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To see a full list of all stats available in Blade and Soul, check out the Stats page.

GeneralEdit

Affects % damage reduction, cannot be lower than 0%. Damage reduction does not apply to attacks from Evolved targets.

Defense stat points are used to compute the damage reduction. The damage reduction is given as %=Defense/(M*Defense+A) where A=32.83 and M=0.0105. The maximum damage reduction assuming infinite stat points is given as 1/M=94%. (Values computed using level 45 Blade dancer class and verified on destroyer class).