File:KFMTalentTreeF-4.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="32%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="32%" | <span style="color:#FF4444"> Tree 2 </span>
 
! width="32%" | <span style="color:#33B5E5"> Tree 3 </span>
 
|-
 
| 1
 
| colspan="3" style="text-align: center;" | Absorbs 2 Fighting Spirit instead of 3.
 
|-
 
| 2
 
| Puts the enemy in a groggy state for 3 seconds instead of 2 upon casting.
 
| [[File:KFMSkillIconF-9.PNG|32px|left]] Can use Blazing Kick after Iron Stand. Cooldown increased to 9 seconds. Does increased damage, and no longer knocks enemy back.
 
| Removes groggy effect from skill. You recover 20% of the damage dealt as hp.
 
|-
 
| 3
 
| [[File:KFMSkillIconF-3.PNG|32px|left]] Can use Shoryuken for no cost after a critical attack with Iron Stand.
 
| Recovers Fighting Spirit spent when Iron Stand critically hits.
 
| Restore 3% of health over 6 seconds when hit.
 
|-
 
| 4
 
| Recovers Fighting Spirit spent when Iron Stand critically hits.
 
| Resets cooldown when Iron Stand critically hits.
 
| Restore 2% of health on a critical attack.
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIconTab-1.PNG]] '''Grapple''' <br>
 
[[File:KFMTalentTreeTab-1.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="24%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="24%" | <span style="color:#FF4444"> Tree 2 </span>
 
! width="24%" | <span style="color:#33B5E5"> Tree 3 </span>
 
! width="24%" | <span style="color:#33E5B5"> Tree 4 </span>
 
|-
 
| 1
 
| colspan="4" style="text-align: center;" | Cooldown reduced to 18 seconds.
 
|-
 
| 2
 
| Use up fighting spirit when attacked while in Dominate.
 
| colspan="2" style="text-align: center;" | Increases aggro by 100% for 5 seconds.
 
| Changes attack to a 4x recastable single target skill that does damage. Costs 2 Fighting Spirit per cast. 1 minute cooldown.
 
|-
 
| 3
 
| Reduces target movement speed by 40% for 12 seconds.
 
| Aggro control for 4 seconds (surrounding area?)
 
| Increase in Fighting Spirit after each attack in dominate state
 
| Each attack consumes 1 Fighting Spirit now instead of 2.
 
|-
 
| 4
 
| Dominate lasts for 4 seconds.
 
| Recover 5% hp when attacking in dominance
 
| Dominate extends by 2 seconds when the target suffers 10 strike while being dominated?
 
| Recovers chi while using this spell somehow (during crit?)
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIconTab-3.PNG]] '''Sky Leap''' <br>
 
[[File:KFMTalentTreeTab-3.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="48%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="48%" | <span style="color:#FF4444"> Tree 2 </span>
 
|-
 
| 1
 
| colspan="2" style="text-align: center;" | Increases movement speed by 35% for 5 seconds after use.
 
|-
 
| 2
 
| Restores 2 Fighting Spirit
 
| Target launched into air if in a downed cc state. Cooldown increased to 18 seconds.
 
|-
 
| 3
 
| Recover hp by 100% of the damage dealt by the skill
 
| Prevents the target from using recovery skills for 6 seconds. Decreases movement speed by 50% for 6 seconds when hit.
 
|-
 
| 4
 
| Immune to damage during use and for 1 second after.
 
| [[File:KFMSkillIconRB-2.PNG|32px|left]] Can apply Overlord Dance regardless if its on cooldown.
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIconTab-5.PNG]] '''Deceiving Counter''' <br>
 
[[File:KFMTalentTreeTab-5.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="32%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="32%" | <span style="color:#FF4444"> Tree 2 </span>
 
! width="32%" | <span style="color:#33B5E5"> Tree 3 </span>
 
|-
 
| 1
 
| colspan="3" style="text-align: center;" | Restores 2 Fighting Spirit
 
|-
 
| 2
 
| colspan="3" style="text-align: center;" | Cancels most debuffs
 
|-
 
| 3
 
| Cancels most forms of dominate / chokes
 
| Move back 11 meters. Cooldown reduced to 30 seconds.
 
| Move back 2 meters. Cooldown reduced to 30 seconds.
 
|-
 
| 4
 
| After resisting, recover 5% hp.
 
| Recover 1 Fighting Spirit for each target hit.
 
| Prevents the targets from using rush skills for 6 seconds when hit. Decreases movement speed by 30% for 6 seconds when hit.
 
|-
 
| 5
 
| Immune for 1 second after use
 
| Immune to some CC for 8 seconds after use.
 
| [[File:KFMSkillIconF-3.PNG|32px|left]] After use can apply shoryuken for free.
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIcon1-1.PNG]] '''Jeet Kune''' <br>
 
[[File:KFMTalentTree1-1.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="24%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="24%" | <span style="color:#FF4444"> Tree 2 </span>
 
! width="24%" | <span style="color:#33B5E5"> Tree 3 </span>
 
! width="24%" | <span style="color:#33E5B5"> Tree 4 </span>
 
|-
 
| 1
 
| colspan="4" style="text-align: center;" | Recover 3 Fighting Spirit on successful counter attack.
 
|-
 
| 2
 
| colspan="4" style="text-align: center;" | Increase defense by 100% for 8 seconds with a successful counter attack.
 
|-
 
| 3
 
| Restore 2% health for 5 seconds with a successful counter attack.
 
| Changes skill. Upon a successful counterattack deal increased damage. Increases crit chance by 10% for 1.5 seconds on hit.
 
| Targets become groggy for 2 seconds upon a successful counter attack. Cooldown increased to 6 seconds.
 
| Increases aggro with a successful counter attack.
 
|-
 
| 4
 
| Convert 50% of damage dealt to your health.
 
| Skill cannot be interrupted.
 
| [[File:KFMSkillIcon4-1.PNG|32px|left]] Reduces the cooldown of Falcon Punch on a successful counter attack.
 
| Increases aggro gained by the next 5 attacks inflicted within 10 seconds after a successful counter attack.
 
|-
 
| 5
 
| Immune for 1 second after a successful counter attack.
 
| Increases crit chance by 10% for 3 seconds. Crit damage is increased by 10%.
 
| [[File:KFMSkillIconRB-5.PNG|32px|left]] Resets the cooldown of Upper Kick on a successful counter attack.
 
| Immune for 1 second on a successful counter attack (damage). Immune for 2 seconds on a successful counter attack (stun and groggy).
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIcon2-1.PNG]] '''Crit Strike''' <br>
 
[[File:KFMTalentTree2-1.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="24%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="24%" | <span style="color:#FF4444"> Tree 2 </span>
 
! width="24%" | <span style="color:#33B5E5"> Tree 3 </span>
 
! width="24%" | <span style="color:#33E5B5"> Tree 4 </span>
 
|-
 
| 1
 
| colspan="4" style="text-align: center;" | Absorbs 2 Fighting Spirit instead of 3
 
|-
 
| 2
 
| colspan="2" style="text-align: center;" | Increased damage.
 
| colspan="2" style="text-align: center;" | Attacks all targets in front of you in a 2x3 meter line attack.
 
|-
 
| 3
 
| colspan="2" style="text-align: center;" | Recovers spent Fighting Spirit on a critical attack.
 
| Inflicts extra damage after a critical attack.
 
| Converts 5% of damage done to health.
 
|-
 
| 4
 
| [[File:KFMSkillIconF-1.PNG|32px|left]] Can cast Kaiten Kick twice on a crit attack.
 
| Increases aggro.
 
| style="text-align: center;" | -
 
| style="text-align: center;" | -
 
|-
 
| 5
 
| Increases damage with repeated use
 
| Can be used without Fighting Spirit after a successful counter attack.
 
| Doesn't cost Fighting Spirit after a critical attack.
 
| Increases health regeneration while using this skill.
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIcon3-1.PNG]] '''Sweep Kick''' <br>
 
[[File:KFMTalentTree3-1.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="48%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="48%" | <span style="color:#FF4444"> Tree 2 </span>
 
|-
 
| 1
 
| colspan="2" style="text-align: center;" | Absorbs 2 Fighting Spirit instead of 3.
 
|-
 
| 2
 
| Targets are knocked down for 3 seconds instead of 2.
 
| [[File:KFMSkillIconF-9.PNG|32px|left]] Changes skill. Does damage per hit, after using 3 times you can use Blazing Kick.
 
|-
 
| 3
 
| Prevents the target from using dash skills for 6 seconds after being hit. Decreases movement speed by 25% for 6 seconds after being hit.
 
| [[File:KFMSkillIconF-9.PNG|32px|left]] Can use Blazing Kick after this skill crits.
 
|-
 
| 4
 
| Can use twice in a row. Cooldown is now 36 seconds.
 
| Increases damage with repeated use.
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIcon4-1.PNG]] '''Falcon Punch''' <br>
 
[[File:KFMTalentTree4-1.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="32%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="32%" | <span style="color:#FF4444"> Tree 2 </span>
 
! width="32%" | <span style="color:#33B5E5"> Tree 3 </span>
 
|-
 
| 1
 
| colspan="3" style="text-align: center;" | Costs only 2 Fighting Spirit per use.
 
|-
 
| 2
 
| colspan="3" style="text-align: center;" | Inflicts more damage when the target is in some forms of cc.
 
|-
 
| 3
 
| colspan="2" style="text-align: center;" | Attacks all targets in a 2x8 meter line attack.
 
| Increased damage. Deals increased damage in more forms of cc.
 
|-
 
| 4
 
| Recovers Fighting Spirit on a critical attack.
 
| Reduces damage. Weakens the target for 2 seconds. Used without a charge up time. Cooldown is reduced to 30 seconds. Skill can no longer be repeated.
 
| [[File:KFMSkillIconRB-6.PNG|32px|left]] Can instantly cast twice after Charge Strike crits.
 
|-
 
| 5
 
| Inflicts even more damage when a target is cc'd.
 
| Recovers 3 Fighting Spirit on a critical attack.
 
| [[File:KFMSkillIcon2-1.PNG|32px|left]] Can instantly be used twice after Crit Strike crits.
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIconZ-1.PNG]] '''Roundhouse''' <br>
 
[[File:KFMTalentTreeZ-1.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="48%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="48%" | <span style="color:#FF4444"> Tree 2 </span>
 
|-
 
| 1
 
| colspan="2" style="text-align: center;" | Converts 10% of damage dealt to health.
 
|-
 
| 2
 
| colspan="2" style="text-align: center;" | Recovers 10% of HP.
 
|-
 
| 3
 
| Knocks targets hit down for 1 second. Prevents targets from using dash skills for 8 seconds when hit. Decreases movement speed by 30% for 8 seconds when hit.
 
| Targets are cc'd for 1 second.
 
|-
 
| 4
 
| Immune during use. Recovers two Fighting Spirit when immune.
 
| Targets are cc'd for 2 seconds.
 
|-
 
| 5
 
| Ignores Defense.
 
| Pulls all targets within 8 meters to you.
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIconX-1.PNG]] '''(Palm Strike)''' <br>
 
[[File:KFMTalentTreeX-1.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="48%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="48%" | <span style="color:#FF4444"> Tree 2 </span>
 
|-
 
| 1
 
| colspan="2" style="text-align: center;" | Restores 3 Fighting Spirit (no longer absorbs 2). Cooldown increased to 9 seconds.
 
|-
 
| 2
 
| A critical attack recovers an additional 6 Fighting Spirit over 9 seconds.
 
| Changes Skill (Cold Pulse?) Cooldown increased to 36 seconds. Increases aggro by to all targets within 30 meters. Puts cold CC on close targets for 3 seconds. An ice flower icon forms over the head for 3 seconds, and if hit during this time you turn into an ice statue. (Can't move, but immune for 3 seconds).
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIconC-1.PNG]] '''Fist Dance''' <br>
 
[[File:KFMTalentTreeC-1.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="32%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="32%" | <span style="color:#FF4444"> Tree 2 </span>
 
! width="32%" | <span style="color:#33B5E5"> Tree 3 </span>
 
|-
 
| 1
 
| colspan="3" style="text-align: center;" | Costs only 2 Fighting Spirit to use.
 
|-
 
| 2
 
| Increases Damage
 
| colspan="2" style="text-align: center;" | Converts 25% of damage to health. Cooldown increased to 45 seconds.
 
|-
 
| 3
 
| Decreases cooldown during a critical attack.
 
| Immune during use.
 
| Target groggy for 2 seconds. No longer converts to hp.
 
|-
 
| 4
 
| Launches target into air. Cooldown increased to 45 seconds.
 
| Converts 50% of damage to health.
 
