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=== Skill Tree === {| class="wikitable" |'''Button''' |'''Icon''' |'''Skill Name''' |'''Skill Description''' |Stance |- |LMB |[[File:Skill icon assassin 00-3-0.png]] |Mist Slash |The standard attack skill for assassins. Clicking the LMB up to 3 times to inflict damage while recovering focus, this attack helps string combos while maintaining focus and dealing damage in the process. Depending on which branch you take in the tree, added effects include additional damage to stunned and dazed or poisoned enemies, additional focus recovery, and changing how the RMB Heart Stab works. This skill can be further advanced to Hongmoon level. |Normal |- |LMB |[[File:Skill icon assassin 00-4-2.png|frameless]] |Spinal Tap |This replaces the standard attack while in stealth, and changes from a standard attack to a crowd control attack, stunning the enemy on hit for 2 seconds and exiting stealth. Depending on which branch you take in the tree, added effects include removing the stun effect for additional damage and generating focus, or being able to stay in stealth while stunning the opponent. |Stealth |- |LMB |[[File:Skill icon assassin 00-3-6.png|frameless]] |Highwire |This replaces the standard attack while a set distance away from the opponent while they are stunned or dazed. This binds them in place, and unlocks alternate skills for X, C, and V keys. Useful for manipulating your opponents position and stalling for time to let other skills come off cooldowns. |Stealth |- |X |[[File:Skill icon assassin 00-1-7.png|frameless]] |Highwire Act |This replaces the standard X skill while holding onto your opponent with the Highwire. Activating this will cause your opponent to be swept off their feet and knocked down for 3 seconds while inflicting damage. |Normal |- |C |[[File:Skill icon assassin 00-0-7.png|frameless]] |High Voltage |This replaces the standard C skill while holding onto your opponent with the Highwire. Activating this will send a surge of electricity down the wire to your victim, causing them to suffer significant damage. |Normal |- |V |[[File:Skill icon assassin 00-4-7.png|frameless]] |Pull Highwire Cord |This replaces the standard v skill while holding onto your opponent with the Highwire. Activating this will pull the enemy to your location and leaving them dazed for 2 seconds, allowing you to manipulate positioning to your advantage and giving an opening to start a combo sequence. Especially useful if your opponent is playing the game of "Hug the wall". |Normal |- |LMB |[[File:Skill icon assassin 00-2-6.png|frameless]] |Volley |This replaces the standard attack while the opponent is in the air. Clicking the LMB will cause your character to give chase into the air and deal damage while prolonging their landing. Chains into Thunderstruck after use, or after another character has used an aerial attack, which slams the opponent down to the ground, inflicting knockdown for 2 seconds. |Normal |- |RMB |[[File:Skill icon assassin 00-7-0.png|frameless]] |Heart Stab |The secondary attack skill for assassins. Clicking the RMB will cost focus, but deal significantly more damage to the opponent. This skill can be used in both normal and stealth stances, while adding points allows the user to maintain in stealth mode after casting. Going down the left branch of the skill tree includes unlocking Venom Pierce which inflicts poison on hit, removing animations for casting the skill on stunned, dazed, or targets with 5 stacks of poison on them, and dealing additional damage while increasing attack speed. This skill can be further advanced to Hongmoon level. |Both |- |RMB |[[File:Skill icon assassin 00-1-6.png|frameless]] |Bombard |The other version of the secondary attack skill for assassins. Going down the right branch of the skill tree changes the skill to this one. This one rarely sees action from any assassin player, due to many believing it lacks any real use or purpose for existence. This changes your stab attack to a point blank range attack, dealing fire element damage and stacking poison per hit while bypassing defense and deflect skills. This skill can be further advanced to Hongmoon level. |Normal |- |RMB |[[File:Skill icon assassin 00-7-5.png|frameless]] |Guard Break |This replaces your secondary attack while close to your opponent during their guard stance. As the skill name suggests, you will break their guard stance and stun them for 2 seconds, allowing you an opening to attack them or start a combo. |Normal |- |RMB |[[File:Skill icon assassin 00-1-2.png|frameless]] |Blink Step |This skill replaces your secondary attack while sprinting and locked onto a target. Activating this will teleport you behind your opponent, go into stealth, and recover significant