(→Stances: No reason to directly reference WoW, as many games have similar stealth abilities. Additionally, stealth doesn't always last six seconds, smoke bomb can be traited to stealth for 10 seconds.) |
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Assassins have two "stances", called Decoy Stance and Stealth Stance. These "stances" just reflect whether the assassin is in stealth or not. Certain abilities can only be used in one stance or the other. |
Assassins have two "stances", called Decoy Stance and Stealth Stance. These "stances" just reflect whether the assassin is in stealth or not. Certain abilities can only be used in one stance or the other. |
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− | To get into stealth stance, a variety of abilities can be used, including [[Infiltrate]]. Unlike in |
+ | To get into stealth stance, a variety of abilities can be used, including [[Infiltrate]]. Unlike in many other MMOs, there is no simple "stealth" ability that automatically moves into stealth stance. Instead, getting into stealth is scenario-dependent. |
− | Stealth stance can be left by waiting for it to time out (it lasts 6 seconds) or by using an ability that removes stealth. |
+ | Stealth stance can be left by waiting for it to time out (it lasts 6-10 seconds) or by using an ability that removes stealth. |
==Resource Mechanic== |
==Resource Mechanic== |
Revision as of 05:38, 24 January 2016
The Assassin class is a mobile class with good burst damage but lower defense. It excels by moving into stealth, becoming untargetable and hard to see. Only Jin can be assassins. Assassins' weapon is the dagger, but their abilities also use a multitude of explosives and traps. They are excellent at escapes and at surprising an enemy, particularly in world PvP.
Stances
Assassins have two "stances", called Decoy Stance and Stealth Stance. These "stances" just reflect whether the assassin is in stealth or not. Certain abilities can only be used in one stance or the other.
To get into stealth stance, a variety of abilities can be used, including Infiltrate. Unlike in many other MMOs, there is no simple "stealth" ability that automatically moves into stealth stance. Instead, getting into stealth is scenario-dependent.
Stealth stance can be left by waiting for it to time out (it lasts 6-10 seconds) or by using an ability that removes stealth.
Resource Mechanic
Assassin abilities use "chi", similarly to the Blase Masters/Kung Fu Master's systems. Different abilities add or subtract different quantities of chi, for a maximum of 10. Assassins chi goes up very quickly because of their fast basic combo attack speed. The more powerful and complicated the move, the more chi points are used. When out of combat, assassins automatically regain chi over time.
Skills
Numbers and effects should be up to date as of November 12, 2013[1]. Skill names are not translated. This is a work in progress, with the data being updated and pages being made for each ability.
Level | Name | Hotkey | Chi | Range | Cast Time | Cooldown | Base Damage | Description |
---|---|---|---|---|---|---|---|---|
1 | Mist Slash | LB | +1 | 3m
Target |
Instant | Instant | ?-? | Skill Description: Slashes single target. Recover 1 chi orb for first 2 hits and 2 chi orbs for 3rd hit
Cast Condition: None |
1 | Dew Slash | LB | +1 | 3m
Target |
Instant | Instant | ?-? | Skill Description: Slashes single target. Recover 1 chi orb for first 2 hits and 2 chi orbs for 3rd hit
Cast Condition: None |
1 | Moon Slash | LB | +2 | 3m
Target |
Instant | Instant | ?-? | Skill Description: Slashes single target. Recover 1 chi orb for first 2 hits and 2 chi orbs for 3rd hit
Cast Condition: None |
1 | Stomp | F | 0? | 3m
Target |
Instant | Instant | ?-? | Skill Description: Step on a target. Recover 2 energy orbs.
Cast Condition: Knocked down enemy |
1 | Landmine | Z | -3 | 3m
Target |
Instant | 18s | ?-? | Skill Description: Deals damage and knocks down the enemy for 3 seconds. Does not break stealth. Has to be manually detonated with Z after setting it.
Cast Condition: None |
1 | Shadow Dash | 1 | 0 | 5~16m
Target |
Instant | 9s | ?-? | Skill Description: Closes gap to enemy and recovers 1 Chi. After successfully hitting the enemy's back, enters stealth for 6 seconds. After entering stealth, 4 extra Chi is recovered.
Cast Condition: None |
1 | Spinal Tap | LB | -3 | 3m
Target |
Instant | 9s | ?-? | Skill Description: Deals damage and stuns the target for 2 seconds. After hitting the enemy, apply 1 stack of Toxin. Breaks stealth.
Cast Condition: Stealth |
1 | Heart Stab | RB | 3 | 3m
Target |
~1s/Instant in stealth | 0s | ?-? | Skill Description: 1 second cast time while out of stealth mode. Cast instantly while in stealth mode.
Cast Condition: None |
1 | Decoy | 2 | 0 or +3 | 0m
Self |
1.5s | 8s | 0-0 | Skill Description: Counters for 1.5 seconds. If hit while countering, teleport behind opponent, enter stealth, and recover 3 Chi.
Cast Condition: None |
6 | Shadow Slash | 3 | -1 | 3m
Target |
Instant | 45s | ?-? | Skill Description: Deals damage
Cast Condition: None |
6 | Shuriken | X | 0? | 16m
Target |
Instant | Instant | ?-? | Skill Description: Ranged attack that deals damage and recovers 1 Chi.
Cast Condition: None |
6 | Lighting Slam | Tab | 3 | 3m
Target/3m AOE |
~0.5s | Instant | ?-? | Skill Description: Deals damage and ignores defense.