| Target is thrown in air when already cc'd.
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIconV-1.PNG]] '''Avalanche''' <br>
 
[[File:KFMTalentTreeV-1.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="24%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="24%" | <span style="color:#FF4444"> Tree 2 </span>
 
! width="24%" | <span style="color:#33B5E5"> Tree 3 </span>
 
! width="24%" | <span style="color:#33E5B5"> Tree 4 </span>
 
|-
 
| 1
 
| colspan="4" style="text-align: center;" | Target stunned for 3 seconds.
 
|-
 
| 2
 
| style="text-align: center;" | -
 
| colspan="3" style="text-align: center;" | Inclicts area of effect increased damage. Increased damage on targets downed or dominated. Creates a damage over time area of effect damage for 10 seconds. Takes 1 second to cast. No longer stuns.
 
|-
 
| 3
 
| Reduces target's movespeed by 40% for 8 seconds
 
| colspan="3" style="text-align: center;" | [[File:KFMSkillIconRB-5.PNG|32px|left]] Can be instantly used without Fighting Spirit right after using Upper Kick.
 
|-
 
| 4
 
| Target launched into air when currently groggy.
 
| Pulls all targets within 8 meters.
 
| Increased threat in the area of periodic damage.
 
| Creates a zone that restores 20% of your health over 10 seconds.
 
|-
 
| 5
 
| Increases attack range and adds vibration.
 
| Resets cooldown when the periodic damage completes damage on a target.
 
| [[File:KFMSkillIconQ-1.PNG|32px|left]][[File:KFMSkillIconE-1.PNG|32px|left]] Reduces the cooldown of Ghost Steps and (Sidestep Right) by 1 second on a critical hit.
 
| Displays state of cc of all friendly targets within 30 meters.
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIconQ-1.PNG]] '''Ghost Steps''' <br>
 
[[File:KFMTalentTreeQ-1.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="48%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="48%" | <span style="color:#FF4444"> Tree 2 </span>
 
|-
 
| 1
 
| colspan="2" style="text-align: center;" | Recover 5 Fighting Spirit when a skill is dodged during use.
 
|-
 
| 2
 
| colspan="2" style="text-align: center;" | Recover 2% HP over 2 seconds when a skill is dodged during use.
 
|-
 
| 3
 
| Immunity for 1 second after use. Increases speed by 35% for 5 seconds after use.
 
| [[File:KFMSkillIconRB-4.PNG|32px|left]] Can use Scorching Kick after using Ghost Steps.
 
|-
 
| 4
 
| Increases attack by 10% for some time after use to dodge a skill.
 
| [[File:KFMSkillIconRB-4.PNG|32px|left]] Restores 10 chi when using Scorching Kick after Ghost Steps.
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIconE-1.PNG]] '''(Sidestep Right)''' <br>
 
[[File:KFMTalentTreeE-1.PNG]]
 
 
{| class="wikitable" width="800"
 
|-
 
!
 
! width="48%" | <span style="color:#FFBB33"> Tree 1 </span>
 
! width="48%" | <span style="color:#FF4444"> Tree 2 </span>
 
|-
 
| 1
 
| colspan="2" style="text-align: center;" | Recover 5 Fighting Spirit when a skill is dodged during use.
 
|-
 
| 2
 
| colspan="2" style="text-align: center;" | Recover 2% HP over 2 seconds when a skill is dodged during use.
 
|-
 
| 3
 
| Immunity for 1 second after use. Increases speed by 35% for 5 seconds after use.
 
| [[File:KFMSkillIconRB-4.PNG|32px|left]] Can use Scorching Kick after using (Sidestep Right).
 
|-
 
| 4
 
| [[File:KFMSkillIconRB-1.PNG|32px|left]] Resets cooldown of Dash Strike upon dodging a skill during use.
 
| [[File:KFMSkillIconRB-4.PNG|32px|left]] Restores 10 chi when using Scorching Kick after Ghost Steps.
 
|}
 
 
<br><br>
 
 
[[File:KFMSkillIconS-1.PNG]] '''Back Dash''' <br>
 
[[File:KFMTalentTreeS-1.PNG]]
 
 
{| class="wikitable" width="400"
 
|-
 
!
 
! width="100%" | <span style="color:#FFBB33"> Tree 1 </span>
 
|-
 
| 1
 
| Increases movement speed by 50% for 6 seconds after use. Cooldown increased to 12 seconds.
 
|-
 
| 2
 
| Places an icy CC on the ground for 2x3 meters of the move back distance. Targets in this field will be slowed.
 
|-
 
| 3
 
| [[File:KFMSkillIconC-1.PNG|32px|left]] Cooldown increased to 24 seconds. Resets the cooldown of Fist Dance when this skill is used to dodge an attack.
 
|}
 
 
== Skills Talent Tree 3.0 ==
 
At level 55 HM 7, a quest becomes available which overhauls the skill trees into new "Awakened" specs. Each spec grants unique skills which can be further customized using the Talent tree. Previous Hongmoon Tomes can be converted into skill points for increased damage.
 
 
At level 60, Searing Palm is enhaced with the Unleashed passive.
 
 
=== Common Skills ===
 
{| class="wikitable"
 
|+
 
|-
 
!
 
! Name
 
! Focus
 
! Range
 
! Area
 
! Cast Time
 
! Cooldown
 
! Requirements
 
! Description
 
|-
 
| '''Passive'''
 
|-
 
| [[File:kfm_skill_unleashed.png]]
 
| Unleashed
 
|
 
|
 
|
 
|
 
|
 
|
 
| Triggers Unleashed effect for 12 sec. when using Searing Palm. Boss Attack Power +100, Critical Damage +10% during Unleashed effect. Triggers all Continuum benefits during Unleashed effect. Unable to trigger Continuum during Unleashed effect.
 
|-
 
| '''LMB'''
 
|-
 
| [[File:Skill icon kung fu master 1-4-1.png]]
 
| Tiger's Pounce
 
| +1
 
| 5 - 16m
 
| Target
 
| Instant
 
| 6 seconds
 
| After Backstep
 
| Knocks down for 2 sec. Inflicts [1x AP] damage. Approaches enemy. Pierces Parry. Ignores Block Approach Skill effect.
 
|-
 
| [[File:Skill icon kung fu master 0-7-5.png]]
 
| Swooping Crane
 
| +1
 
| 6 - 16m
 
| Target
 
| Instant
 
| 6 seconds
 
| While Windwalking
 
| Knocks down for 2 sec. Inflicts [1x AP] damage. Approaches enemy.
 
|-
 
| [[File:Skill icon kung fu master 0-7-4.png]]
 
| War Cry
 
|
 
| Centered on Caster
 
| Target
 
| Instant
 
| 30 seconds
 
| During Counter
 
| +250% Threat for 3 min.
 
|-
 
| [[File:Skill icon kung fu master 0-1-6.png]]
 
| Ground Pound
 
| +1
 
| 3m
 
| Target
 
| Instant
 
| 6 seconds
 
| On Grappled target
 
| Inflicts [2.5x AP] damage. Can be used 3 times consecutively.
 
|-
 
| '''F'''
 
|-
 
| [[File:Skill icon kung fu master 0-6-0.png]]
 
| Open Palm
 
|
 
| Centered on Caster
 
| 2 x 4m
 
| Instant
 
| 9 seconds
 
| On Counter
 
| Inflicts [9x AP] damage. Knockback for 5m and Dazes for 3 sec. Pierces Parry.
 
|-
 
| [[File:Skill icon swordmaster 2 7.png]]
 
| Retreat
 
|
 
| Centered on Caster
 
| Target
 
| Instant
 
| 12 seconds
 
| During a Daze, Knocked Down, or Unconscious state
 
| Escapes from daze, Knock Down, or Unconscious. Moves back 4m. Resists damage and status effects.
 
|-
 
| '''Tab'''
 
|-
 
| [[File:Skill icon kung fu master 0-6-5.png]]
 
| Meteor Slam
 
| -1
 
| 3m
 
| Target
 
| Instant
 
| 30 seconds
 
| On Airborne target
 
| Grapples for 3 sec. Inflicts [5.5x AP] damage. Grounds an Airborne enemy. Increases Evasion by 100%.
 
|-
 
| [[File:Skill icon kung fu master 0-1-1.png]]
 
| Clobber
 
| -3
 
| 4m
 
| 3m
 
| Instant
 
| Instant
 
| On Grappled target
 
| Knocks Down for 2 sec. on enemy within range. Inflicts [4x AP] damage.
 
|-
 
| [[File:Skill icon kung fu master 1-1-2.png]]
 
| Second Wind
 
| +5
 
| Centered on Caster
 
| 3m
 
| Instant
 
| 36 seconds
 
| During a Stunned, Dazed, Knocked Down, Unconscious, Grabbed, Phantom Gripped, Grappled, or Frost Prison state
 
| Inflicts [1x AP] damage. Escapes from Stun, Daze, Knock Down, Unconscious, Grab, Phantom Grip, Grapple, or Frost Prison. Enemy becomes Dazed for 2 sec. when used while Stunned Dazed, Knocked Down, or Unsconscious enemy. Resist damage and status effects while using and for 0.5 sec. after using. +5% HP Recovery. Pierces Defense and Parry skills.
 
|-
 
| [[File:Skill icon kung fu master 0-4-1.png]]
 
| Flying Slam
 
| -1
 
| 9 - 16m
 
| 8m
 
| Instant
 
| 6 seconds
 
| None
 
| Inflicts [1.5x AP] damage. Pierces Defense and Parry skills. +35% Movement Speed for 6 sec. after using.
 
|-
 
| '''1'''
 
|-
 
|-
 
| [[File:Skill icon kung fu master 0-3-1.png]]
 
| Headbutt
 
|
 
| 3m
 
| Target
 
| Instant
 
| 30 sec.
 
| On Grappled Target
 
| Inflicts [5.5x AP] damage. +5% HP Recovery.
 
|-
 
| [[File:Skill icon kung fu master 0-0-0.png]]
 
| Counter
 
|
 
| Centered on Caster
 
| Target
 
| Instant
 
| 1.3 seconds
 
| None
 
| Frontal Counter for 1 sec. Absorbs 50% of Damage as HP. On Skill: Inflicts [1.5x AP] damage; +3 Focus Recovery; Increases Defense by 100% for 8 sec; Resists damage and status effects for 1 sec.
 
|-
 
| [[File:Skill Icon SoulFighter 0-7-4.png]]
 
| Tornado
 
|
 
| Centered on Caster
 
| 3m
 
| Instant
 
| 12 seconds
 
| During a Knocked Down state
 
| Escapes from Knockdown. Knockback for 2m. Inflicts [1x AP] damage. Knocks Down for 1 sec. when hit while casting. Resist Knockdown, Daze, Stun, and Knockback for 1 sec. on skill.
 
|-
 
| [[File:Skill icon swordmaster 2 8.png]]
 
| Body Kick
 
|
 
| 3m
 
| Target
 
| Instant
 
| 1 second
 
| During a Grabbed or Phantom Gripped state
 
| Inflicts [2x AP] damage.
 
|-
 
| '''2'''
 
|-
 
| [[File:Skill icon kung fu master 0-7-6.png]]
 
| Pummel
 
|
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| On Grappled target
 
| Inflicts [13.5x AP] damage.
 
|-
 
| [[File:Skill Icon SoulFighter 0-0-6.png]]
 
| Slip Kick
 
|
 
| 3m
 
| Target
 
| Instant
 
| 9 seconds
 
| During a Grappled, Grabbed, or Phantom Gripped state
 
| Escapes from Grab, Phantom Grip, or Grapple Prompt response to an enemy's attack. Inflicts [2.6x AP] damage. Resists damage and status effects up to 1 time over 1 sec.
 
|-
 
| [[File:Skill icon kung fu master 0-0-7.png]]
 
| Somersault Kick
 
|
 
| Centered on Caster
 
| Target
 
| Instant
 
| 12 seconds
 
| During a Knocked Down state
 
| Counters for 0.8 sec. On skill: Dazes for 2 sec.; Inflicts [1.5x AP] damage]; Resist Knockdown, Daze, Stun, and Knockback for 1 sec.
 
|-
 
| '''3'''
 
|-
 
| [[File:Skill icon kung fu master 0-4-0.png]]
 
| Leg Sweep
 
| -2
 
| Centered on Caster
 
| 5m frontal
 
| Instant
 
| 18 seconds
 
| None
 
| Knocks Down for 3 sec. Inflicts [1x AP] damage. Pierces Parry. -25% Movement Speed for 6 sec.
 