amounts of focus. |Normal |- |RMB |[[File:Skill icon assassin 01-6-0.png|frameless]] |Lightning Stride |This will replace your secondary attack while using decoy or after performing a backstep. Alternatively, this skill can also become available if Q has enough points applied. You dash forward several meters while generating electricity, damaging opponents in front of and around you. This skill can be altered to include a knockdown effect with a soul badge. |Normal |- |Tab |[[File:Skill icon assassin 00-6-3.png|frameless]] |Flash Kick |This replaces your standard tab when the opponent is knocked down. This will launch yourself into the air and land down on them with a painful kick, dealing electric damage and bypassing guard stance while being resistant to damage and statuses during the attack. This is the left branch of the skill tree, and additional points include more damage dealt to poisoned enemies and recovered focus. |Normal |- |Tab |[[File:Skill icon assassin 00-4-3.png|frameless]] |Shadow Web |This replaces your standard tab when the opponent is knocked down or airborn, and you put points into the right branches of the skill tree. You ensnare your opponent in a web of shadow silk that leaves them in place for 4 seconds while you set up your next move. Useful for "stringing" combos more efficiently. |Normal |- |Tab |[[File:Skill icon assassin 00-6-2.png|frameless]] |Sweeping Gale |This replaces your standard tab when the opponent is stunned or dazed, knocking them up into the air and dealing damage. Used to set up aerial combos and stalling for time by prolonging their ability to use skills. |Normal |- |Tab |[[File:Skill icon assassin 00-7-4.png|frameless]] |Hook Kick |This is your standard tab skill when close to your opponent and out of stealth. Using this will deal damage to your opponent and if they have poison stacks on them or are grabbed by someone else, you'll enter stealth. |Normal |- |Tab |[[File:Skill icon assassin 00-0-6.png|frameless]] |Shadow Kick |This is your standard tab skill when in stealth. Using this will make you come out of stealth, and can be used even if no one is directly in front of you. If you hit an enemy, it'll deal electric damage and recover focus. |Stealth |- |Tab |[[File:Skill icon summoner petal storm.png|frameless]] |Turning Leaf |This is your standard tab skill when there is distance between you and your target. Using this skill will swap your positions with each other, having their back facing towards you, and leaving them stuck for 1.5 seconds, giving you enough time to close the gap in behind them for attacking, or time to stall for focus recovery or cooldowns. |Normal |- |Tab |[[File:Skill icon assassin 00-1-0.png|frameless]] |Stealth |This replaces your standard tab skill when rendered unconscious or knocked down. You will jump back a few meters and be put into stealth stance while leaving a flash bang that blinds and deafens the enemy, allowing you to back off from your opponent and attempt to regain an advantageous position. Points put into this skill allow you to escape more types of crowd control and regenerating 5% health back. This skill can be further advanced to Hongmoon level once the patch implements it. |Normal |- |F |[[File:Skill icon assassin 01-7-1.png|frameless]] |Shadow Slip |This pop up action allows you to re-position yourself behind your opponent. Can become available after using Stealth or Backstep, or alternatively after resisting damage by using Sidestep Left or Right. |Normal |- |F |[[File:Skill icon assassin 00-6-5.png|frameless]] |Sidestep |This pop up action will cause you to jump your opponent and do an aerial cyclone kick, dazing them in place for 3 seconds. Alternatively, putting a point into this skill will change it to a knockdown. |Normal |- |F |[[File:Skill icon assassin 00-2-4.png|frameless]] |Retreat |This pop up action will let you roll back a small distance while ignoring damage for a short time during the animation. Useful for timing if Straw Doll is on cooldown and the opponent is about to deal significant damage or setup a combo to ignore it. Pair this up with Backstep to ensure you create distance from your opponent and allow you to reset the positional advantage. |Normal |- |F |[[File:Skill Icon Assassin 1 24.png|frameless]] |Dark Strike |This pop up action comes from landing a critical hit with Heart Stab, allowing you to deal extra damage during combos and healing yourself for 5% of the damage dealt. Additional points will allow you to recover focus on critical hit and inflict bleed along with additional damage to enemies with full stacks of poison on them. |Normal |- |F |[[File:Skill icon assassin 00-5-3.png|frameless]] |Close Shave |This pop up action comes from being near an opponent that is stunned if you take