The Assassin class is a mobile class with good burst damage but lower defense. It excels by moving into stealth, becoming untargetable and hard to see. Only Jin can be assassins. Assassins' weapon is the dagger, but their abilities also use a multitude of explosives and traps. They are excellent at escapes and at surprising an enemy, particularly in world PvP.
Stances
Assassins have two "stances", called Decoy Stance and Stealth Stance. These "stances" just reflect whether the assassin is in stealth or not. Certain abilities can only be used in one stance or the other.
To get into stealth stance, a variety of abilities can be used, including Shadow Dash. Unlike in many other MMOs, there is no simple "stealth" ability that automatically moves into stealth stance. Instead, getting into stealth is scenario-dependent.
Stealth stance can be left by waiting for it to timeout (it lasts 6 seconds) or by using an ability that removes stealth.
Resource Mechanic
Assassin abilities use "Focus", much like every other class in Blade & Soul. Different abilities add or subtract different quantities of focus, for a maximum of 10. Assassin's focus goes up very quickly because of their fast basic combo attack speed. The more powerful and complicated the move, the more focus points are used. When out of combat, assassins automatically regain focus over time.
Skills
Numbers and effects should be up to date as of November 12, 2013[1]. Skill names are not translated. This is a work in progress, with the data being updated and pages being made for each ability.
Level | Name | Hotkey | Focus | Range | Cast Time | Cooldown | Base Damage | Description | Prerequisite | Stance Change |
---|---|---|---|---|---|---|---|---|---|---|
1 | Mist Slash | LMB | +1 | 3m
Target |
Instant | Instant | ?-? | Skill Description: Slashes single target. | Decoy Stance | No |
1 | Dew Slash | LB | +1 | 3m
Target |
Instant | Instant | ?-? | Skill Description: Slashes target again. | After Mist Slash | No |
1 | Moon Slash | LB | +2 | 3m
Target |
Instant | Instant | ?-? | Skill Description: Slashes single target. Recover 1 chi orb for first 2 hits and 2 chi orbs for 3rd hit | After Dew Slash | |
1 | Stomp | F | 0? | 3m
Target |
Instant | Instant | ?-? | Skill Description: Step on a target. Recover 2 energy orbs. Doesn't break stealth. | Knocked down enemy | |
1 | Landmine | Z | -3 | 3m
Target |
Instant | 18s | ?-? | Skill Description: Deals damage and knocks down the enemy for 3 seconds. Does not break stealth. Has to be manually detonated with Z after setting it. | ||
1 | Shadow Dash | 1 | 0 | 5~16m
Target |
Instant | 9s | ?-? | Skill Description: Closes gap to enemy and recovers 1 Chi. After successfully hitting the enemy's back, enters stealth for 6 seconds. After entering stealth, 4 extra Chi is recovered, and the cooldown of Hook Kick is lowered by 3s. | ||
1 | Spinal Tap | LB | -3 | 3m
Target |
Instant | 9s | ?-? | Skill Description: Deals damage and stuns the target for 2 seconds. Upon successful stun, applies 1 stack of poison. Decreases the cooldown of Shadow Drain by 6s. Breaks stealth. | Stealth | |
1 | Heart Stab | RB | 3 | 3m
Target |
~1s/Instant in stealth | 0s | ?-? | Skill Description: Deals damage. 1 second cast time while out of stealth mode. Cast instantly while in stealth mode. | ||
1 | Decoy | 2 | 0 or +3 | 0m
Self |
1.5s | 8s | 0-0 | Skill Description: Counters for 1.5 seconds. If hit while countering, teleport behind opponent, enter stealth, recover 3 Chi, and decrease the cooldown of Hook Kick by 6s. | ||
6 | Shadow Slash | 3 | -1 | 3m
Target |
Instant | 45s | ?-? | Skill Description: Deals damage | ||
6 | Shuriken | X | 0? | 16m
Target |
Instant | Instant | ?-? | Skill Description: Ranged attack that deals damage and recovers 1 Chi. | ||
6 | Flash Kick | Tab | 3 | 3m
Target/3m AOE |
~0.5s | Instant | ?-? | Skill Description: Deals damage and ignores defense. | Enemy knocked over or grappled. | |
6 | Cyclone Sweep | 1 | 3 | 3m
Target |
Instant | 45s | ?-? | Skill Description: Deals damage and renders target unconscious for 30s or until they take non-periodic damage again. Breaks stealth. | Stealth | |
6 | Dark Strike | F | 2 | 3m
Target |
Instant | Instant | ?-? | Skill Description: Deals damage; against a stunned, dazed, grabbed, or phantom gripped enemy, deals bonus damage. | After a critical hit from Heart Stab and cannot be in stealth. | |
6 | Lightning Crash | F | 0 | 3m
Target |
Instant | Instant | ?-? | Skill Description: Deals damage and recovers 1 Chi. | After a successful hit from Heart Stab and still in stealth. (Requires at least one skill point in Heart Stab so that it doesn't break stealth when used.) | |
6 | Poison Breath | 4 | 1 | 8m
Cone |
Instant | 45s | ?-? | Skill Description: Deals damage and applies 1 stack of Toxin, twice. | Cannot be in stealth. | |
6 | Backstep | S+S | 0 | 8m
Slef |
Instant | 8s | ?-? | Skill Description: Travel backwards by 8m. Resists damage and status effects. | ||
6 | Shadow Dance | Q+Q | 0 | 3m
Target |