|-
 
| [[File:Skill icon kung fu master 0-4-6.png]]
 
| Chokehold
 
| -2
 
| 3m
 
| Target
 
| Instant
 
| 45 seconds
 
| On Grappled target
 
| Renders target Unconscious for 30 sec.
 
|-
 
| [[File:Skill icon kung fu master 1-2-1.png]]
 
| Emit Frost
 
| +3
 
| Centered on Caster
 
| 5m
 
| Instant
 
| 1 min. 30 sec.
 
| None
 
| Escapes from Control. Frost Prison for 3 sec. Removes Block Approach skill effect. Escapes from Freeze. Freezes enemies within a 5m radius. Unable to reset cooldown.
 
|-
 
| '''4'''
 
|-
 
| [[File:Skill icon kung fu master 0-0-1.png]]
 
| Armbar
 
| +5
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| On Grappled target
 
| Inflicts [5x AP] damage. Blocks Defensive skills for 10 sec.
 
|-
 
| '''Z'''
 
|-
 
| [[File:Skill icon kung fu master 0-5-4.png]]
 
| Rising Dragon
 
|
 
| Centered on Caster
 
| 8m
 
| Instant
 
| 30 seconds
 
| None
 
| Stuns for 2 sec. Inflicts [1x AP] damage. Deep Wound for 12 sec. +10% HP Recovery. Pulls enemies within a 8m radius. Purges Deep Wound. Pierces Defense and Parry skills.
 
|-
 
| '''X'''
 
|-
 
| [[File:Buff debuff icon 01 38.png]]
 
| Searing Palm
 
| +5
 
| 3m
 
| Target
 
| Instant
 
| 30 seconds
 
| On Avenging Fist hit / Upon Resist with Shadow Dance or Footwork
 
| Inflicts enemy with Searing Palm for 12 sec. Inflicts [10x AP] damage. Pierces Defense and Parry skills. -10% Movement Speed for enemies affected by Searing Palm. Gain Driven effect for 3 sec. when attacking an enemy affected by Searing Palm: +2.5% Critical Damage (max 10 stacks). Triggers Continuum effect for 12 sec.: Recovers 1 Focus per sec.; Damage Reduction +20%.
 
|-
 
| '''C'''
 
|-
 
| [[File:Skill icon kung fu master 0-0-6.png]]
 
| Flurry
 
|
 
| 16m
 
| Target
 
| Instant
 
| 24 seconds
 
| None
 
| Inflicts [18x AP] damage over 4 hits. Approaches enemy. Resists damage and status effects. On Resist, decreases Cooldown of: Searing Palm by 8 sec. (max 1 time).
 
|-
 
| '''S'''
 
|-
 
| [[File:Skill icon kung fu master 1-1-0.png]]
 
| Backstep
 
|
 
| Centered on Caster
 
| Target
 
| Instant
 
| 8 seconds
 
| None
 
| Moves backward for 8m. Resists damage and status effects for 1.5 sec. +50% Movement Speed for 4 sec. On Resist: Decreases Cooldown of Searing Palm by 5 sec.
 
|-
 
| '''G'''
 
|-
 
| [[File:kfm_skill_eight_talons.png]]
 
| Eight Talons
 
|
 
| 16m
 
| 5m
 
| 0.3s
 
| Instant
 
| Max Hongmoon Focus
 
| Inflicts [220x AP] damage over 5 hits. Approaches enemy. Pierces Defense and Parry skills. Resists damage and status effects up to 3 times.
 
|-
 
| '''B'''
 
|-
 
| [[File:kfm_skill_aftershock.png]]
 
| Aftershock
 
|
 
| 9 - 16m
 
| 8m
 
| Instant
 
| Instant
 
| Max Hongmoon Focus
 
| Launches target into air. Inflicts [10x AP] damage over 5 hits. Pierces Defense and Parry skills. +35% Movement Speed for 5 sec after using. -50% Movement Speed for 6 sec. Recovers 5% Hongmoon Focus per enemy hit.
 
|-
 
|}
 
 
=== Dragon Fist ===
 
 
{| class="wikitable"
 
|+
 
|-
 
!
 
! Name
 
! Focus
 
! Range
 
! Area
 
! Cast Time
 
! Cooldown
 
! Requirements
 
! Description
 
|-
 
| '''Passive'''
 
|-
 
| [[File:kfm_skill_crimson_dragon.png]]
 
| Crimson Dragon
 
|
 
|
 
|
 
|
 
|
 
|
 
| During Volcano: Able to use Burning Fist. During Raging Volcano: Able to use Burning Fist; Evasion Rate +100%; Evasion +5,000 (removed after 3 Evasions); Movement Speed +30%. On Resist: Triggers 35% Damage Reduction for 5 sec.; Triggers Volcano effect for 5 sec.; Resets Flurry's cooldown.
 
|-
 
| '''LMB'''
 
|-
 
| [[File:Skill icon kung fu master 1-7-5.png]]
 
| Quick Kick
 
| +5
 
| 3m
 
| Target
 
| Instant
 
| 1 sec.
 
| None
 
| Inflicts [5.2x AP] damage. On hit: Decreases Cooldown of Searing Palm by 7 sec.; +3 Focus Recovery for 3 sec.
 
|-
 
| [[File:Skill icon kung fu master 1-3-4.png]]
 
| Hellfire Kick
 
| +6
 
| Centered on Caster
 
| 2 x 8m
 
| Instant
 
| 15 seconds
 
| After hit with Dragon Claw or Burning Fist
 
| Inflicts [9x AP] damage. On hit: Readies Searing Palm; Decreases Cooldown of Searing Palm by 9 sec.
 
|-
 
| '''RMB'''
 
|-
 
| [[File:Skill icon kung fu master 0-5-7.png]]
 
| Guiding Fist
 
| +2
 
| 16m
 
| Target
 
| Instant
 
| 6 seconds
 
| None
 
| Approaches enemy. Inflicts [0.4x AP] damage. Stacks 1 Bleed ([1x AP] damage over 10 sec.)
 
|-
 
| [[File:Skill icon kung fu master 1-2-5.png]]
 
| Avenging Fist
 
| +2
 
| 16m
 
| Target
 
| Instant
 
| 18 seconds
 
| During Counter / On Counter
 
| Resist damage and status effects for 1 sec. Inflicts [6x AP] damage. Approaches enemy. Readies Searing Palm on hit. Decreases Cooldown of Searing Palm by 5 sec. on hit. Removes Block Approach skill effect.
 
|-
 
| [[File:Skill icon kung fu master 1-5-5.png]]
 
| Firestorm Kick
 
| +5
 
| Centered on Caster
 
| 2 x 4m
 
| Instant
 
| 15 seconds
 
| When using Footwork or Shadow Dance / Upon Resist by Flurry
 
| Stuns for 2 sec. Inflicts [10x AP] damage. +6 Focus Recovery for 3 sec. Cancels Defensive skills.
 
|-
 
| [[File:Skill icon kung fu master 0-1-2.png]]
 
| Rising Kick
 
| -1
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| On an Airborne target
 
| Makes Airborne again. Inflicts [5.5x AP] damage. Increases Evasion by 100%.
 
|-
 
| [[File:Skill icon kung fu master 0-3-0.png]]
 
| Sky Kick
 
| -2
 
| 3m
 
| Target
 
| Instant
 
| 18 seconds
 
| Stunned or Dazed enemy
 
| Launches target Airborne on Stunned or Dazed enemy. Inflicts [3.5x AP] damage.
 
|-
 
| [[File:Skill icon kung fu master 0-2-2.png]]
 
| Falling Star
 
| -1
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| On an Airborne target
 
| Grounds an Airborne enemy. Inflicts [6.5x AP] damage. Increases Evasion by 100%.
 
|-
 
| '''F'''
 
|-
 
| [[File:kfm_skill_smolder.png]]
 
| Smolder
 
| +4
 
| Centered on Caster
 
| 2 x 5m
 
| Instant
 
| 15 seconds
 
| After hit with Dragon Claw or Burning Fist
 
| Inflicts [10x AP] damage. Pierces Defense and Parry skills. On hit, decreases Cooldown of: Searing Palm by 7 sec.; Comet Strike by 5 sec.
 
|-
 
| [[File:Skill icon kung fu master 0-5-5.png]]
 
| Smite
 
| +3
 
| 9m
 
| Target
 
| Instant
 
| 18 seconds
 
| After Backstep or Retreat / On Resisting with Shadow Dance or Footwork
 
| Launches target into air. Inflicts [3x AP] damage.
 
|-
 
| '''2'''
 
|-
 
| [[File:kfm_skill_dragon_claw.png]]
 
| Dragon Claw
 
| -3
 
| 4m
 
| 3m
 
| Instant
 
| Instant
 
| None
 
| Inflicts [6.5x AP] damage. Absorbs 5% of damage as HP. On hit: Readies Smolder; Decreases Cooldown of Smolder by 1 sec.; Readies Hellfire Kick.
 
|-
 
| [[File:kfm_skill_awk_dragon_claw.png]]
 
| Awakened Dragon Claw
 
| -1
 
| 4m
 
| 3m
 
| Instant
 
| Instant
 
| During Soulburn or Soul Flare
 
| Inflicts [9.5x AP] damage. Absorbs 5% of damage as HP. On hit: Readies Smolder; Decreases Cooldown of Smolder by 2 sec.; Readies Hellfire Kick.
 
|-
 
| [[File:kfm_skill_burning_fist.png]]
 
| Burning Fist
 
| -2
 
| Centered on Caster
 
| 2 x 4m
 
| Instant
 
| Instant
 
| When using Searing Dragon
 
| Inflicts [8.2x AP] damage. Inflicts additional [1.8x AP] damage Searing Palm on enemy. Absorbs 5% of damage as HP. On hit: Readies Smolder; Decreases Cooldown of Smolder by 1.5 sec.; Readies Hellfire Kick.
 
|-
 
| [[File:kfm_skill_shadow_fist.png]]
 
| Shadow Fist
 
| -2
 
| 4m
 
| 3m
 
| Instant
 
| Instant
 
| On using Dragon Fire
 
| Inflicts [6x AP] damage. Inflicts additional [2x AP] damage to Stunned Dazed, or Knocked Down enemy. Pierces Defense and Parry skills. Absorbs 5% of damage as HP. On hit: Readies Smolder; Decreases Cooldown of Smolder by 1 sec.; Readies Hellfire Kick.
 
|-
 
| [[File:kfm_skill_awk_burning_fist.png]]
 
| Awakened Burning Fist
 
| -1
 
| Centered on Caster
 
| 2 x 4m
 
| Instant
 
| Instant
 
| During Soulburn or Soul Flare
 
| Inflicts [11.2x AP] damage. Inflicts additional [2.8x AP] damage Searing Palm on enemy. Absorbs 5% of damage as HP. On hit: Readies Smolder; Decreases Cooldown of Smolder by 3 sec.; Readies Hellfire Kick.
 
|-
 
| '''4'''
 
|-
 
| [[File:Skill icon kung fu master 0-4-2.png]]
 
| Comet Strike
 
| -2
 
| Centered on Caster
 
| 2 x 8m
 
| Instant
 
| 30 seconds
 
| None
 
| Inflicts [11x AP] damage. Inflicts additional [6x AP] damage to enemies affected by Searing Palm. +15% Critical Damage for 10 sec. On hit: Readies Searing Palm; Decreases Cooldown of Tremor by 5 sec.
 
|-
 
| '''X'''
 
|-
 
| [[File:Skill icon kung fu master 1-7-2.png]]
 
| Leading Palm
 
| +6
 
| Centered on Caster
 
| 2 x 4m
 
| Instant
 
| 12 seconds
 
| None
 
| Inflicts [11x AP] damage. Readies Searing Palm on hit.
 
|-
 
| [[File:Buff debuff icon 01 38.png]]
 
| Searing Palm
 
| +5
 
| 3m
 
| Target
 
| Instant
 
| 30 seconds
 
| On Leading Palm or Searing Dragon use / On Avenging Fist or Hellfire Kick hit / Upon Resist with Shadow Dance or Footwork
 
| Inflicts enemy with Searing Palm for 12 sec. Inflicts [10x AP] damage. Pierces Defense and Parry skills. -10% Movement Speed for enemies affected by Searing Palm. Gain Driven effect for 3 sec. when attacking an enemy affected by Searing Palm: +2.5% Critical Damage (max 10 stacks). Triggers Continuum effect for 12 sec.: Recovers 1 Focus per sec.; Damage Reduction +20%.
 