the middle branch on the skill Dark Strike. You preform an acrobatic style attack, slicing into your opponents neck while spinning around in the air, leaving them unable to move for 1.5 seconds after to recover. This is used to chain together multiple combinations of attacks in sequence while also healing you for 10% of the damage done. |Both |- |F |[[File:Skill icon assassin 01-5-2.png|frameless]] |Lightning Pierce |This pop up action comes from landing a critical hit with Heart Stab while in stealth, allowing you to deal extra damage during combos if you take the right branch of Dark Strike. This replaces Lightning Crash, and heals you for 5% of the damage dealt and applies a stack of bleed, while also reducing the cooldown of Lightning Rend. |Stealth |- |1 |[[File:Skill icon assassin 00-0-4.png|frameless]] |Shadow Dash |This is the standard skill for 1, only usable while there's distance between you and your opponent. This closes the gap between the two, allowing you to be in range for attacks or, if used when behind the opponent, going into stealth. You recover focus from this, and later stages allow you to charge in faster, generate more focus, increase your evade significantly, and lower cooldown time. This skill can be further advanced to Hongmoon level once the patch implements it. |Normal |- |1 |[[File:Skill icon assassin 00-0-0.png|frameless]] |Sidewinder |This is the alternate skill for 1, if you go down the right branch. Using this skill will stun your opponent for 2 seconds while closing the distance between the two and dealing damage. If used behind an enemy, or on an enemy that you swapped places with using Turning Leaf, you go into stealth after stunning them. This skill can be further advanced to Hongmoon level once the patch implements it. |Normal |- |1 |[[File:Skill icon assassin 00-5-2.png|frameless]] |Cyclone Sweep |This is the standard skill for 1 while in stealth. You preform a sweeping kick to the opponents ankles, knocking them unconscious for some time to allow you to re-position yourself or stall for cooldowns. Putting points into the left or middle branch will change the skill to inflict knockdown or daze instead, while also decreasing the cooldown time significantly. |Stealth |- |1 |[[File:Skill icon assassin 01-1-2.png|frameless]] |Shadow Drain |This is the alternate skill for 1 if you take the right branch in Cyclone Sweep. This is used to refresh your stealth timer back to 6 seconds when used on a poisoned enemy, as well as recovering 15 focus over the period of 5 seconds. Used in PermaStealth builds to maximize stealth time, and thus maximizing potential DPS. |Stealth |- |1 |[[File:Skill icon assassin 00-6-1.png|frameless]] |Shuriken Flurry |This is the standard skill for 1 while knocked down. Using this makes you get up while spinning around, throwing shuriken in all directions. Enemies hit with it will be slowed down for 8 seconds. If the get-up attack is interrupted, the user falls back down on the ground for 1 second before getting up. On successful get-up, the user becomes immune to crowd control for 1 second. |Normal |- |2 |[[File:Skill icon assassin 00-0-2.png|frameless]] |Decoy |This is the standard skill for 2, which channels for 1.5 seconds while letting you move around. If attacked during the channel, you'll enter stealth right behind your opponent and take no damage from the attack while recovering focus. Putting points into this skill will recover more focus. The left branch creates a shield on uninterrupted channel, or heals and resists damage for 2 seconds on successful counter. The middle branch give party protection, allowing them to resist damage and crowd control for 1 second on successful counter. The right branch deals focus damage to the opponent on successful counter, as well as dazing and blinding them for 2 seconds on quick counters. This skill can be further advanced to Hongmoon level. |Normal |- |2 |[[File:Skill icon assassin 00-3-4.png|frameless]] |Straw Doll |This is the standard skill for 2 while knocked down. Using this will act the same as decoy, while also stunning the attacker for 2 seconds on successful counter. |Normal |- |2 |[[File:Skill icon assassin 00-5-4.png|frameless]] |Time Bomb |This is the standard skill for 2 during stealth. This plants a bomb on the back of the opponent that will go off after 7 seconds, dealing damage and causing any poison stacks active during detonation to have their timer refreshed. The detonation can be activated manually by using Landmine. Later stages of the skill remove the poison refresh and instead daze or knockdown the opponent instead. |Stealth |- |3 |[[File:Skill icon assassin 00-3-1.png|frameless]] |Shadow Slash |This is the standard skill for 3, which deals shadow damage. This skill has multiple