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Rarity[edit | edit source]
The rarity of an item in Blade and Soul is determined by the color of its name-tag.
The rarity of an item determines its stats and its drop-rate.
The table below shows all of the rarities in the game, starting with the most common, and ending with the rarest.
Equipment[edit | edit source]
In Blade and Soul, Weapons, Soul Shields and Accessories constitute the main types of equipment. It is to be noted that throughout the game, the same Hongmoon Weapon and Hongmoon Accessories will be kept, upgraded, and evolved through multiple stages by being offered weaker items of the same type (offer weapons to strengthen weapons, accessories to strengthen accessories).
However, in the case of accessories, players may sometimes opt to use their Heroic dungeon drop counterparts, either to save money or because the heroic version provides more damage. (The main example of latter situation is the use of the Asura Bracelet with maximum critical damage instead of its Hongmoon counterpart.)
Weapons[edit | edit source]
To read more about the weapons of Blade and Soul, check out the Weapons page.
Weapons can only be equipped by their respective class.
- Axes (Destroyer)
- Bangles (Force Master)
- Bracers (Soul Fighter)
- Daggers (Assassin)
- Gauntlets (Kung Fu Master)
- Lynblades (Blade Dancer)
- Razors (Warlock)
- Staffs (Summoner)
- Swords (Blade Master)
Gems and Weapon Sockets[edit | edit source]
Gems can be added to your weapon to provide additional stats. Weapons cannot have more than one gem of the same color, regardless of shape or quality. In order to use a gem, the weapon must first have an open socket.
By default, weapons have one open socket. Opening additional sockets require Gem Hammers and a monetary fee that increases with the weapon's evolution. Also note that upgrading to Legendary (Baleful/Seraph weapons) will reset gem sockets. Opening additional sockets for legendary weapons requires Legendary Gem Hammers.
Silverfrost Weapon Sockets
|Socket Number||Gem Hammers Required|
|2nd||1 Gem Hammer|
|3rd||1 Gem Hammer|
|4th||3 Gem Hammers|
|5th||5 Gem Hammers|
|6th||8 Gem Hammers|
Legendary Weapon Sockets
|Socket Number||Legendary Gem Hammers Required|
|2nd||2 Legendary Gem Hammers|
|3rd||5 Legendary Gem Hammers|
|4th||7 Legendary Gem Hammers|
|5th||15 Legendary Gem Hammers|
|6th||22 Legendary Gem Hammers|
Soul Shields[edit | edit source]
Soul Shields improve a character's attributes, but only while the character is clothed (i.e. wearing a costume). Soul Shields may improve stats like Health, Critical Hit, Defense, Accuracy, Block, and Evasion. Soul Shields themselves may also be improved through infusing, a process which consumes Soul Shields to improve the attributes of the Soul Shield receiving infusion.
Soul Shields may also provide cumulative set effects when equipped in groups of 3, 5 or 8. It is important to note that mixing groups of soul shields has become a common practice to maximize one's damage output.
(For example, 5 pieces of the Asura Soul Shield set with 3 pieces of the Yeti Soul Shield set used to be Best in Slot because the combination allowed the user to receive the 5 AP bonus and 7% critical hit damage from the Asura set, alongside the Piercing and high critical hit stats from the Yeti set.)
Outfit[edit | edit source]
Outfits, primarily cosmetic in nature, may also provide a secondary PvP function. If a player equips a faction outfit, that player will be flagged for PvP against players of the opposite faction. Most available outfits can be referenced and visited in the in-game Wardrobe (ONLY for premium membership players). Certain outfits, like Driven, have not been added to the wardrobe. For further information, visit Blade and Soul Wiki's Outfit section.
It is also worth noting that Soul Shields only work when the player has an outfit equipped.
Consumables[edit | edit source]
Here are some basic Healing Properties of basic foods/tonics
- Dumpling - Restores 100% health over 20 seconds. CD of 2 seconds.
- Healing Tonic - Restores 30% health over 12 seconds. CD of 60 seconds.
- Lucky Health Potion - Restores 20,000 health. Adds 200 to health regeneration; the effect stacks up to 5 times. CD of 15 seconds.
Various consumables must also be used to unlock various Hongmoon Skills.For example, the left-click Hongmoon Skill is unlocked by consuming Ocean Essence, Deep Sea Weed, Evil Spirit Root, Golden Honey, Fog Mushroom, and the Hongmoon Pellet.