|-
 
| '''C'''
 
|-
 
| [[File:Skill icon kung fu master 0-0-6.png]]
 
| Flurry
 
|
 
| 16m
 
| Target
 
| Instant
 
| 24 seconds
 
| None
 
| Inflicts [18x AP] damage over 4 hits. Approaches enemy. Resists damage and status effects. On Resist, decreases Cooldown of: Searing Palm by 8 sec. (max 1 time); Tremor by 6 sec. (max 1 time).
 
|-
 
| [[File:Skill icon kung fu master 0-0-3.png]]
 
| Tremor
 
|
 
| 1m
 
| 5m
 
| Instant
 
| 45 seconds
 
| None
 
| Inflicts [25x AP] damage over 10 sec. to each enemy within range. Recovers 2 Focus for each enemy hit. Triggers: Volcano effect for 3sec; Raging Volcano effect for 6 sec. Pierces Defense and Parry skills.
 
|-
 
| '''Q'''
 
|-
 
| [[File:Skill icon kung fu master 0-7-2.png]]
 
| Shadow Dance
 
|
 
| 3m
 
| Centered on Caster
 
| 0.2 seconds
 
| 15 seconds
 
| None
 
| Dashes to the left. Resists damage and status effects: for 0.6 sec; up to 5 times for 1 sec. +35% Movement Speed for 6 sec. On Resist: Recovers 5 Focus; Recovers 2% of HP over 2 sec.; Triggers Volcano and Raging Volcano effects for 3 sec.
 
|-
 
| '''E'''
 
|-
 
| [[File:Buff debuff icon 00 29.png]]
 
| Footwork
 
|
 
| Centered on Caster
 
| Target
 
| 0.2 seconds
 
| 15 seconds
 
| None
 
| Dashes to the right. Moves forward 5m when there is no target. Resists damage and status effects: for 0.6 sec; up to 5 times for 1 sec. +35% Movement Speed for 6 sec. On Resist: Recovers 5 Focus; Recovers 2% of HP over 2 sec.; Triggers Volcano and Raging Volcano effects for 3 sec.
 
|-
 
| '''S'''
 
|-
 
| [[File:Skill icon kung fu master 1-1-0.png]]
 
| Backstep
 
|
 
| Centered on Caster
 
| Target
 
| Instant
 
| 8 seconds
 
| None
 
| Moves backward for 8m. Resists damage and status effects for 1.5 sec. +50% Movement Speed for 4 sec. On Resist: Triggers Volcano and Raging Volcano effects for 3 sec.; Decreases Cooldown of Searing Palm by 5 sec.
 
|-
 
|}
 
 
====TALENTS====
 
{| class="wikitable"
 
|+
 
|-
 
!
 
! Name
 
! Focus
 
! Range
 
! Area
 
! Cast Time
 
! Cooldown
 
! Requirements
 
! Description
 
|-
 
| [[File:kfm_skill_fighting_spirit.png]]
 
| Fighting Spirit
 
|
 
| Centered on Caster
 
| 50m
 
| Instant
 
| 1 min. 30 sec.
 
| None
 
| Triggers Amplification effect for 10 sec. on all party members within range. Unable to reset cooldown. During Amplification effect: Critical Rate +40%; Critical Damage +50%; Drains 70% Additional Damage. Dragon Claw and Burning Fist deal [2x AP] for 10 sec. Fully recovers focus.
 
|-
 
|}
 
 
=== Flying Kick ===
 
Gain Iron Shoulder, Roundhouse, and Azure Dragon. Generally focuses on using Wind Shear and Airborne statuses to Resist damage, reset cooldowns, and control enemies.
 
 
{| class="wikitable"
 
|+
 
|-
 
!
 
! Name
 
! Focus
 
! Range
 
! Area
 
! Cast Time
 
! Cooldown
 
! Requirements
 
! Description
 
|-
 
| '''Passive'''
 
|-
 
| [[File:kfm_skill_azure_dragon.png]]
 
| Azure Dragon
 
|
 
|
 
|
 
|
 
|
 
|
 
| Able to use an additional Iron Shoulder, Roundhouse combo during Wind Shear effect. Evasion +100%, Evasion stat +5,000, Movement Speed +30% during Wind Shear effect. +25% Movement Speed for 6 sec. on Resist. Triggers Wind Shear effect for 3 sec. on Resist. Resets Flying Slam's cooldown on Resist.
 
|-
 
|-
 
| '''LMB'''
 
|-
 
| [[File:Skill icon kung fu master 0-5-1.png]]
 
| Straight Jab
 
| +1
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| None
 
| Inflicts [1.3x AP] damage. Recovers 1 additional Focus on Critical Hit
 
|-
 
| [[File:Skill icon kung fu master 0-1-0.png]]
 
| Iron Shoulder
 
| +4
 
| Centered on Caster
 
| 2 x 5m
 
| Instant
 
| 6 seconds
 
| During Wind Shear
 
| Inflicts [7.8x AP] damage. Resets cooldown of Cyclone Kick. Pierces Defense and Parry skills.
 
|-
 
| '''RMB'''
 
|-
 
| [[File:kfm_skill_roundhouse.png]]
 
| Roundhouse
 
| -1
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| None
 
| Inflicts [5.2x AP] damage. Absorbs 5% of damage as HP. Readies Cyclone Kick on use.
 
|-
 
| [[File:kfm_skill_awk_roundhouse.png]]
 
| Awakened Roundhouse
 
| -1
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| None
 
| Inflicts [7.3x AP] damage. Absorbs 5% of damage as HP. Readies Cyclone Kick on use.
 
|-
 
| '''F'''
 
|-
 
| [[File:kfm_skill_cyclone_kick.png]]
 
| Cyclone Kick
 
| -2
 
| 3m
 
| Target
 
| Instant
 
| 1.1 seconds
 
| After using Roundhouse
 
| Inflicts [8x AP] damage. Inflicts additional [2.5x AP] damage Searing Palm on enemy. Absorbs 3% of damage as HP. Decreases Cooldown of Searing Palm by 5 sec. on skill.
 
|-
 
| [[File:Skill icon kung fu master 0-5-5.png]]
 
| Smite
 
| 3
 
| 9m
 
| Target
 
| Instant
 
| 18 seconds
 
| After Backstep or Retreat / On Resisting with Shadow Dance or Footwork
 
| Launches target into air. Inflicts [3x AP] damage. Stacks 1 Wind Shear Wound on hit.
 
|-
 
| [[File:kfm_skill_awk_cyclone_kick.png]]
 
| Awakened Cyclone Kick
 
| -2
 
| 3m
 
| Target
 
| Instant
 
| 1.1 seconds
 
| After using Roundhouse during Soulburn/Soul Flare
 
| Inflicts [11.65x AP] damage. Inflicts [3.75x AP] damage Searing Palm on enemy. Absorbs 3% of damage as HP. Decreases Cooldown of Searing Palm by 5 sec. on skill.
 
|-
 
| '''2'''
 
|-
 
| [[File:Skill icon kung fu master 0-5-7.png]]
 
| Guiding Fist
 
| +2
 
| 16m
 
| Target
 
| Instant
 
| 6 seconds
 
| None
 
| Approaches enemy. Inflicts [0.4x AP] damage. Stacks 1 Bleed ([1x AP] damage over 10 sec.)
 
|-
 
| [[File:Skill icon kung fu master 1-2-5.png]]
 
| Avenging Fist
 
| +2
 
| 16m
 
| Target
 
| Instant
 
| 18 seconds
 
| During Counter / On Counter
 
| Resist damage and status effects for 1 sec. Inflicts [6x AP] damage. Approaches enemy. Readies Searing Palm on hit. Decreases Cooldown of Searing Palm by 5 sec. on hit. Removes Block Approach skill effect.
 
|-
 
| [[File:Skill icon kung fu master 0-7-1.png]]
 
| Triple Kick
 
| +5
 
| Centered on Caster
 
| 2 x 4m
 
| Instant
 
| 15 seconds
 
| When using Footwork or Shadow Dance / Upon Resist by Flurry
 
| Stuns for 2 sec. Inflicts [10x AP] damage. +6 Focus Recovery for 3 sec. Cancels Defensive skills.
 
|-
 
| [[File:Skill icon kung fu master 0-1-2.png]]
 
| Rising Kick
 
| -1
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| On an Airborne target
 
| Makes Airborne again. Inflicts [5.5x AP] damage. Increases Evasion by 100%. Stacks 1 Wind Shear Wound on hit.
 
|-
 
| [[File:Skill icon kung fu master 0-3-0.png]]
 
| Sky Kick
 
| -2
 
| 3m
 
| Target
 
| Instant
 
| 18 seconds
 
| Stunned or Dazed enemy
 
| Launches target Airborne on Stunned or Dazed enemy. Inflicts [3.5x AP] damage. Stacks 1 Wind Shear Wound on hit.
 
|-
 
| [[File:Skill icon kung fu master 0-2-2.png]]
 
| Falling Star
 
| -1
 
| 3m
 
| Target
 
| Instant
 
| Instant
 
| On an Airborne target
 
| Grounds an Airborne enemy. Inflicts [6.5x AP] damage. Increases Evasion by 100%. If used on a target with 4 Wind Shear Wound stacks: Removes Wind Shear Wound; Stuns for 3 sec.
 
|-
 
| '''4'''
 
|-
 
| [[File:Skill icon kung fu master 0-4-2.png]]
 
| Comet Strike
 
| -2
 
| Centered on Caster
 
| 2 x 8m
 
| Instant
 
| 30 seconds
 
| None
 
| Inflicts [12x AP] damage. +15% Critical Damage for 10 sec. Readies Searing Palm on hit. Decreases Cooldown of Wind Gyre by 5 sec. on hit.
 
|-
 
| '''X'''
 
|-
 
| [[File:Skill icon kung fu master 1-2-4.png]]
 
| Pivot Kick
 
|
 
| Centered on Caster
 
| 2 x 8m
 
| Instant
 
| 12 seconds
 
| None
 
| Inflicts [9.5x AP] damage. Readies Searing Palm on hit. Decreases Cooldown of Searing Palm by 8 sec. on hit.
 
|-
 
| [[File:Buff debuff icon 01 38.png]]
 
| Searing Palm
 
| +5
 
| 3m
 
| Target
 
| Instant
 
| 30 seconds
 
| On Pivot Kick use / On Avenging Fist hit / Upon Resist with Shadow Dance, Footwork, Flurry, or Backstep
 
| Inflicts enemy with Searing Palm for 12 sec. Inflicts [10x AP] damage. Pierces Defense and Parry skills. -10% Movement Speed for enemies affected by Searing Palm. Gain Driven effect for 3 sec. when attacking an enemy affected by Searing Palm: +2.5% Critical Damage (max 10 stacks). Triggers Continuum effect for 12 sec.: Recovers 1 Focus per sec.; Damage Reduction +20%.
 
|-
 
| '''C'''
 
|-
 
| [[File:Skill icon kung fu master 0-0-6.png]]
 
| Flurry
 
|
 
| 16m
 
| Target
 
| Instant
 
| 24 seconds
 
| None
 
| Inflicts [18x AP] damage over 4 hits. Approaches enemy. Resists damage and status effects. On Resist, decreases Cooldown of: Searing Palm by 8 sec. (max 1 time); Wind Gyre by 6 sec. (max 1 time).
 
|-
 
| [[File:kfm_skill_wind_gyre.png]]
 
| Wind Gyre
 
|
 
| 1m
 
| 5m
 
| Instant
 
| 45 seconds
 
| None
 
| Inflicts [25x AP] damage over 10 sec. to each enemy within range. Recovers 2 Focus for each enemy hit. Triggers Wind Shear effect for 3 sec. Pierces Defense and Parry skills.
 
|-
 
| '''Q'''
 
|-
 
| [[File:Skill icon kung fu master 0-7-2.png]]
 
| Shadow Dance
 
|
 
| 3m
 
| Target
 
| 0.2 seconds
 
| 15 seconds
 
| None
 
| Dashes to the left. Resists damage and status effects: for 0.6 sec; up to 5 times for 1 sec. +35% Movement Speed for 6 sec. On Resist: Recovers 5 Focus; Recovers 2% of HP over 2 sec.; Wind Shear effect for 2 sec.
 
|-
 
| '''E'''
 
|-
 
| [[File:Buff debuff icon 00 29.png]]
 
| Footwork
 
|
 
| Centered on Caster
 
| Target
 
| 0.2 seconds
 
| 15 seconds
 
| None
 
| Dashes to the right. Moves forward 5m when there is no target. Resists damage and status effects: for 0.6 sec; up to 5 times for 1 sec. +35% Movement Speed for 6 sec. On Resist: Recovers 5 Focus; Recovers 2% of HP over 2 sec.; Wind Shear effect for 2 sec.
 
|-
 
| '''S'''
 
|-
 
| [[File:Skill icon kung fu master 1-1-0.png]]
 
| Backstep
 
|
 
| Centered on Caster
 
| Target
 
| Instant
 
| 8 seconds
 
| None
 
| Moves backward for 8m. Resists damage and status effects for 1.5 sec. +50% Movement Speed for 4 sec. On Resist: Triggers Wind Shear effect for 2 sec.; Decreases Cooldown of Searing Palm by 5 sec.
 
|-
 
|}
 
 
====TALENTS====
 
{| class="wikitable"
 
|+
 
|-
 
!
 
