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+ | [[Image:BM1.png|220px|right|The Blade Master]] |
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This class specializes in sword combat to deliver a variety of attacks. Using their sword, they utilize skills like the "Batto Jutsu" technique to attack or defend against their enemies. Blade Masters are quite good at parrying their enemies' blows, leaving them vulnerable to effective counter attacks. They don't always rely on close combat to bring their enemies down; they can use a flying sword technique that will harm their enemies from afar. |
This class specializes in sword combat to deliver a variety of attacks. Using their sword, they utilize skills like the "Batto Jutsu" technique to attack or defend against their enemies. Blade Masters are quite good at parrying their enemies' blows, leaving them vulnerable to effective counter attacks. They don't always rely on close combat to bring their enemies down; they can use a flying sword technique that will harm their enemies from afar. |
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== Resource Mechanic == |
== Resource Mechanic == |
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+ | [[File:File:B&sui.jpg|thumb|250px|Sword Chi Points]] |
Blade Masters use a resource mechanic called "Sword Chi" to call forth their abilities and combos. A point is added to the Blade Master's Sword Chi bar every time a basic combo or move is used. The larger, more complicated moves will require a certain amount of Sword Chi points to perform and will consume the Sword Chi points upon use. |
Blade Masters use a resource mechanic called "Sword Chi" to call forth their abilities and combos. A point is added to the Blade Master's Sword Chi bar every time a basic combo or move is used. The larger, more complicated moves will require a certain amount of Sword Chi points to perform and will consume the Sword Chi points upon use. |
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Keep in mind that the name of this resource mechanic is an unofficial translation and may be named something completely different in the other regions' retail versions. |
Keep in mind that the name of this resource mechanic is an unofficial translation and may be named something completely different in the other regions' retail versions. |
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== Skills == |
== Skills == |
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=== Videos === |
=== Videos === |
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+ | {| class="darktable" |
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− | </div> |
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+ | ! Blade Master Skills !! Blade Master Skill & Combo Introduction |
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+ | |<youtube>-p1_KSGth8c</youtube> |
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+ | |} |
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[[Category:Classes]] |
[[Category:Classes]] |
Revision as of 16:50, 6 June 2011
This class specializes in sword combat to deliver a variety of attacks. Using their sword, they utilize skills like the "Batto Jutsu" technique to attack or defend against their enemies. Blade Masters are quite good at parrying their enemies' blows, leaving them vulnerable to effective counter attacks. They don't always rely on close combat to bring their enemies down; they can use a flying sword technique that will harm their enemies from afar.
The Blade Master is a 'Warrior' class. But instead of face tanking like Destroyers, Blade Masters avoid damage by evading or parrying enemy attacks. The Blade Master then responds by attacking his/her opponents' weak points. Blade Masters use the Sword Chi to block or evade melee attacks, or they can also go on the offensive and thrust their opponents with great force.
Races
This class has race limitations and can only be played with the following playable races: the Jin, the Kun, and the Lyn.
Resource Mechanic
Blade Masters use a resource mechanic called "Sword Chi" to call forth their abilities and combos. A point is added to the Blade Master's Sword Chi bar every time a basic combo or move is used. The larger, more complicated moves will require a certain amount of Sword Chi points to perform and will consume the Sword Chi points upon use.
Keep in mind that the name of this resource mechanic is an unofficial translation and may be named something completely different in the other regions' retail versions.
Skills
The following list is incomplete. These are just a few of the currently known Blade Master abilities, we will continue to update the list as more information is provided. These abilities are also unofficial translations of Blade & Soul's Korean G-Star 2010 playable demo; official translations may vary.
Icon | Name | Level | Hotkey | Cost | Cooldown | Description |
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File:Parry.png | Parry | N/A | 1 | N/A | N/A | A skill where you deflect your enemy's attack with your sword. If you successfully Parry, your target will be groggy for 3 seconds and won't be able to attack. This skill will enable the Thrust and Kick skills. |
File:Kick.png | Kick | N/A | 2 | N/A | N/A | You kick your enemy with great force, knocking them back. This skill is best used after a successful Parry. You can use Sword Gust on the knocked back enemy to cause them to become unconscious, which will allow you to hit them a bit more. You can also Charge your enemy after using this ability, stunning them for a short moment. |
File:Charge.png | Charge | N/A | 3 | N/A | N/A | You charge towards you enemy and thrust them. This skill is useful to close a distance between a far away opponent. After you charge, the enemy becomes stunned for a short moment. If you initiate a Lower slash skill during the stun, the enemy will be knocked down, which will enable the Stomp and Stab skill. |
File:Evade.png | Evade | N/A | F | N/A | N/A | You immediately evade an enemy's attack. With this skill, you can hit the enemy from their weak point. After a successful evade, you can use Rising Kick or Kick to initiate a different combo; it is hard to time the evade properly. |
Media
Screenshots
The following screenshots were taken from Blade & Soul's G-Star 2010 playable demo.
- MaleJinBM.jpg
Male Jin Blade Master character creation screen
- FemaleJinBM.jpg
Female Jin Blade Master character creation screen
- MaleLynBM.jpg
Male Lyn Blade Master character creation screen
- KunBM.jpg
Kun Blade Master character creation screen
- KunBM2.jpg
Level 2 Kun Blade Master in combat
- KunBM3.jpg
Level 3 Kun Blade Master rummaging through her bags
- KunBM4.jpg
Level 3 Kun Blade Master rummaging through her bags
- KunBM5.jpg
Level 3 Kun Blade Master in combat
Videos
Blade Master Skills | Blade Master Skill & Combo Introduction |
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