Cast Condition: Enemy knocked over or grappled. |
6 | Leg Sweep | 1 | 3 | 3m
Target |
Instant | 45s | ?-? | Skill Description: Deals damage and paralyzes for 30s. Breaks stealth
Cast Condition: Stealth |
6 | Slicing Shadow | F | 2 | 3m
Target |
Instant | Instant | ?-? | Skill Description: Deals damage; against a suppressed, choked, stunned, or groggy target, deals bonus damage.
Cast Condition: After a critical hit from Heart Stab and cannot be in stealth. |
6 | Slicing Thunder | F | 0 | 3m
Target |
Instant | Instant | ?-? | Skill Description: Deals damage and recovers 1 Chi.
Cast Condition: After a critical hit from Heart Stab and still in stealth. |
6 | Noxious Breath | 4 | 1 | 8m
Cone |
Instant | 45s | ?-? | Skill Description: Deals damage and applies 1 stack of Toxin.
Cast Condition: Cannot be in stealth. |
6 | Back Dash | S+S | 0 | 8m
Slef |
Instant | 8s | ?-? | Skill Description: Travel backwards by 8m
Cast Condition: None |
6 | Sideways Dash | Q+Q | 0 | 3m
Target |
0.2s | 8s | ?-? | Skill Description: Moves assassin behind target. While casting, gain resistance to damage and status effects. After resisting, enter stealth for 6s and recover 4 Chi.
Cast Condition: None |
6 | Shadow Dropkick | Tab | 0 | 3m
2 Target AOE |
Instant | Instant | ?-? | Skill Description: Deals damage, recovers 2 Chi, and breaks stealth.
Cast Condition: Must be in stealth. |
11 | Falling Leaves | F | 0 | 16m
Target |
Instant | 9s | ?-? | Skill Description: Moves assassin behind the target, deals damage, and increases evasion rate by 100%.
Cast Condition: After casting Back Dash. |
11 | Flash of Leaves | F | 0 | 8m
Target |
Instant | 18s | ?-? | Skill Description: Moves assassin behind target, deals damage, and puts the enemy into a groggy state for 3 seconds.
Cast Condition: After casting Falling Leaves. |
11 | Empty-Handed Disarmament | RB | 0 | 3m
Target |
Instant | 9s | ?-? | Skill Description: Deals damage, moves assassin 8m back, and prevents the enemy from using defense skills for the next 6 seconds.
Cast Condition: Enemy must be blocking or casting a counter. |
11 | Backflip | F | 0 | Self
Target |
Instant | 12s | ?-? | Skill Description: Remove any knockdown, groggy, or paralysis status effects on the assassin.
Cast Condition: Cannot be in stealth and must have at least one of knockdown, groggy, or paralysis status effects |
11 | Flashout | Tab | 0 | 3m
Target |
Instant | 36s | ?-? | Skill Description: Moves the assassin backwards 8m, enters stealth for 6 seconds, applies 1 stack of Toxin on hit, disables sight and audio for 5 seconds on hit, and reduces movement speed by 50% on hit.
Cast Condition: Must be knocked down or paralyzed. |
11 | Leaf Swap | Tab | 0 | 5-16m
Target |
Instant | 18s | ?-? | Skill Description: The assassin swaps places with the target on hit. The target is always turned to face away from the assassin.
Cast Condition: Cannot be in stealth. |
11 | Stray Decoy | 2 | 0 | 0m
Target |
Instant | 12s | ?-? | Skill Description: Counters for 1s while knocked down. If hit while countering, stealths the assassin for 6 seconds and stuns the enemy for 2 seconds.
Cast Condition: Cannot be in stealth and must be knocked down. |
11 | Flurry of Shuriken | 1 | 0 | 3m
AOE |
Instant | 12s | ?-? | Skill Description: The assassin recovers from knockdown, deals damage, decreases movement speed by 30% for 8 seconds on hit, and knocks down for 1 seconds on hit.
Cast Condition: Cannot be in stealth and must be knocked down. |
11 | Struggle | 1 | 0 | 3m
Target |
Instant | Instant | ?-? | Skill Description: Deals damage.
Cast Condition: Under suppression or chocked status. |
- The Assassin class appears to have stealth capabilities. It is unknown how long this state of stealth will last, if not permanent until canceled manually or through the use of other spells.
- The Assassin class also seems to know their way around bombs, utilizing flash bombs to sneak away quickly or destruction bombs to blow their enemies up into the sky!
- Assassins are very deceptive and tricky. They can easily disorient their opponents, leaving them dazed and confused. For example, you can see the Assassin at one point in the trailer quickly vanish, leaving a decoy behind in his/her place and stunning the enemy with said decoy. He/she then proceeds to surprise the enemy from behind by using what seemed to be a cut throat ability.
- Assassins seem to have an AoE (Area of Effect) type of ability where they rain numerous shuriken down on selected position
Media
Screenshots
The following screenshots were taken from Blade & Soul's G-Star 2010 trailer.
Videos
The Assassin class is shown at approximately 1 minute and 57 seconds into the following video.
- The Blast skill is shown being cast at approximately 2 minutes 18 seconds into the following video (the explosion, not the invisible affect).
G-Star 2010 Trailer | Assassin Gameplay and Piledriving |
---|---|
Trivia
- The Dodge skill shares similar qualities (both visually and in use) as a Displacement use moved in the Japanese Manga/Anime, Naruto (They get away with it because this ability is commonly associated with ninjas, but the animation is too similar to ignore).
- Assassin and Blade Master share a few skills that are similar.
Classes |
Assassin Blade Dancer Blade Master Destroyer Force Master
Gunslinger Kung Fu Master Soul Fighter Summoner Warden Warlock • Zen Archer |