! Name
 
! Focus
 
! Range
 
! Area
 
! Cast Time
 
! Cooldown
 
! Requirements
 
! Description
 
|-
 
| [[File:kfm_skill_fighting_spirit.png]]
 
| Fighting Spirit
 
|
 
| Centered on Caster
 
| 50m
 
| Instant
 
| 1 min. 30 sec.
 
| None
 
| Triggers Amplification effect for 10 sec. on all party members within range. Unable to reset cooldown. During Amplification effect: Critical Rate +40%; Critical Damage +50%; Drains 70% Additional Damage. Roundhouse and Cyclone Kick deal [2x AP] for 10 sec. Fully recovers focus. Resists up to 5 attacks for up to 5 sec. Triggers Wind Shear effect for 5 sec.
 
|-
 
| [[File:kfm_skill_wind_fury.png]]
 
| Wind Fury
 
|
 
| Centered on Caster
 
| 50m
 
| Instant
 
| 1 min. 30 sec.
 
| None
 
| Triggers Wind Shear effect for 10 sec. Unable to reset cooldown.
 
|-
 
| [[File:kfm_skill_dragon_roar.png]]
 
| Dragon Roar
 
|
 
| Centered on Caster
 
| 3m
 
| Instant
 
| 1 min. 30 sec.
 
| None
 
| Sends all opponents within range Airborne every 0.5 sec. (does not apply to Airborne targets). Unable to reset cooldown.
 
|-
 
|}
 
   
 
== Media ==
 
== Media ==
Line 2,244: Line 39:
   
 
<gallery>
 
<gallery>
File: Gon Kung Fu Master Female.png | Gon Kung Fu Master Female
+
File:Gon Kung Fu Master Female.png| Gon Kung Fu Master Female
File: Gon Kung Fu Master Male.png | Gon Kung Fu Master Male
+
File:Gon Kung Fu Master Male.png| Gon Kung Fu Master Male
File: Jin Kung Fu Master Female.png | Jin Kung Fu Master Female
+
File:Jin Kung Fu Master Female.png| Jin Kung Fu Master Female
File: Jin Kung Fu Master Male.png | Jin Kung Fu Master Male
+
File:Jin Kung Fu Master Male.png| Jin Kung Fu Master Male
File: Yun Kung Fu Master Female.png | Yun Kung Fu Master Female
+
File:Yun Kung Fu Master Female.png| Yun Kung Fu Master Female
 
</gallery>
 
</gallery>
   

Latest revision as of 23:51, 4 January 2021

Kung Fu Master iconKung Fu Master
Hong character 8
Difficulty
4.5/5, Expert
Race(s)
Gon, Jin, Yun
Weapon
Gauntlets

The Kung Fu Master (aka KFM) is a close-quarter combat class that relies upon quick reflexes (and good latency) to fight with near-invincibility while delivering respectful, oftentimes surprising damage. Armed with nothing more than gauntlets and their own bodies, KFMs are renown as the most difficult class to play in Blade and Soul, due to the unforgiving nature of their timing-based attack conditions. On the defensive, KFMs can effortlessly dodge and counter nearly anything thrown their way, which effectively makes them an ideal tank class (if players chose to generate and hold threat). However, the higher level KFM players goes, gameplay revolves around using their attacks and dodges together in one fluid style, giving off the appearance of constantly fighting within the eye of a storm. The decision to main a KFM isn't one meant to be taken lightly; that being said, all other classes will feel easier by comparison, should you successfully master the art of kung fu.

In terms of PvP potential, KFMs are well considered to have a high skill cap and a correspondingly high combo attack capability. But with regard to PvE damage output, KFMs are generally considered to be above-average at best, even when played correctly. As such, new players are typically advised to play KFM for their gameplay style, for PvP, or to fulfill the role of a tank-DPSer, and not for raw power.


Races[ | ]

This class has race limitations and can only be played with three races: the Gon, Jin, and the Yun.

Resource Mechanic[ | ]

KFMResourceMechanic

Fighting Spirit points

Kung-Fu Masters use Focus to call forth their abilities. A point is added to the Kung-Fu Master's Focus bar every time a basic combo or move is used. The larger, more complicated moves will require a certain amount of Focus points to perform and will consume the Focus points upon use.

Specializations[ | ]

There are three class specializations available to the Kung Fu Master: Way of the Dragon Fist (a.k.a. Fire), Way of the Flying Kick (a.k.a. Wind) and Way of the Iron Claw (a.k.a. Wolf). Each spec allows access to certain skills, including a unique passive. These specs can be further customized using the Talent tree. Different builds excel in different areas; Wind has slightly stronger damage in extended PvE fights, Wolf has strong PvE burst damage and Fire excels at PvP.

Skills[ | ]

Skills vary based on the specialization you select.

Skill points (previously Hongmoon Tomes) can be used to enhance the damage of certain skills. At level 60, Buff debuff icon 01 38 Searing Palm is enhanced with the Buff Debuff Icon 00 47 Unleashed passive. Note: All of the following is based on the untalented versions. For talented variants, see the Talents section below.

Skill Level Focus Range Area Cast Time Cooldown Skill Requirements Enhancement
Mouse left click
Skill icon kung fu master 1-7-5
Quick Kick
2 +5 3m Target Instant 1 sec. None No
Inflicts [5.2] damage. On hit: Decreases cooldown of Buff debuff icon 01 38 Searing Palm by 7 sec.; +3 Focus Recovery for 3 sec.
Skill icon kung fu master 0-7-5
Swooping Crane
5 +1 6 ~ 16m Target Instant 6 sec. Windwalk While Windwalking No
Knocks down for 2 sec. Inflicts [1] damage. Approaches enemy.
Skill icon kung fu master 0-7-4
War Cry
18 0 Centered on Caster Target Instant 30 sec. None No
+250% Threat for 3 min.
Skill icon kung fu master 1-4-1
Tiger's Pounce
28 +1 5 ~ 16m Target Instant 6 sec. After Skill icon kung fu master 1-1-0 Backstep No
Knockdown for 2 sec. Inflict [1] damage. Approach enemy. Pierces Parry. Ignore Block Approach.
Skill icon kung fu master 1-3-4
Hellfire Kick
33 +6 Centered on Caster 2 x 8m Instant 15 sec. On hit with Kfm skill dragon claw Dragon Claw / Kfm skill burning fist Burning Fist No
Inflicts [9] damage. On Hit: readies Buff debuff icon 01 38 Searing Palm; decreases cooldown of Buff debuff icon 01 38 Searing Palm by 9 sec.
Skill icon kung fu master 0-1-6
Ground Pound
41 +1 3m Target Instant 6 sec. Buff Debuff Icon 00 42 On Grappled target No
Inflicts [2.5] damage. Can be used 3 times consecutively.