branches with all varying effects. Branch 1 inflicts additional damage, a guaranteed critical hit, and a stack of poison, all on stunned, dazed, or grabbed enemies. Can be cast a second time on hitting the first cast. Branch 2 inflicts additional damage on knocked down enemies, and can cast once more on critical hit. If it lands the killing blow on an enemy, the cooldown is reset and you recover all your focus. Branch 3 inflicts knockdown for 3 seconds and disables the opponents charge skills for 6 seconds. The opponent becomes slow for 6 seconds as well, and generates a stack of poison on knockdown. Branch 4 deals damage with a 3 second cooldown, allowing it to be implemented into a combo rotation for increased DPS. This skill can be further advanced to Hongmoon level. |Normal |- |3 |[[File:Skill icon assassin 01-3-2.png|frameless]] |Venom Slash |This is branch 4 of Shadow Slash at the Hongmoon level. This inflicts one stack of poison on hit, and can be cast a second time on critical hit. This skill become available when hitting a critical strike with Heart Stab or resisting damage with one of your skills such as Shunpo or Sidestep Right. |Normal |- |3 |[[File:Skill icon assassin 01-7-0.png|frameless]] |Bolt Strike |This is the standard skill for 3 during stealth. You close the gap between you and your opponent by appearing in the air above and slightly behind them, striking down with an electric charged blade before vaulting backwards, stunning them for 2 seconds and disabling their charge skills and slowing them for 9 seconds. Later levels of this skill allow you to re-enter stealth right after vaulting and blinding your opponent for 5 seconds. |Stealth |- |4 |[[File:Skill icon assassin 00-0-5.png|frameless]] |Poison Breath |This is the standard skill for 4, emitting a cloud of poison in front of you in a cone shape, hitting the opponent up to two times and stacking a poison every hit. Later stages increase the hits from 2 to 5, healing the user for half the damage dealt, as well as opening other branches. Branch 2 is Venom Swarm, causing a swarm of poison carrying locust to spread poison among multiple enemies, disabling their defensive skills for 8 seconds with a short cooldown. Branch 3 is Choke Bomb, applying full stacks of poison on any enemy in range once the bomb goes off, slowing them down for 8 seconds and healing you for half the total damage dealt and a long cooldown. Branch 4 is Plaguemist, which works similar to Choke Bomb, except the cloud lingers longer, poisoning new enemies that walk into the cloud. |Normal |- |4 |[[File:Skill icon assassin 00-6-7.png|frameless]] |Lightning Rend |This is the standard skill for 4 during stealth, dealing electric damage and stunning the opponent for 2 seconds on hit in a sweeping motion in front of you. The left branch lowers the cooldown and generates one extra focus per enemy hit. The middle branch removes the stun, but significantly increases damage dealt. The right branch removes the stun and leaves you in stealth while dealing damage, used for the PermaStealth build. |Stealth |- |Q |[[File:Skill icon assassin 00-0-1.png|frameless]] |Shadow Dance |This is your only skill for this button, which moves you behind your opponent. If you successfully resist an attack during the skill cast, you'll be put into stealth while recovering focus. The left branch increased focus recovered and guarantees the next Heart Stab to be critical. The left branch changes the skill to Sidestep Left, letting you use it a bit further away and closing in on the opponent directly while stepping to the left, recovering focus and letting you use Shadow Slip if it's off cooldown on successful resist. Sets up for throwing your opponent off guard if they can't keep up with all the different places you're moving around to. |Normal |- |E |[[File:Skill icon assassin 01-5-0.png|frameless]] |Shunpo |This is your only skill for this button, which teleports you a short distance forward. Adding points down the left branch lets you get a movement speed buff, as well as resisting damage and statuses, removing any charge debuffs you might have suffered before, and allowing Lightning Stride to be cast if it's off cooldown. The middle and right branch unlock Sidestep Right, which needs a target to allow you to use and works similar to Sidestep Left. |Normal |- |S |[[File:Skill icon assassin 00-1-1.png|frameless]] |Backstep |This is the only skill for this button, tapping it twice will activate the skill. You jump back a small distance and resist damage and status effects during the animation. |Normal |- |Z |[[File:Skill icon assassin 00-3-3.png|frameless]] |Landmine |This is the standard skill for Z, setting a landmine down on the ground that can be detonated by pressing the key again, knocking the