0.2s | 8s | ?-? | Skill Description: Moves assassin behind target. While casting, gain resistance to damage and status effects. After resisting, enter stealth for 6s and recover 4 Chi. | ||
6 | Shadow Kick | Tab | 0 | 3m
2 Target AOE |
Instant | Instant | ?-? | Skill Description: Deals damage, recovers 2 Chi, and breaks stealth. | ||
6 | Shadowslip | F | 0 | 16m
Target |
Instant | 9s | ?-? | Skill Description: Moves assassin behind the target, deals damage, and increases evasion rate by 100%. | After casting Backstep or Stealth. | |
6 | Flash of Leaves | F | 0 | 8m
Target |
Instant | 18s | ?-? | Skill Description: Moves assassin behind target, deals damage, and puts the enemy into a groggy state for 3 seconds. | After casting Falling Leaves. | |
6 | Guard Break | RB | 0 | 3m
Target |
Instant | 9s | ?-? | Skill Description: Deals damage, pushes the target ~8m away, stuns for 2s, and prevents the enemy from using defense skills for the next 6 seconds. | Enemy must be blocking or casting a counter. | |
6 | Turning Leaf | Tab | 0 | 5-16m
Target |
Instant | 18s | ?-? | Skill Description: Switches positions with target. Target is always places with its back away from the assassin. Pierces parry. If unable to swap places, teleports the assassin behind the target. | Cannot be in stealth. | |
6 | Straw Doll | 2 | 0 | 0m
Target |
Instant | 12s | ?-? | Skill Description: While Knocked down, counters for 0.8s. On a successful counter, moves the assassin behind the enemy, stuns for 2s, resists knock down, groggy (dazed), stun, and knock back for 1s, enters stealth for 6s, and recovers 4 focus. | Cannot be in stealth and must be knocked down. | |
6 | Shuriken Flurry | 1 | 0 | 3m
AOE |
Instant | 12s | ?-? | Skill Description: The assassin escapes from knockdown, deals damage, and decreases enemy movement speed by 30% for 8 seconds on hit. If hit while casting, knocks enemy down for 1s. On a successful skill (cast?), resists knock down, groggy (dazed), stun, and knock back for 1s. | Cannot be in stealth and must be knocked down. | |
6 | Thrash | 1 | 0 | 3m
Target |
Instant | Instant | ?-? | Skill Description: Deals damage. | Under suppression or chocked status. | |
11 | Retreat | F | 0 | Self
Target |
Instant | 12s | ?-? | Skill Description: Escapes from Knockdown, Daze, and Unconscious. Resists damage and status effects. | Cannot be in stealth and must be either knocked down, dazed or unconscious. | |
11 | Stealth | Tab | 0 | 3m
Target |
Instant | 36s | ?-? | Skill Description: Escape from Knockdown or Unconscious. Resists damage and status effects during cast and for 0.5s after. Moves backwards 8m, stealths for 6s. On enemy hit, stacks 1 poison, blinds and deafens for 5s, and decreases movement speed by 50% for 5s. | Must be knocked down or unconscious. | |
16 | Time Bomb | 2 | 1 | 3m
Target |
Instant | 1min | ?-? | Skill Description: Detonates after 7s and resets all stacks of poison on target. Blast available after setting landmine or throwing landmine. Doesn't break stealth. | Must be in stealth. | |
16 | Throwing Dagger | x | 0 | 16m
Target |
Instant | 18s | ?-? | Skill Description: Deals damage, stacks 1 poison, 15s wind rush (?), on a bound (?) enemy decreases movement speed by 30% for 15s. | Must be in stealth. |
- The Assassin class has the ability to enter stealth for 6 seconds after using various abilities. This duration can be refreshed by using either Shadow Drain or Hook Kick, both of which have an 18s cooldown, but can be lowered by using other abilities.
- The Assassin class also seems to know their way around bombs, utilizing flash bombs to sneak away quickly or destruction bombs to blow their enemies up into the sky!
- Assassins are very deceptive and tricky. They can easily disorient their opponents, leaving them dazed and confused. For example, you can see the Assassin at one point in the trailer quickly vanish, leaving a decoy behind in his/her place and stunning the enemy with said decoy. He/she then proceeds to surprise the enemy from behind by using what seemed to be a cut throat ability.
- Assassins seem to have an AoE (Area of Effect) type of ability where they rain numerous shuriken down on selected position
Media
Screenshots
The following screenshots were taken from the character creation screen at NA launch in 2016.
The following screenshots were taken from Blade & Soul's G-Star 2010 trailer.
Videos
The Assassin class is shown at approximately 1 minute and 57 seconds into the following video.
- The Blast skill is shown being cast at approximately 2 minutes 18 seconds into the following video (the explosion, not the invisible affect).
G-Star 2010 Trailer | Assassin Gameplay and Piledriving |
---|---|
Trivia
- The Dodge skill shares similar qualities (both visually and in use) as a Displacement use moved in the Japanese Manga/Anime, Naruto (They get away with it because this ability is commonly associated with ninjas, but the animation is too similar to ignore).
- Assassin and Blade Master share a few skills that are similar.
Classes |
Assassin Blade Dancer Blade Master Destroyer Force Master
Gunslinger Kung Fu Master Soul Fighter Summoner Warden Warlock • Zen Archer |