Mouse right click
Skill icon kung fu master 0-5-7
Guiding Fist
5 +2 16m Target Instant 6 sec. None No
Approaches enemy. Inflicts [0.4] damage. Stacks 1 Bleed ([1] damage over 10 sec.).
Skill icon kung fu master 0-3-0
Sky Kick
30 -2 3m Target Instant 18 sec. Stunned or Dazed enemy No
Launches Stunned or Dazed target Airborne. Inflicts [3.5] damage.
Skill icon kung fu master 0-1-2
Rising Kick
30 -1 3m Target Instant Instant Airborne target No
Refreshes Airborne. Inflicts [5.5] damage. Increases Evasion by 100%.
Skill icon kung fu master 0-2-2
Falling Star
33 -1 3m Target Instant Instant Airborne target No
Grounds Airborne enemy. Inflicts [6.5] damage. Increases Evasion by 100%.
Skill icon kung fu master 1-5-5
Firestorm Kick
36 +5 Centered on Caster 2 x 4m Instant 15 sec. When using Buff debuff icon 00 29 Footwork / Skill icon kung fu master 0-7-2 Shadow Dance or Resist by Skill icon kung fu master 0-0-6 Flurry No
Stun for 2 sec. Inflict [10] damage. +6 Focus Recovery for 3 sec. Cancels Defensive skills.
Skill icon kung fu master 1-2-5
Avenging Fist
40 +2 16m Target Instant 18 sec. During Skill icon kung fu master 0-0-0 Counter / On Skill icon kung fu master 1-6-0 Counter No
Resists damage and status effects for 1 sec. Inflicts [6] damage. Removes Block Approach effect. Approaches enemy. On hit: Readies Buff debuff icon 01 38 Searing Palm and reduces cooldown by 5 sec.
Key Alphabet F 128
Kfm skill smolder
Smolder
4 +4 Centered on Caster 2 x 5m rectangle Instant 15 sec. After hitting with Kfm skill dragon claw Dragon Claw / Kfm skill burning fist Burning Fist 2 ~ 10%
Inflicts [10] damage. Pierces Defense and Parry skills. On hit, decreases cooldown of: Buff debuff icon 01 38 Searing Palm by 7 sec.; Skill icon kung fu master 0-4-2 Comet Strike by 5 sec.
Skill icon kung fu master 0-5-5
Smite
6 +3 9m Target Instant 18 sec. After Skill icon kung fu master 1-1-0 Backstep / Skill icon swordmaster 2 7 Retreat, or Resist with Skill icon kung fu master 0-7-2 Shadow Dance / Buff debuff icon 00 29 Footwork No
Launches target Airborne. Inflicts [3] damage.
Skill icon kung fu master 0-6-0
Open Palm
18 0 Centered on Caster 2 x 4m Instant 9 sec. On Skill icon kung fu master 0-0-0 Counter No
Inflicts [9] damage. Knockback for 5m and Daze for 3 sec. Pierces Parry.
Skill icon swordmaster 2 7
Retreat
25 0 Centered on Caster Target Instant 12 sec. Buff Debuff Icon 00 01 During a Dazed, Knocked Down, or Unconscious state No
Escapes from Daze, Knock Down, or Unconscious. Moves back 4m. Resists damage and status effects.
Key Tab Big 128
Skill icon kung fu master 0-4-1
Flying Slam
2 -1 9 ~ 16m 8m Instant 6 sec. None No
Inflicts [1.5] damage. Pierces Defense and Parry skills. +35% Movement Speed for 6 sec. after using.
Skill icon kung fu master 1-1-2
Second Wind
15 +5 Centered on Caster 3m radius Instant 36 sec. Buff Debuff Icon 00 01 During a Stunned, Dazed, Knocked Down, Unconscious, Grabbed, Phantom Gripped, Grappled, or Frost Prison state No
Inflicts [1] damage. Escapes from Buff Debuff Icon 00 01 CC. Resists damage and status effects. Daze for 2 sec. +5% HP Recovery. Pierces Defense and Parry skills.
Skill icon kung fu master 0-6-5
Meteor Slam
35 -1 3m Target Instant 30 sec. Airborne target No
Grapple Airborne enemy
Skill icon kung fu master 0-1-1
Clobber
40 -3 4m 3m radius Instant Instant Buff Debuff Icon 00 42 On Grappled target No
2 sec. knockdown on enemy within range. Inflicts [4] damage.
Kfm skill fighting spirit 2
Fighting Spirit
45 0 Centered on Caster 50m radius Instant 1 min. 30 sec. None No
For 10 sec., party within range: +40% Critical; +50% Critical Damage; Drains 70% Additional Damage; Kfm skill dragon claw Dragon Claw / Kfm skill burning fist Burning Fist +[2] damage; full Focus Recovery
Key Num 1 128
Skill icon kung fu master 0-0-0
Counter
2 0 Centered on Caster Target Instant 1.3 sec. None No
Frontal Counter for 1 sec. Absorbs 50% of damage as HP. On Skill: Inflicts [1.5] damage; +3 Focus Recovery; increases Defense by 100% for 8 sec.; Resists damage and status effects for 1 sec.
Skill Icon SoulFighter 0-7-4
Tornado
10 0 Centered on Caster 3m Instant 12 sec. Buff Debuff Icon 00 01 During Knocked Down No
Escapes from Knockdown. Knockback for 2m. Inflicts [1] damage. Knocks Down for 1 sec. when hit while casting. Resist Knockdown, Daze, Stun, and Knockback for 1 sec. on skill.
Skill icon swordmaster 2 8
Body Kick
20 0 3m Target Instant 1 sec. Buff Debuff Icon 00 42 During a Grabbed or Phantom Gripped state No
Inflicts [2] damage
Skill icon kung fu master 0-3-1
Headbutt
35 0 3m Target Instant 30 sec. Buff Debuff Icon 00 42 On Grappled target No
Inflicts [5.5] damage. +5% HP Recovery.
Key Num 2 128
Kfm skill dragon claw
Dragon Claw
2 -3 4m 3m circle Instant Instant None 3 ~ 15%
Inflicts [6.5] damage. Absorbs 5% of damage as HP. On hit: Readies Kfm skill smolder Smolder; decreases cooldown of Kfm skill smolder Smolder by 1 sec.; readies Skill icon kung fu master 1-3-4 Hellfire Kick.
Skill icon kung fu master 0-0-7
Somersault Kick
10 0 Centered on Caster Target Instant 12 sec. Buff Debuff Icon 00 01 During Knocked Down No
Counters for 0.8 sec. On skill: Dazes for 2 sec.; Inflicts [1.5] damage; Resist Knockdown, Daze, Stun, and Knockback for 1 sec.
Skill Icon SoulFighter 0-0-6
Slip Kick
20 0 3m Target Instant 9 sec. Buff Debuff Icon 00 42 During a Grappled, Grabbed, or Phantom Gripped state No
Escapes from Grab, Phantom Grip, or Grapple Prompt response to an enemy's attack. Inflicts [2.6] damage. Resists damage and status effects up to 1 time over 1 sec.
Skill icon kung fu master 0-7-6
Pummel
35 0 3m Target Instant Instant Buff Debuff Icon 00 42 On Grappled target No
Inflicts [13.5] damage
Kfm skill awk dragon claw
Awakened Dragon Claw
45 -1 4m 3m radius Instant Instant During Soulburn / Soul Flare 3 ~ 15%
Inflicts [9.5] damage. Absorbs 5% of damage as HP. On hit: Readies Kfm skill smolder Smolder; decreases cooldown of Kfm skill smolder Smolder by 2 sec.; readies Skill icon kung fu master 1-3-4 Hellfire Kick.
Kfm skill awk burning fist
Awakened Burning Fist
45 -2 Centered on Caster 2 x 4m Instant Instant During Soulburn / Soul Flare 2 ~ 10%
Inflicts [11.2] damage; +[2.8] damage if Buff debuff icon 01 38 Searing Palm on enemy. Absorbs 5% of damage as HP. On hit: Readies Kfm skill smolder Smolder; decreases cooldown of Kfm skill smolder Smolder by 3 sec.; readies Skill icon kung fu master 1-3-4 Hellfire Kick.
Kfm skill burning fist
Burning Fist
55 -2 Centered on Caster 2 x 4m Instant Instant During Volcano 2~ 10%
Inflicts [8.2] damage; +[1.8] damage if Buff debuff icon 01 38 Searing Palm on enemy. Absorbs 5% of damage as HP. On hit: Readies Kfm skill smolder Smolder; decreases cooldown of Kfm skill smolder Smolder by 1.5 sec.; readies Skill icon kung fu master 1-3-4 Hellfire Kick.
Kfm skill shadow fist
Shadow Fist
55 -2 4m 3m radius Instant Instant On using Kfm skill dragon fire Dragon Fire No
Inflicts [6] damage; +[2] damage on Stunned / Dazed / Knocked Down target. Absorbs 5% of damage as HP. On hit: Readies Kfm skill smolder Smolder; decreases cooldown of Kfm skill smolder Smolder by 1 sec.; readies Skill icon kung fu master 1-3-4 Hellfire Kick. Pierces Defense and Parry skills.
Key Num 3 128
Skill icon kung fu master 0-4-0
Leg Sweep
4 -2 Centered on Caster 5m semicircle Instant 18 sec. None No
Knocks Down for 3 sec. Inflicts [1] damage. Pierces Parry. -25% Movement Speed for 6 sec.
Skill icon kung fu master 1-2-1
Emit Frost
28 +3 Centered on Caster 5m radius Instant 1 min. 30 sec. None No
Escapes from Control. Frost Prison for 3 sec. Removes Block Approach. Escapes from Freeze. Freezes enemies within 5m. Unable to reset cooldown.
Skill icon kung fu master 0-4-6
Chokehold
38 -2 3m Target Instant 45 sec. Buff Debuff Icon 00 42 On Grappled target No
Renders target Unconscious for 30 sec.
Key Num 4 128
Skill icon kung fu master 0-4-2
Comet Strike
23 -2 Centered on Caster 2 x 8m Instant 30 sec. None 3 ~ 15%
Inflicts [11] damage; +[6] damage if Buff debuff icon 01 38 Searing Palm on enemy. +15% Critical Damage for 10 sec. On hit: readies Buff debuff icon 01 38 Searing Palm; decreases Skill icon kungfufighter 0 25 Tremor cooldown by 5 sec.
Skill icon kung fu master 0-0-1
Armbar
45 +5 3m Target Instant Instant Buff Debuff Icon 00 42 On Grappled target No
Inflicts [5] damage. Blocks Defensive skills for 10 sec.
Key Alphabet Z 128
Skill icon kung fu master 0-5-4
Rising Dragon
6 0 Centered on Caster 8m circle Instant 30 sec. None No
Stuns for 2 sec. Inflicts [1] damage and applies Deep Wound for 12 sec. +10% HP Recovery. Pulls enemies within a 8m radius. Purges Deep Wound. Pierces Defense and Parry skills.
Key Alphabet X 128
Skill icon kung fu master 1-7-2
Leading Palm
18 +6 Centered on Caster 2 x 4m Instant 12 sec. None 3 ~ 15%
Inflicts [11] damage. Readies Buff debuff icon 01 38 Searing Palm on hit.
Buff debuff icon 01 38
Searing Palm
45 +5 3m Target Instant 30 sec. On Skill icon kung fu master 1-7-2 Leading Palm / Kfm skill searing dragon Searing Dragon use; On Skill icon kung fu master 1-2-5 Avenging Fist / Skill icon kung fu master 1-3-4 Hellfire Kick hit; Upon Resist by Skill icon kung fu master 0-7-2 Shadow Dance / Buff debuff icon 00 29 Footwork 4 ~ 20%
[10] damage. Pierces Defense and Parry skills. -10% Speed. For 12 sec.: +1 Focus/sec; +20% Damage Reduction. Applies Buff debuff icon 01 38 Searing Palm to target; gain +2.5% Critical Damage for 3 sec. on hit (max 10 stacks).
Key Alphabet C 128
Skill icon kung fu master 0-0-6
Flurry
23 0 16m Target Instant 24 sec. None No
Inflicts [18] damage over 4 hits. Approaches enemy. Resists damage and status effects. On Resist, decreases cooldown of: Buff debuff icon 01 38 Searing Palm by 8 sec. (max 1 time); Skill icon kungfufighter 0 25 Tremor Tremor by 6 sec. (max 1 time).
Key Alphabet V 128
Skill icon kungfufighter 0 25
Tremor
36 0 1m 5m radius Instant 45 sec. None 3 ~ 15%
[25] damage for 10 sec. on enemies within range. Recovers 2 Focus for each enemy hit. Triggers Volcano effect for 6 sec. and Raging Volcano effect for 3 sec. Pierces Defense and Parry skills.
Key Alphabet Q 128
Skill icon kung fu master 0-7-2
Shadow Dance
8 0 Centered on Caster Target 0.2 sec. 15 sec. None No
Dashes to the left. Resists damage and status effects: for 0.6 sec; up to 5 times for 1 sec. +35% Movement Speed for 6 sec. On Resist: Recovers 5 Focus; Recovers 2% of HP over 2 sec.; Triggers Volcano and Raging Volcano effects for 3 sec.
Key Alphabet E 128
Buff debuff icon 00 29
Footwork
8 0 Centered on Caster Target 0.2 sec. 15 sec. None No
Dashes to the right / Moves forward 5m untargeted. Resists damage and status effects: for 0.6 sec; up to 5 times for 1 sec. +35% Movement Speed for 6 sec. On Resist: Recovers 5 Focus; Recovers 2% of HP over 2 sec.; Triggers Volcano and Raging Volcano effects for 3 sec.
Key Alphabet S 128
Skill icon kung fu master 1-1-0
Backstep
25 0 Centered on Caster Target Instant 8 sec. None
Moves backward 8m. Resist for 1.5 sec. +50% Speed for 4 sec. On Resist: Volcano and Raging Volcano for 3 sec.; decrease Buff debuff icon 01 38 Searing Palm cooldown by 5 sec.
Key Alphabet G 128
Kfm skill eight talons
Eight Talons
55 0 16m 5m radius 0.3 sec. Instant Max Hongmoon Focus 5 ~ 25%
[220] damage over 5 time(s). Approaches enemy. Pierces Defense and Parry skills. Resists dmage and status effects up to 3 times.
Key Alphabet B 128
Kfm skill aftershock
Aftershock
55 0 16m 5m radius 0.3 sec. Instant Max Hongmoon Focus 5 No
Launches target Airborne. [10] damage over 5 time(s). Approaches enemy. Pierces Defense and Parry skills. +35% Speed for 5 sec. after using. -50% Speed for 6 sec. Recovers 5% Hongmoon Focus per enemy hit.
NO HOTKEY
Kfm skill crimson dragon
Crimson Dragon
55 0 - - - - None No
Enables Kfm skill burning fist Burning Fist during Volcano. Evasion +100%. Evasion +5,000 for 2 Evasions. Speed +30% during Raging Volcano. On Resist: 35% Damage Reduction for 5 sec.; Volcano for 5 sec.; reset Skill icon kung fu master 0-0-6 Flurry cooldown.
Buff Debuff Icon 00 47
Unleashed
60 0 - - - - None No
Triggers Buff Debuff Icon 00 47 Unleashed effect for 12 sec. when using Buff debuff icon 01 38 Searing Palm: Boss Attack Power +200, Critical Damage +10%.

Skill Level Focus Range Area Cast Time Cooldown Skill Requirements Enhanceable
Mouse left click
Skill icon kung fu master 0-5-1
Straight Jab
2 +1 3m Target Instant Instant None No
Inflicts [1.3] damage. Recovers +1 Focus on crit.
Skill icon kung fu master 0-1-0
Iron Shoulder
4 +4 Centered on Caster 2 x 5m Instant 6 sec. During Buff Debuff Icon 04 48 Wind Shear 2 ~ 10%
Inflicts [7.8] damage. Pierces Defense and Parry. Resets Skill icon kung fu master 1-1-5 Cyclone Kick.
Skill icon kung fu master 0-7-5
Swooping Crane
5 +1 6 ~ 16m Target Instant 6 sec. Windwalk While Windwalking No
Knocks down for 2 sec. Inflicts [1] damage. Approaches enemy.
Skill icon kung fu master 0-7-4
War Cry
18 0 Centered on Caster Target Instant 30 sec. None No
+250% Threat for 3 min.
Skill icon kung fu master 1-4-1
Tiger's Pounce
28 +1 5 ~ 16m Target Instant 6 sec. After Skill icon kung fu master 1-1-0 Backstep No
Knockdown for 2 sec. Inflict [1] damage. Approach enemy. Pierces Parry. Ignore Block Approach.
Skill icon kung fu master 0-1-6
Ground Pound
41 +1 3m Target Instant 6 sec. Buff Debuff Icon 00 42 On Grappled target No
Inflicts [2.5] damage. Can be used 3 times consecutively.