opponent down if they're in the blast radius. Later stages cause the opponent to become slow for 8 seconds, dazes poisoned enemies, or makes enemies airborn if they are stunned or dazed. |Normal |- |Z |[[File:Skill icon assassin 01-4-1.png|frameless]] |Ice Bomb |This replaces Landmine if you take the middle branch. You plant the landmine on the ground and detonate it with the Z key to entrap anyone in the blast radius in a prison of ice for 8 seconds. |Normal |- |Z |[[File:Skill icon assassin 00-7-7.png|frameless]] |Set Landmine |This replaces Landmine if you take the right branch. You toss a landmine at your opponent, exploding on impact and stacking poison or dealing additional fire damage. |Normal |- |X |[[File:Skill icon assassin 00-6-0.png|frameless]] |Shuriken |This is the standard skill for X, tossing a shuriken at the opponent from a distance to deal small damage while recovering focus. Later stages increase damage and ready Shadow Slip on critical hit. |Normal |- |X |[[File:Skill icon assassin 00-4-1.png|frameless]] |Smoke Screen |This replaces Shuriken if you take the middle or right branches. The middle branch recovers focus while resisting ranged attacks, while the right side puts you and your party in stealth for 10 seconds. |Normal |- |X |[[File:Skill icon assassin 01-2-1.png|frameless]] |Throwing Dagger |This is the standard skill for X during stealth, you throw a dagger at the opponent with a charm on it, dealing damage and a stack of poison. Stays attached for 15 seconds, and changes your X key to Sneak Attack. |Stealth |- |X |[[File:Skill icon assassin 01-3-1.png|frameless]] |Sneak Attack |This replaces any skill set to X while the opponent is marked with Throwing Dagger. Teleports you behind the opponent and renders them unable to move for a moment, allowing you to setup combos. |Normal |- |X |[[File:Skill icon assassin 01-0-0.png|frameless]] |Acrid Star |This replaces any skill set to X when successfully resisting damage. Stacks poison and deals damage to the opponent. |Normal |- |C |[[File:Skill icon assassin 00-3-7.png|frameless]] |Lotus Fury |This skill is the only one for this button, aside from the High Voltage skill. Charges into the enemy, dealing a flurry of 5 electrical hits. The left branch makes the user resistant to damage and status effects during the attack, heals the used for a portion of the damage dealt as well as a small portion of damage resisted. The right branch changes the skill from a charge skill to a close range stun, either on the opponents back or if they're poisoned. This skill can be further advanced to Hongmoon level once the patch implements it. |Normal |- |V |[[File:Skill icon assassin 00-1-5.png|frameless]] |Lotus of Escape |This is the standard skill for V, planting a black rose into the ground that can be used later to teleport to. During use, you recover a tiny portion of health while resisting damage and status effects on the way there. Putting one point into this skill will let you use it during dazed, stunned, or grabbed. Putting two or more points will change the skill to a party skill, used to pull near death, dead, or recovering party members to the lotus circle. This skill can be further advanced to Hongmoon level. |Normal |- |V |[[File:Skill icon assassin 00-6-6.png|frameless]] |Lotus of Poison |This is the standard skill if you go down the 2nd branch, changing the lotus to pull poisoned enemies to the flower location, dazing them for 3 seconds and disabling their defensive skills, as well as inflicting max poison stacks on transported enemies. This skill can be further advanced to Hongmoon level. |Normal |- |V |[[File:Skill icon assassin 01-0-1.png|frameless]] |Lotus of Rescue |This is the standard skill if you go down the 3rd branch, putting you into stealth for 15 seconds after planting the lotus circle. Upon recasting the skill, pulls all party members within the circle to you, in stealth for 3 seconds, and doubles everyone's movement speed for 6 seconds. Cannot be transported again for 3 minutes after successful transport. This skill can be further advanced to Hongmoon level. |Normal |- |V |[[File:Skill Icon Assassin 1 25.png|frameless]] |Fighting Spirit |This is the standard skill if you go down the 4th branch, putting you into stealth for 15 seconds and buffing you and your party members for 10 seconds while recovering focus for everyone to 100%. Increases your critical hit chance by 40% and critical damage by 50%, recovers health equal to 70% of attack power, your F skills Dark Strike and Lightning Pierce, and Lightning Rend all deal 100% of AP as additional damage, and refresh cooldown for your 4 skill Poison Breath. This skill can be further advanced to Hongmoon level. |Normal |}
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