To see a full list of all stats available in Blade and Soul, check out the Stats page.
General[edit | edit source]
Evasion stat points are used to compute the evasion rate which influences how often an attack misses and the improved counter bonus. The evasion rate is given as %=Evasion/(M*Evasion+A) where A=32.83 and M=0.0105. The maximum evasion assuming infinite stat points is given as 1/M=94%. (Values computed using level 45 Blade dancer class and verified on destroyer class). The chance on an improved counter is based on the evasion stat is given as %=Evasion/(M*Evasion+A) where A=9.97023 and M=0.003511. An evasion skill of 1550 would guarantee an improved counter.