Mouse right click
Kfm skill roundhouse
Roundhouse
2 -1 3m Target Instant Instant None 2 ~ 10%
Inflicts [5.2] damage. Absorbs 5% of Damage as HP. Readies Skill icon kung fu master 1-1-5 Cyclone Kick.
Kfm skill awk roundhouse
Awakened Roundhouse
45 -1 3m Target Instant Instant None 2 ~ 10%
Inflicts [7.3] damage. Absorbs 5% of Damage as HP. Readies Skill icon kung fu master 1-1-5 Cyclone Kick.
Key Alphabet F 128
Skill icon kung fu master 0-5-5
Smite
6 +3 9m Target Instant 18 sec. After Skill icon kung fu master 1-1-0 Backstep / Skill icon swordmaster 2 7 Retreat, or Resist with Skill icon kung fu master 0-7-2 Shadow Dance / Buff debuff icon 00 29 Footwork No
Launches target Airborne. Inflicts [3] damage. Stacks 1 Wind Shear Wound on hit
Skill icon kung fu master 1-1-5
Cyclone Kick
13 -2 3m Target Instant 1.1 sec. After Kfm skill roundhouse Roundhouse 2 ~ 10%
Inflicts [8] damage; +[2.5] damage if Buff debuff icon 01 38 Searing Palm on enemy. Absorbs 3% of damage as HP. Reduces cooldown of Buff debuff icon 01 38 Searing Palm by 5 sec.
Skill icon kung fu master 0-6-0
Open Palm
18 0 Centered on Caster 2 x 4m Instant 9 sec. On Skill icon kung fu master 0-0-0 Counter No
Inflicts [9] damage. Knockback for 5m and Daze for 3 sec. Pierces Parry.
Skill icon swordmaster 2 7
Retreat
25 0 Centered on Caster Target Instant 12 sec. Buff Debuff Icon 00 01 During a Dazed, Knocked Down, or Unconscious state No
Escapes from Daze, Knock Down, or Unconscious. Moves back 4m. Resists damage and status effects.
Kfm skill awk cyclone
Awakened Cyclone Kick
45 -2 3m Target Instant 1.1 sec. After Kfm skill roundhouse Roundhouse 2 ~ 10%
Inflicts [11.65] damage; +[3.75] damage if Buff debuff icon 01 38 Searing Palm on enemy. Absorbs 3% of damage as HP. Reduces cooldown of Buff debuff icon 01 38 Searing Palm by 5 sec.


Key Tab Big 128
Skill icon kung fu master 0-4-1
Flying Slam
2 -1 9 ~ 16m 8m radius Instant 6 sec. None No
Inflicts [1.5] damage. Pierces Defense and Parry skills. +35% Movement Speed for 6 sec. after using.
Skill icon kung fu master 1-1-2
Second Wind
15 +5 Centered on Caster 3m radius Instant 36 sec. Buff Debuff Icon 00 01 During a Stunned, Dazed, Knocked Down, Unconscious, Grabbed, Phantom Gripped, Grappled, or Frost Prison state No
Inflicts [1] damage. Escapes from Buff Debuff Icon 00 01 CC. Resists damage and status effects. Daze for 2 sec. +5% HP Recovery. Pierces Defense and Parry skills.
Skill icon kung fu master 0-6-5
Meteor Slam
35 -1 3m Target Instant 30 sec. Airborne target No
Grapple Airborne enemy for 3s. Evasion +100%
Skill icon kung fu master 0-1-1
Clobber
40 -3 4m 3m radius Instant Instant Buff Debuff Icon 00 42 On Grappled target No
2 sec. knockdown on enemy within range. Inflicts [4] damage.
Kfm skill fighting spirit
Fighting Spirit
45 0 Centered on Caster 50m radius Instant 1 min. 30 sec. None No
For 10 sec., party within range: +40% Critical; +50% Critical Damage; Drains 70% Additional Damage; Kfm skill roundhouse Roundhouse / Skill icon kung fu master 1-1-5 Cyclone Kick +[2] damage; full Focus Recovery
Key Num 1 128
Skill icon kung fu master 0-0-0
Counter
2 0 Centered on Caster Target Instant 1.3 sec. None No
Frontal Counter for 1 sec. Absorbs 50% of damage as HP. On Skill: [1.5] damage; +3 Focus Recovery; Defense +100% for 8 sec.; Resist for 1 sec. On Counter: Buff Debuff Icon 04 48 Wind Shear for 3 sec.
Skill Icon SoulFighter 0-7-4
Tornado
10 0 Centered on Caster 3m Instant 12 sec. Buff Debuff Icon 00 01 During Knocked Down No
Escapes from Knockdown. Knockback for 2m. Inflicts [1] damage. Knocks Down for 1 sec. when hit while casting. Resist Knockdown, Daze, Stun, and Knockback for 1 sec. on skill.
Skill icon swordmaster 2 8
Body Kick
20 0 3m Target Instant 1 sec. Buff Debuff Icon 00 42 During a Grabbed or Phantom Gripped state No
Inflicts [2] damage
Skill icon kung fu master 0-3-1
Headbutt
35 0 3m Target Instant 30 sec. Buff Debuff Icon 00 42 On Grappled target No
Inflicts [5.5] damage. +5% HP Recovery.
Key Num 2 128
Skill icon kung fu master 0-5-7
Guiding Fist
5 +2 16m Target Instant 6 sec. None No
Approaches enemy. Inflicts [0.4] damage. Stacks 1 Bleed ([1] damage over 10 sec.).
Skill icon kung fu master 0-0-7
Somersault Kick
10 0 Centered on Caster Target Instant 12 sec. Buff Debuff Icon 00 01 During Knocked Down No
Counters for 0.8 sec. On skill: Dazes for 2 sec.; Inflicts [1.5] damage; Resist Knockdown, Daze, Stun, and Knockback for 1 sec.
Skill Icon SoulFighter 0-0-6
Slip Kick
20 0 3m Target Instant 9 sec. Buff Debuff Icon 00 42 During a Grappled, Grabbed, or Phantom Gripped state No
Escapes from Grab, Phantom Grip, or Grapple Prompt response to an enemy's attack. Inflicts [2.6] damage. Resists damage and status effects up to 1 time over 1 sec.
Skill icon kung fu master 0-3-0
Sky Kick
30 -2 3m Target Instant 18 sec. Stunned or Dazed enemy No
Launches Stunned or Dazed target Airborne. Inflicts [3.5] damage. Stacks 1 Wind Shear Wound.
Skill icon kung fu master 0-1-2
Rising Kick
30 -1 3m Target Instant Instant Airborne target No
Refreshes Airborne. Inflicts [5.5] damage. Increases Evasion by 100%. Stacks 1 Wind Shear Wound.
Skill icon kung fu master 0-2-2
Falling Star
33 -1 3m Target Instant Instant Airborne target No
Grounds Airborne enemy. Inflicts [6.5] damage. Increases Evasion by 100%. Removes Wind Shear Wound and stuns for 3 sec. if used on a target with 3 stacks.
Skill icon kung fu master 0-7-6
Pummel
35 0 3m Target Instant Instant Buff Debuff Icon 00 42 On Grappled target No
Inflicts [13.5] damage
Skill icon kung fu master 0-7-1
Triple Kick
36 +5 Centered on Caster 2 x 4m Instant 15 sec. When using Buff debuff icon 00 29 Footwork / Skill icon kung fu master 0-7-2 Shadow Dance or Resist by Skill icon kung fu master 0-0-6 Flurry No
Stun for 2 sec. Inflict [10] damage. +6 Focus Recovery for 3 sec. Cancels Defensive skills.
Skill icon kung fu master 1-2-5
Avenging Fist
40 +2 16m Target Instant 18 sec. During Skill icon kung fu master 0-0-0 Counter / On Skill icon kung fu master 1-6-0 Counter No
Resist for 1 sec. [6] damage. Removes Block Approach and Approaches enemy. On hit: Readies Buff debuff icon 01 38 Searing Palm and reduces cooldown by 5 sec.


Key Num 3 128
Skill icon kung fu master 0-4-0
Leg Sweep
4 -2 Centered on Caster 5m semicircle Instant 18 sec. None No
Knocks Down for 3 sec. Inflicts [1] damage. Pierces Parry. -25% Movement Speed for 6 sec.
Skill icon kung fu master 1-2-1
Emit Frost
28 +3 Centered on Caster 5m radius Instant 1 min. 30 sec. None No
Escapes from Control. Frost Prison for 3 sec. Removes Block Approach. Escapes from Freeze. Freezes enemies within 5m. Unable to reset cooldown.
Skill icon kung fu master 0-4-6
Chokehold
38 -2 3m Target Instant 45 sec. Buff Debuff Icon 00 42 On Grappled target No
Renders target Unconscious for 30 sec.
Key Num 4 128
Skill icon kung fu master 0-4-2
Comet Strike
23 -2 Centered on Caster 2 x 8m Instant 30 sec. None 3 ~ 15%
Inflicts [12] damage. +15% Critical Damage for 10 sec. On hit: readies Buff debuff icon 01 38 Searing Palm; decreases Kfm skill wind gyre Wind Gyre cooldown by 5 sec.
Skill icon kung fu master 0-0-1
Armbar
45 +5 3m Target Instant Instant Buff Debuff Icon 00 42 On Grappled target No
Inflicts [5] damage. Blocks Defensive skills for 10 sec.
Key Alphabet Z 128
Skill icon kung fu master 0-5-4
Rising Dragon
6 0 Centered on Caster 8m radius Instant 30 sec. None No
Stuns for 2 sec. Inflicts [1] damage and applies Deep Wound for 12 sec. +10% HP Recovery. Pulls enemies within a 8m radius. Purges Deep Wound. Pierces Defense and Parry skills.
Key Alphabet X 128
Skill icon kung fu master 1-2-4
Pivot Kick
33 0 Centered on Caster 2 x 8m Instant 12 sec. None 3 ~ 15%
Inflicts [9.5] damage. On hit: Readies Buff debuff icon 01 38 Searing Palm and reduces cooldown by 8 sec.
Buff debuff icon 01 38
Searing Palm
45 +5 3m Target Instant 30 sec. On link=} Pivot Kick use; On Skill icon kung fu master 1-2-5 Avenging Fist hit; Upon Resist with Skill icon kung fu master 0-7-2 Shadow Dance / Buff debuff icon 00 29 Footwork / Skill icon kung fu master 0-0-6 Flurry / Skill icon kung fu master 1-1-0 Backstep 4 ~ 20%
[10] damage. Pierces Defense and Parry skills. -10% [[Movement Speed]|Speed]]. For 12 sec.: +1 Focus/sec; +20% Damage Reduction. Applies Buff debuff icon 01 38 Searing Palm to target; gain +2.5% Critical Damage for 3 sec. on hit (max 10 stacks).
Key Alphabet C 128
Skill icon kung fu master 0-0-6
Flurry
23 0 16m Target Instant 24 sec. None No
Inflicts [18] damage over 4 hits. Approaches enemy. Resists damage and status effects. On Resist, decreases cooldown of: Buff debuff icon 01 38 Searing Palm by 8 sec. (max 1 time); Kfm skill wind gyre Wind Gyre by 6 sec. (max 1 time).
Key Alphabet V 128
Kfm skill wind gyre
Wind Gyre
36 0 1m 5m radius Instant 45 sec. None 3 ~ 15%
[25] damage for 10 sec. on enemies within range. Recovers 2 Focus for each enemy hit. Triggers Buff Debuff Icon 04 48 Wind Shear, Placeholder Howling Wind Shear for 3 sec. Pierces Defense and Parry skills.
Key Alphabet Q 128
Skill icon kung fu master 0-7-2
Shadow Dance
8 0 3m Target 0.2 sec. 15 sec. None No
Dashes to the left. Resists damage and status effects: for 0.6 sec; up to 5 times for 1 sec. +35% Movement Speed for 6 sec. On Resist: Recovers 5 Focus; Recovers 2% of HP over 2 sec.; Triggers Buff Debuff Icon 04 48 Wind Shear, Placeholder Howling Wind Shear for 2 sec.
Key Alphabet E 128
Buff debuff icon 00 29
Footwork
8 0 Centered on Caster Target 0.2 sec. 15 sec. None No
Dashes to the right / Moves forward 5m untargeted. Resists damage and status effects: for 0.6 sec; up to 5 times for 1 sec. +35% Movement Speed for 6 sec. On Resist: Recovers 5 Focus; Recovers 2% of HP over 2 sec.; Triggers Buff Debuff Icon 04 48 Wind Shear, Placeholder Howling Wind Shear for 2 sec.
Key Alphabet S 128
Skill icon kung fu master 1-1-0
Backstep
25 0 Centered on Caster Target Instant 8 sec. None No
Moves backward 8m. Resist for 1.5 sec. +50% Speed for 4 sec. On Resist: Buff Debuff Icon 04 48 Wind Shear, Placeholder Howling Wind Shear for 2 sec.; decrease Buff debuff icon 01 38 Searing Palm cooldown by 5 sec.
Key Alphabet G 128
Kfm skill eight talons
Eight Talons
55 0 16m 5m radius 0.3 sec. Instant Max Hongmoon Focus 5 ~ 25%
[220] damage over 5 time(s). Approaches enemy. Pierces Defense and Parry skills. Resists dmage and status effects up to 3 times.
Key Alphabet B 128
Kfm skill aftershock
Aftershock
55 0 16m 5m radius 0.3 sec. Instant Max Hongmoon Focus 5 No
Launches target Airborne. [10] damage over 5 time(s). Approaches enemy. Pierces Defense and Parry skills. +35% Speed for 5 sec. after using. -50% Speed for 6 sec. Recovers 5% Hongmoon Focus per enemy hit.
NO HOTKEY
Kfm skill azure dragon
Azure Dragon
55 0 - - - - None No
On Resist: Resets Skill icon kung fu master 0-4-1 Flying Slam cooldown, +25% Speed for 6 sec.; triggers Buff Debuff Icon 04 48 Wind Shear for 3 sec. During Buff Debuff Icon 04 48 Wind Shear: Skill icon kung fu master 0-1-0 Iron Shoulder enabled; Kfm skill roundhouse Roundhouse resets Skill icon kung fu master 0-1-0 Iron Shoulder cooldown. During Placeholder Howling Wind Shear: Evasion +100%; Evasion +5,000; Speed +30%
Buff Debuff Icon 00 47
Unleashed
60 0 - - - - None No
Triggers Buff Debuff Icon 00 47 Unleashed effect for 12 sec. when using Buff debuff icon 01 38 Searing Palm: Boss Attack Power +145, Critical Damage +10%.

