Baleful Gauntlets - Stage 2 | |
Attack Power 382 | |
Critical 252 Piercing 110 | |
Critical Rate +3.5% for 12 sec. Critical Damage +18.9% for 12 sec. | |
Advance | |
Baleful Gauntlet - Stage 2 + Draken Core = Seraph Gauntlet - Stage 2
Baleful Gauntlet - Stage 2 + Naryu Tablet = Baleful Gauntlet - Stage 3 | |
Acquired from | |
Seraph Gauntlet - Stage 2 + Draken Core | |
Requires Level 50 | |
Kung Fu Master Only | |
Unable to Trade | |
Appearance Change Available / Export Unavailable | |
Durability 100 / 100 | |
Sell Price 30 | |
Baleful Gauntlet - Stage 2 is the second step on the Baleful weapon path for Kung Fu Master, contrasting Seraph Gauntlet - Stage 2. Baleful is usually recommended over Seraph due to the greater consistency in activating its signature effect.
With the ease of obtaining Dawnforged Gauntlets - Stage 3 as a quest reward, it is no longer necessary to follow this upgrade path unless you intend to obtain a Raven Gauntlet - Stage 1 or reroll for Gem Sockets.
The primary feature is the Baleful effect (potentially) triggered on hit. Each stack deals [1.1x AP] damage, and all skill cooldowns are reset after 10 stacks.
Acquisition[ | ]
- Evolution
Evolution[ | ]
To evolve to Baleful Gauntlet - Stage 3, the following is needed:
To evolve to Seraph Gauntlet - Stage 2, the following is needed:
Stats[ | ]
Base[ | ]
Stats / Stage | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Stage 6 | Stage 7 | Stage 8 | Stage 9 | Stage 10 | Stage 11 | Stage 12 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack Power | 380 | 382 | 386 | 392 | 399 | 406 | 413 | 420 | 427 | 434 | 441 | 449 |
Critical | 250 | 252 | 254 | 262 | 270 | 278 | 288 | 298 | 308 | 320 | 332 | 345 |
Piercing | 108 | 110 | 112 | 115 | 118 | 120 | 124 | 128 | 132 | 137 | 141 | 145 |
Effect[ | ]
Stats / Stage | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Stage 6 | Stage 7 | Stage 8 | Stage 9 | Stage 10 | Stage 11 | Stage 12 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Critical | 3.1% | 3.5% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% |
Critical Damage | 18.8% | 18.9% | 19% | 19.1% | 19.2% | 19.3% | 19.4% | 19.5% | 19.6% | 19.7% | 19.8% | 19.9% |
Additional Damage (% AP) | 100% | 110% | 120% | 130% | 140% | 150% | 160% | 170% | 180% | 190% | 200% | 210% |
Dragon Claw / Roundhouse, Awakened Dragon Claw / Awakened Roundhouse Damage Increase |
2% | 2% | 2% | 5% | 5% | 5% | 10% | 10% | 10% | 10% | 10% | 10% |
Gallery[ | ]