Talents[ | ]

At level 55 HM 7, a quest becomes available which enables the Talent trees for each Awakened spec. This allows players to customize their skills, including unique bonuses and abilities. Talents are split into 5 sets of 3, and only 1 can be selected from each group. Setups are thus frequently referred to as a set of 5 numbers from 1-3 - 31111 is a popular Wind build, or 21111 for Fire.

Talent 1 Effect Talent 2 Effect Talent 3 Effect
Kfm skill dragon claw
Ardent Attacks
Skill icon kung fu master 1-7-5 Quick Kick: +[2] Damage
Kfm skill dragon claw Dragon Claw: +[1.3] Damage, -1 Focus Cost
Kfm skill awk dragon claw Awakened Dragon Claw: +[2] Damage
Skill icon kung fu master 1-3-4 Hellfire Kick: +[2.5] Damage
Kfm skill smolder
Strategic Strikes
Kfm skill smolder Smolder: -3s Skill icon kung fu master 0-4-2 CD on hit
Skill icon kung fu master 0-4-2 Comet Strike: +[3.3] Damage, +[1.8] Damage to Buff debuff icon 01 38 , -5s Skill icon kungfufighter 0 25 CD on hit
Kfm skill burning fist
Fervent Flames
Kfm skill burning fist Burning Fist: +[1.3] Damage, +[0.5] Damage to Buff debuff icon 01 38
Kfm skill shadow fist Shadow Fist: +[1] Damage, +[0.5] Damage to Buff Debuff Icon 00 01
Kfm skill awk burning fist Awakened Burning Fist: +[1.8] Damage, +[0.5] Damage to Buff debuff icon 01 38
Kfm skill searing dragon
Viper Fangs
Skill icon kung fu master 1-6-0 Twin Cobra (during Skill icon kung fu master 0-0-0 ): [8] Damage, Pierces Defense/Parry, 2 x 16m area, instant cast, 9s CD
Skill icon kung fu master 0-0-0 Counter: +Placeholder (5s) on Counter
Skill icon kung fu master 1-3-3
Tiger Teeth
Skill icon kung fu master 0-4-2 Comet Strike: Pierce Defense / Parry
Kfm skill burning fist Burning Fist: Pierce Parry
Kfm skill awk burning fist Awakened Burning Fist: Pierce Parry
Buff Debuff Icon 00 11
Warrior's Will
Buff debuff icon 01 38 Searing Palm: -40% Speed, Stun (2s) on 5th hit to Buff debuff icon 01 38
Skill icon kung fu master 0-0-6 Flurry: Daze (3s), Mystic -> untyped Damage, doesn't Resist, doesn't decrease Buff debuff icon 01 38 CD, doesn't decrease Skill icon kungfufighter 0 25 CD
Skill icon kung fu master 0-4-1 Flying Slam +[8.5] Damage, Airborne, -50% Speed (6s), +54s CD, no CD reset
Kfm talent retaliator
Retaliator
Skill icon kung fu master 1-1-0 Backstep (on Resist): -9s Skill icon kung fu master 0-0-6 CD, -5s Skill icon kung fu master 0-7-2 , Buff debuff icon 00 29 CD Skill icon kung fu master 1-6-3
Survivor
Skill icon kung fu master 1-6-3 Ice Guard (during Skill icon kung fu master 0-0-0 ): +3 Focus, Frost Sheath (3s), Pierce Defense/Parry, -Block Approach, Escape from Freeze, Frost Prison (3s) on hit during Skill icon kung fu master 1-6-3 , Freeze (16m)
Skill icon kung fu master 0-7-2 Shadow Dance: +Moves forward 5m when there is no target
Kfm talent hunter
Hunter
Skill icon kung fu master 0-5-7 Guiding Fist: +Pierce Parry
Buff debuff icon 00 29 Footwork: -Dashes to the right, +Moves forward 8m, +Skill speed
Kfm talent scorched earth
Scorched Earth
Skill icon kungfufighter 0 25 Tremor: +4s, +7s Skill icon kung fu master 1-4-3
Shattered Stone
Skill icon kungfufighter 0 25 Tremor: +3m radius, Pull (2+: +30% AP), Stun (2s) Skill icon kung fu master 1-3-2
Broken Ground
Skill icon kungfufighter 0 25 Tremor -> Skill icon kung fu master 1-3-2 Quake: -2m range, -21s CD, +2 Focus Cost, -[10] Damage, Daze (3s) every 0.5s at 3m > 6m > 9m > 12 > 16m.
Skill icon kung fu master 1-3-1
Searing Dragon
Skill icon kung fu master 1-7-2 Leading Palm -> Kfm skill searing dragon Searing Dragon: +[5.5] Damage, +0 x 4m area, (5s), (5s) Skill icon kung fu master 1-4-4
Meteor Storm
Skill icon kung fu master 0-6-5 Meteor Slam: -30s CD, +80% Damage Reduction, Resist
Skill icon kung fu master 0-1-6 Ground Pound: +[4] Damage
Skill icon kung fu master 0-7-6 Pummel: +[16] Damage
Kfm skill dragon fire
Dragon Fire
Kfm skill fighting spirit Fighting Spirit -> Kfm skill dragon fire Dragon Fire: Kfm skill dragon fire (8s), doesn't give Placeholder Amplification, doesn't increase Kfm skill roundhouse / Skill icon kung fu master 1-1-5 Damage, doesn't recover Focus, doesn't Resist

Talent 1 Effect Talent 2 Effect Talent 3 Effect
Skill icon kung fu master 0-5-1
Ardent Attacks)
Kfm skill roundhouse Roundhouse: +[1.1] Damage; +[1.8] Additional Damage in Buff Debuff Icon 04 48 , resets Skill icon kung fu master 0-1-0 CD in Buff Debuff Icon 04 48
Skill icon kung fu master 0-5-1 Straight Jab: +[1.7] Damage
Kfm skill awk roundhouse Awakened Roundhouse: +[1.5] Damage, +[2.55] Additional Damage in Buff Debuff Icon 04 48 , resets Skill icon kung fu master 0-1-0 CD in Buff Debuff Icon 04 48
Kfm talent strategic strikes
Strategic Strikes
Skill icon kung fu master 1-1-5 Cyclone Kick: +[1.2] Damage, +[0.4] Damage to Buff debuff icon 01 38
Kfm skill awk cyclone Awakened Cyclone Kick: +[1.75] Damage, +[0.55] Damage to Buff debuff icon 01 38
Kfm talent heightened hits
Heightened Hits
Kfm skill roundhouse Roundhouse: +[1.8] Additional Damage in Buff Debuff Icon 04 48 , -0.5s Kfm skill wind gyre CD, resets Skill icon kung fu master 0-1-0 CD in Buff Debuff Icon 04 48
Skill icon kung fu master 1-1-5 Cyclone Kick: -1s Kfm skill wind gyre CD
Kfm skill awk roundhouse Awakened Roundhouse: +[2.1] Additional Damage in Buff Debuff Icon 04 48 , -0.5s Kfm skill wind gyre CD, resets Skill icon kung fu master 0-1-0 CD in Buff Debuff Icon 04 48
Kfm skill awk cyclone Awakened Cyclone Kick: -1s Kfm skill wind gyre CD
Skill icon kung fu master 0-3-0
Storm Step
Skill icon kung fu master 0-3-0 Sky Kick: +[3.5] Damage, -9s CD
Skill icon kung fu master 0-1-2 Rising Kick: +[5.5] Damage
Skill icon kung fu master 0-2-2 Falling Star: +[6.5] Damage
Kfm talent sky path
Sky Path
Skill icon kung fu master 0-4-1 Flying Slam: Airborne, +[13.5] Damage, -50% Speed (6s), recast (3s), +3m min range, +84s CD, no CD reset
Skill icon kung fu master 0-5-5 Smite: -6s CD
Skill icon kung fu master 0-3-0 Sky Kick: -6s CD, Airborne on KD
Skill icon kung fu master 1-5-3
Wind Rage
Skill icon kung fu master 0-5-5 Smite: -6s CD
Skill icon kung fu master 0-4-2 Comet Strike (on hit): -15s Skill icon kung fu master 0-4-1 CD, KB (10m), KD (2s)
Skill icon kung fu master 0-0-6 Flurry: Daze (3s), Mystic -> untyped Damage, doesn't Resist, doesn't decrease Buff debuff icon 01 38 CD, doesn't decrease Kfm skill wind gyre CD
Skill icon kung fu master 0-4-1 Flying Slam +[13.5] Damage, Airborne, -50% Speed (6s), +54s CD, no reset
Skill icon kung fu master 0-0-0
Defender
Skill icon kung fu master 0-0-0 Counter (on Counter): -3s Skill icon kung fu master 0-0-6 CD, -1s Skill icon kung fu master 0-7-2 , Buff debuff icon 00 29 CD; +2s Buff Debuff Icon 04 48 Skill icon kung fu master 1-1-4
Brawler
Skill icon kung fu master 0-7-2 Shadow Dance: -3s CD, 1s Resist, Moves behind enemy
Buff debuff icon 00 29 Footwork: -3s CD, 1s Resist, Moves behind enemy
Kfm talent evader
Evader
Skill icon kung fu master 1-1-0 Backstep: +4s CD, recast (3s)
Kfm skill wind gyre
Shifting Winds
Kfm skill wind gyre Wind Gyre: +7s Buff Debuff Icon 04 48 , Placeholder Kfm talent gathering storm
Gathering Storm
Kfm skill wind gyre Wind Gyre: +3m radius, Pull (2+: +30% AP), Stun (2s) Kfm skill storm gyre
Rising Tempest
Kfm skill wind gyre Wind Gyre -> Kfm skill storm gyre Storm Gyre: -[10] Damage, Airborne, -15s CD
Skill icon kung fu master 0-5-4 Rising Dragon: -6s CD
Buff Debuff Icon 04 48
Azure Spirit
Kfm skill fighting spirit Fighting Spirit: Resist (5s, max 5), Buff Debuff Icon 04 48 (5s), Placeholder (5s) Skill icon kung fu master 1-2-3
Wind Fury
Skill icon kung fu master 0-4-0 Leg Sweep -> Skill icon kung fu master 1-6-3 Ice Guard (during Skill icon kung fu master 0-0-0 ): +3 Focus, Frost Sheath (3s), Pierce Defense/Parry, -Block Approach, Escape from Freeze, Frost Prison (3s) on hit during Skill icon kung fu master 1-6-3 , Freeze (16m)
Kfm skill fighting spirit Fighting Spirit -> Skill icon kung fu master 1-2-3 Wind Fury: Buff Debuff Icon 04 48 (10s), doesn't give Placeholder Amplification, doesn't increase Kfm skill roundhouse / Skill icon kung fu master 1-1-5 Damage, doesn't recover Focus
Buff Debuff Icon 02 28
Dragon Roar
Kfm skill fighting spirit Fighting Spirit -> Buff Debuff Icon 02 28 Dragon Roar: Airborne every 0.5s, -47m radius, doesn't give Placeholder Amplification, doesn't increase Kfm skill roundhouse / Skill icon kung fu master 1-1-5 Damage, doesn't recover Focus

Media[ | ]

Screenshots[ | ]

The following screenshots were taken from the character creation screen at NA launch in 2016.

Videos[ | ]

Kung-Fu Master Skills Kung-Fu Master Skill & Combo Introduction


Classes
Assassin iconAssassin Blade Dancer iconBlade Dancer Blade Master iconBlade Master Destroyer iconDestroyer Force Master iconForce Master

Gunslinger iconGunslinger Kung Fu Master iconKung Fu Master Soul Fighter iconSoul Fighter Summoner iconSummoner Warden iconWarden Warlock iconWarlock  •  Zen Archer